[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 96

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -812,4666
Objectives[0]positionY = 179,0578
Objectives[0]positionZ = 72,1592
Objectives[0]Heading = 114,8568
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 17
Objectives[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 2
Objectives[0]Weapon0 = VintagePistol
Objectives[0]Weapon1 = SwitchBlade
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -812,8609
Objectives[0]mission_Actors[0]positionY = 180,3084
Objectives[0]mission_Actors[0]positionZ = 72,15919
Objectives[0]mission_Actors[0]Heading = 115,0141
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 2
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = Pause
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -810,6956
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 183,009
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 72,30732
Objectives[0]mission_Actors[0]Task_List[0]time = 2
Objectives[0]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[1]PositionX = -829,4823
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 171,1155
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 69,76314
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 11
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 15
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 3
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 27
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 84
Objectives[0]mission_Actors[0]NeededForObjectiveHint[2] = 24
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 6
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 49
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 60
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 21
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 29
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 85
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 54
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 83
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = -830,4258
Objectives[0]mission_Vehicles[0]positionY = 155,4102
Objectives[0]mission_Vehicles[0]positionZ = 68,60494
Objectives[0]mission_Vehicles[0]Heading = 217,726
Objectives[0]mission_Vehicles[0]Name = Bodhi
Objectives[0]mission_Vehicles[0]Model = bodhi2
Objectives[0]mission_Vehicles[0]PrimaryColor = MatteDarkRed
Objectives[0]mission_Vehicles[0]SecondaryColor = BrushedBlackSteel
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = -828,9279
Objectives[0]mission_Vehicles[1]positionY = 170,5383
Objectives[0]mission_Vehicles[1]positionZ = 69,76007
Objectives[0]mission_Vehicles[1]Heading = 151,4367
Objectives[0]mission_Vehicles[1]Name = Windsor Drop
Objectives[0]mission_Vehicles[1]Model = schafter6
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlue
Objectives[0]mission_Vehicles[1]HasPearlescent = True
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 6
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 44
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[2] = 61
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[2] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[3] = 30
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[3] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[4] = 76
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[4] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[5] = 80
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[5] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 12
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 32
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[3] = 7
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[4] = 8
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[5] = 63
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[6] = 29
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[7] = 58
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[7] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[8] = 59
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[8] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[9] = 89
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[9] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[10] = 81
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[10] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[11] = 82
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[11] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 5
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 15
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 82
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[2] = 83
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[3] = 91
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[4] = 92
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 4
Objectives[0]ObjectiveMessages[0]positionX = -1256,417
Objectives[0]ObjectiveMessages[0]positionY = -1763,628
Objectives[0]ObjectiveMessages[0]positionZ = 1,532026
Objectives[0]ObjectiveMessages[0]Message = Armored?
Objectives[0]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Orange
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = -1258,043
Objectives[0]ObjectiveMessages[1]positionY = -1761,373
Objectives[0]ObjectiveMessages[1]positionZ = 1,556544
Objectives[0]ObjectiveMessages[1]Message = Yes, with everything that that happens to us, I thought it was better to have one.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Blue
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = -1260,343
Objectives[0]ObjectiveMessages[2]positionY = -1758,133
Objectives[0]ObjectiveMessages[2]positionZ = 1,589506
Objectives[0]ObjectiveMessages[2]Message = Yes, indeed, someone always shoots us.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Orange
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = -1261,729
Objectives[0]ObjectiveMessages[3]positionY = -1755,604
Objectives[0]ObjectiveMessages[3]positionZ = 1,602427
Objectives[0]ObjectiveMessages[3]Message = Come on, let's take a ride.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Blue
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -824,1766
Objectives[1]positionY = 176,8603
Objectives[1]positionZ = 70,16402
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = -830,424
Objectives[1]Task_List[0]PositionY = 172,8036
Objectives[1]Task_List[0]PositionZ = 69,93623
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = -826,1638
Objectives[2]positionY = 175,4377
Objectives[2]positionZ = 69,86176
Objectives[2]Cutscenes_Time = 13
Objectives[2]Cutscenes_Trans_Time = 0
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = True
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 0,1
Objectives[2]Cutscenes_Follow_Hieght = 2
Objectives[2]Cutscenes_Follow_Angle = 0
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -823,752
Objectives[3]positionY = 174,3199
Objectives[3]positionZ = 71,47604
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = True
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 10
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = Get the new car
Objectives[4]FaildText = 
Objectives[4]Type = Enter_Vehicle
Objectives[4]positionX = -824,4017
Objectives[4]positionY = 178,6285
Objectives[4]positionZ = 70,37082
Objectives[4]EnterVehicle_AsPassenger = False
Objectives[4]EnterVehicle_CanExit = True
Objectives[4]EnterVehicle_SetIsWanted = False
Objectives[4]EnterVehicle_SeatIndex = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 1
Objectives[4]mission_Vehicles[0]positionX = -863,2291
Objectives[4]mission_Vehicles[0]positionY = 200,6017
Objectives[4]mission_Vehicles[0]positionZ = 72,9286
Objectives[4]mission_Vehicles[0]Heading = 164,2395
Objectives[4]mission_Vehicles[0]Name = Deluxo
Objectives[4]mission_Vehicles[0]Model = deluxo
Objectives[4]mission_Vehicles[0]PrimaryColor = BrushedAluminium
Objectives[4]mission_Vehicles[0]SecondaryColor = BrushedBlackSteel
Objectives[4]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[0]HasPearlescent = False
Objectives[4]mission_Vehicles[0]Livery = 0
Objectives[4]mission_Vehicles[0]DirtLevel = 0
Objectives[4]mission_Vehicles[0]LockedForPlayer = False
Objectives[4]mission_Vehicles[0]Locked = False
Objectives[4]mission_Vehicles[0]Alarm = False
Objectives[4]mission_Vehicles[0]HotWired = False
Objectives[4]mission_Vehicles[0]Invincible = False
Objectives[4]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[0]Remove_After = 0
Objectives[4]mission_Vehicles[0]Survive_Number = 0
Objectives[4]mission_Vehicles[0]Failed_Text = 
Objectives[4]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[4]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 5
Objectives[4]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[4]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[4]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[4]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 5
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -852,9814
Objectives[5]positionY = 154,7304
Objectives[5]positionZ = 63,53076
Objectives[5]Cutscenes_Time = 6
Objectives[5]Cutscenes_Trans_Time = 1
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = True
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 0,1
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 0
Objectives[5]mission_ActorsCount = 2
Objectives[5]mission_Actors[0]SpawnInVehicle = True
Objectives[5]mission_Actors[0]SeatIndex = 0
Objectives[5]mission_Actors[0]Survive_Number = 0
Objectives[5]mission_Actors[0]Failed_Text = 
Objectives[5]mission_Actors[0]Remove_After = 0
Objectives[5]mission_Actors[0]positionX = -863,2291
Objectives[5]mission_Actors[0]positionY = 200,6017
Objectives[5]mission_Actors[0]positionZ = 72,9286
Objectives[5]mission_Actors[0]Heading = 164,2395
Objectives[5]mission_Actors[0]String_Name = player_two
Objectives[5]mission_Actors[0]Relationship_Group = Friend
Objectives[5]mission_Actors[0]AddBlip = True
Objectives[5]mission_Actors[0]ShowCone = False
Objectives[5]mission_Actors[0]Invincible = True
Objectives[5]mission_Actors[0]SetHealth = 100
Objectives[5]mission_Actors[0]DieFromHeadShot = True
Objectives[5]mission_Actors[0]CanExitVehicle = True
Objectives[5]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[0]AlwaysFight = True
Objectives[5]mission_Actors[0]Seeing_Range = 30
Objectives[5]mission_Actors[0]Hearing_Range = 30
Objectives[5]mission_Actors[0]CombatMovement = Offensive
Objectives[5]mission_Actors[0]weapon = UpNAtomizer
Objectives[5]mission_Actors[0]Variation = Custom
Objectives[5]mission_Actors[0]Task = 99
Objectives[5]mission_Actors[0]Task_Guard_Range = 5
Objectives[5]mission_Actors[0]Task_Stay_In_Range = True
Objectives[5]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[0]Task_Scenario = NONE
Objectives[5]mission_Actors[0]Task_List_Count = 1
Objectives[5]mission_Actors[0]Task_Repeat = False
Objectives[5]mission_Actors[0]Task_List[0]Type = Pause
Objectives[5]mission_Actors[0]Task_List[0]PositionX = -862,4775
Objectives[5]mission_Actors[0]Task_List[0]PositionY = 202,4449
Objectives[5]mission_Actors[0]Task_List[0]PositionZ = 73,09785
Objectives[5]mission_Actors[0]Task_List[0]time = 6
Objectives[5]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 1
Objectives[5]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 27
Objectives[5]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 6
Objectives[5]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[5]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 6
Objectives[5]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 9
Objectives[5]mission_Actors[0]COMPONENT_FEET_TEXTURE = 7
Objectives[5]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[5]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[5]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[5]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[5]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[5]mission_Actors[0]PROP_GLASSES_INDEX = 2
Objectives[5]mission_Actors[0]PROP_GLASSES_TEXTURE = 4
Objectives[5]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[5]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[5]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[5]mission_Actors[0]NeededForObjectiveHint[0] = 57
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 47
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 59
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 82
Objectives[5]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[5]mission_Actors[0]NeededForObjectiveGoToActor[0] = 82
Objectives[5]mission_Actors[0]NeededForObjectiveCutsceneCount = 4
Objectives[5]mission_Actors[0]NeededForObjectiveCutscene[0] = 10
Objectives[5]mission_Actors[0]NeededForObjectiveCutscene[1] = 17
Objectives[5]mission_Actors[0]NeededForObjectiveCutscene[2] = 34
Objectives[5]mission_Actors[0]NeededForObjectiveCutscene[3] = 64
Objectives[5]mission_Actors[1]SpawnInVehicle = True
Objectives[5]mission_Actors[1]SeatIndex = -1
Objectives[5]mission_Actors[1]Survive_Number = 0
Objectives[5]mission_Actors[1]Failed_Text = 
Objectives[5]mission_Actors[1]Remove_After = 0
Objectives[5]mission_Actors[1]positionX = -863,2291
Objectives[5]mission_Actors[1]positionY = 200,6017
Objectives[5]mission_Actors[1]positionZ = 72,9286
Objectives[5]mission_Actors[1]Heading = 164,2395
Objectives[5]mission_Actors[1]String_Name = player_zero
Objectives[5]mission_Actors[1]Relationship_Group = Friend
Objectives[5]mission_Actors[1]AddBlip = True
Objectives[5]mission_Actors[1]ShowCone = False
Objectives[5]mission_Actors[1]Invincible = True
Objectives[5]mission_Actors[1]SetHealth = 100
Objectives[5]mission_Actors[1]DieFromHeadShot = True
Objectives[5]mission_Actors[1]CanExitVehicle = True
Objectives[5]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[1]AlwaysFight = True
Objectives[5]mission_Actors[1]Seeing_Range = 30
Objectives[5]mission_Actors[1]Hearing_Range = 30
Objectives[5]mission_Actors[1]CombatMovement = Offensive
Objectives[5]mission_Actors[1]weapon = UpNAtomizer
Objectives[5]mission_Actors[1]Variation = Custom
Objectives[5]mission_Actors[1]Task = 99
Objectives[5]mission_Actors[1]Task_Guard_Range = 5
Objectives[5]mission_Actors[1]Task_Stay_In_Range = True
Objectives[5]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[1]Task_Scenario = NONE
Objectives[5]mission_Actors[1]Task_List_Count = 3
Objectives[5]mission_Actors[1]Task_Repeat = False
Objectives[5]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[5]mission_Actors[1]Task_List[0]PositionX = -860,3052
Objectives[5]mission_Actors[1]Task_List[0]PositionY = 202,1925
Objectives[5]mission_Actors[1]Task_List[0]PositionZ = 73,18016
Objectives[5]mission_Actors[1]Task_List[0]Speed = 1
Objectives[5]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[5]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[5]mission_Actors[1]Task_List[1]Type = Drive
Objectives[5]mission_Actors[1]Task_List[1]PositionX = -850,4799
Objectives[5]mission_Actors[1]Task_List[1]PositionY = 160,03
Objectives[5]mission_Actors[1]Task_List[1]PositionZ = 65,29091
Objectives[5]mission_Actors[1]Task_List[1]Speed = 100
Objectives[5]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[5]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[5]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[5]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[5]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[5]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[5]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[5]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[5]mission_Actors[1]Task_List[1]Reverse = False
Objectives[5]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[5]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[5]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[5]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[5]mission_Actors[1]Task_List[2]Type = Drive
Objectives[5]mission_Actors[1]Task_List[2]PositionX = -830,575
Objectives[5]mission_Actors[1]Task_List[2]PositionY = 158,7192
Objectives[5]mission_Actors[1]Task_List[2]PositionZ = 68,20888
Objectives[5]mission_Actors[1]Task_List[2]Speed = 100
Objectives[5]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[5]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[5]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[5]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[5]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[5]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[5]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[5]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[5]mission_Actors[1]Task_List[2]Reverse = False
Objectives[5]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[5]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[5]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[5]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[5]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_FACE_TEXTURE = 4
Objectives[5]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 2
Objectives[5]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 2
Objectives[5]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 13
Objectives[5]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 13
Objectives[5]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_FEET_TEXTURE = 3
Objectives[5]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[5]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[5]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[5]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[5]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[5]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[5]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[5]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[5]mission_Actors[1]NeededForObjectiveHint[0] = 56
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 5
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 6
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 8
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 48
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 58
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 81
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActor[0] = 55
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActor[1] = 81
Objectives[5]mission_Actors[1]NeededForObjectiveCutsceneCount = 5
Objectives[5]mission_Actors[1]NeededForObjectiveCutscene[0] = 11
Objectives[5]mission_Actors[1]NeededForObjectiveCutscene[1] = 9
Objectives[5]mission_Actors[1]NeededForObjectiveCutscene[2] = 16
Objectives[5]mission_Actors[1]NeededForObjectiveCutscene[3] = 33
Objectives[5]mission_Actors[1]NeededForObjectiveCutscene[4] = 65
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 1
Objectives[5]ObjectiveMessages[0]positionX = -1266,107
Objectives[5]ObjectiveMessages[0]positionY = -1749,069
Objectives[5]ObjectiveMessages[0]positionZ = 1,705348
Objectives[5]ObjectiveMessages[0]Message = Hey, what's going on?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Blue
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = -858,4771
Objectives[6]positionY = 198,3083
Objectives[6]positionZ = 72,47419
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = True
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = -864,2002
Objectives[7]positionY = 200,3692
Objectives[7]positionZ = 72,40749
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Companion
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 1
Objectives[7]Task_List[0]Type = EnterVehicle
Objectives[7]Task_List[0]PositionX = -831,1702
Objectives[7]Task_List[0]PositionY = 169,5217
Objectives[7]Task_List[0]PositionZ = 69,39046
Objectives[7]Task_List[0]Speed = 1,5
Objectives[7]Task_List[0]SeatIndex = 2
Objectives[7]Task_List[0]TaskIndex = 0
Objectives[7]Task_List[0]Warp = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -858,693
Objectives[8]positionY = 208,9494
Objectives[8]positionZ = 72,79301
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = EnterVehicle
Objectives[8]Task_List[0]PositionX = -829,3168
Objectives[8]Task_List[0]PositionY = 171,8807
Objectives[8]Task_List[0]PositionZ = 69,87425
Objectives[8]Task_List[0]Speed = 1,5
Objectives[8]Task_List[0]SeatIndex = 1
Objectives[8]Task_List[0]TaskIndex = 0
Objectives[8]Task_List[0]Warp = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = -829,3691
Objectives[9]positionY = 164,3509
Objectives[9]positionZ = 68,35094
Objectives[9]Cutscenes_Time = 4
Objectives[9]Cutscenes_Trans_Time = 2
Objectives[9]Cutscenes_FOV = 60
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = True
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 0,1
Objectives[9]Cutscenes_Follow_Hieght = 2
Objectives[9]Cutscenes_Follow_Angle = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 4
Objectives[9]ObjectiveMessages[0]positionX = -1270,812
Objectives[9]ObjectiveMessages[0]positionY = -1742,035
Objectives[9]ObjectiveMessages[0]positionZ = 1,936738
Objectives[9]ObjectiveMessages[0]Message = Who are those men?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Orange
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -1272,449
Objectives[9]ObjectiveMessages[1]positionY = -1738,849
Objectives[9]ObjectiveMessages[1]positionZ = 1,945989
Objectives[9]ObjectiveMessages[1]Message = We are...
Objectives[9]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Blue
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = -1274,818
Objectives[9]ObjectiveMessages[2]positionY = -1735,474
Objectives[9]ObjectiveMessages[2]positionZ = 1,956064
Objectives[9]ObjectiveMessages[2]Message = Seen? I told you they would be here.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Green
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = -1276,267
Objectives[9]ObjectiveMessages[3]positionY = -1733,245
Objectives[9]ObjectiveMessages[3]positionZ = 1,958401
Objectives[9]ObjectiveMessages[3]Message = Yeah, ok, you were right, now stop bragging.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Yellow
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = -864,2089
Objectives[10]positionY = 201,779
Objectives[10]positionZ = 72,56142
Objectives[10]Cutscenes_Time = 6
Objectives[10]Cutscenes_Trans_Time = 2
Objectives[10]Cutscenes_FOV = 60
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = True
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 1,7
Objectives[10]Cutscenes_Follow_Hieght = 0,7
Objectives[10]Cutscenes_Follow_Angle = 320
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = -859,5028
Objectives[11]positionY = 201,5272
Objectives[11]positionZ = 72,69327
Objectives[11]Cutscenes_Time = 6
Objectives[11]Cutscenes_Trans_Time = 2
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = True
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 1,7
Objectives[11]Cutscenes_Follow_Hieght = 0,7
Objectives[11]Cutscenes_Follow_Angle = 30
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 5
Objectives[11]ObjectiveMessages[0]positionX = -1281,593
Objectives[11]ObjectiveMessages[0]positionY = -1725,061
Objectives[11]ObjectiveMessages[0]positionZ = 1,714028
Objectives[11]ObjectiveMessages[0]Message = Hey, what's going on?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Blue
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = -1284,071
Objectives[11]ObjectiveMessages[1]positionY = -1721,24
Objectives[11]ObjectiveMessages[1]positionZ = 1,68503
Objectives[11]ObjectiveMessages[1]Message = Mikey, why do these men look so much like us?
Objectives[11]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Orange
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = -1286,276
Objectives[11]ObjectiveMessages[2]positionY = -1717,874
Objectives[11]ObjectiveMessages[2]positionZ = 1,58083
Objectives[11]ObjectiveMessages[2]Message = Because we are you from the future, idiot.
Objectives[11]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = Yellow
Objectives[11]ObjectiveMessages[2]PlayFromStart = True
Objectives[11]ObjectiveMessages[2]Delay = False
Objectives[11]ObjectiveMessages[2]DelayTime = 0
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = -1287,977
Objectives[11]ObjectiveMessages[3]positionY = -1715,23
Objectives[11]ObjectiveMessages[3]positionZ = 1,579748
Objectives[11]ObjectiveMessages[3]Message = Come on, we don't have much time, drive.
Objectives[11]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = Green
Objectives[11]ObjectiveMessages[3]PlayFromStart = True
Objectives[11]ObjectiveMessages[3]Delay = False
Objectives[11]ObjectiveMessages[3]DelayTime = 0
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = False
Objectives[11]ObjectiveMessages[3]TypeTextMesage = True
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[4]positionX = -1289,678
Objectives[11]ObjectiveMessages[4]positionY = -1712,336
Objectives[11]ObjectiveMessages[4]positionZ = 1,575133
Objectives[11]ObjectiveMessages[4]Message = Emh... ok.
Objectives[11]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[4]Sender = 
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = Blue
Objectives[11]ObjectiveMessages[4]PlayFromStart = True
Objectives[11]ObjectiveMessages[4]Delay = False
Objectives[11]ObjectiveMessages[4]DelayTime = 0
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = False
Objectives[11]ObjectiveMessages[4]TypeTextMesage = True
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -833,0925
Objectives[12]positionY = 151,8653
Objectives[12]positionZ = 66,92433
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = True
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 10
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Go
Objectives[13]Type = Leave_Area
Objectives[13]positionX = -826,8644
Objectives[13]positionY = 170,7594
Objectives[13]positionZ = 69,33234
Objectives[13]Leave_Area_Distance = 150
Objectives[13]Leave_Area_Use_Objective_Position = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -822,4948
Objectives[14]positionY = 166,6476
Objectives[14]positionZ = 70,21098
Objectives[14]SetPlayerActor_Use_Player = True
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = False
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 2
Objectives[14]Task_List[0]Type = EnterVehicle
Objectives[14]Task_List[0]PositionX = -828,235
Objectives[14]Task_List[0]PositionY = 169,3029
Objectives[14]Task_List[0]PositionZ = 69,57635
Objectives[14]Task_List[0]Speed = 1
Objectives[14]Task_List[0]SeatIndex = -1
Objectives[14]Task_List[0]TaskIndex = 0
Objectives[14]Task_List[0]Warp = False
Objectives[14]Task_List[1]Type = Drive
Objectives[14]Task_List[1]PositionX = -75,28218
Objectives[14]Task_List[1]PositionY = -24,63033
Objectives[14]Task_List[1]PositionZ = 65,77199
Objectives[14]Task_List[1]Speed = 15
Objectives[14]Task_List[1]StopBeforeVehicles = False
Objectives[14]Task_List[1]StopBeforeActors = False
Objectives[14]Task_List[1]AvoidVehicles = True
Objectives[14]Task_List[1]AvoidEmptyVehicles = True
Objectives[14]Task_List[1]AvoidActors = True
Objectives[14]Task_List[1]AvoidObjects = True
Objectives[14]Task_List[1]StopAtLights = False
Objectives[14]Task_List[1]UseBlinkers = True
Objectives[14]Task_List[1]AllowGoingWrongWay = False
Objectives[14]Task_List[1]Reverse = False
Objectives[14]Task_List[1]TakeShortestPath = False
Objectives[14]Task_List[1]IgnoreRoads = False
Objectives[14]Task_List[1]IgnoreAllPathing = False
Objectives[14]Task_List[1]AvoidHighWays = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = -836,4387
Objectives[15]positionY = 171,3947
Objectives[15]positionZ = 68,88132
Objectives[15]Cutscenes_Time = 2
Objectives[15]Cutscenes_Trans_Time = 4
Objectives[15]Cutscenes_FOV = 60
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = False
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = True
Objectives[15]Cutscenes_Follow_Distancee = 1,7
Objectives[15]Cutscenes_Follow_Hieght = 1
Objectives[15]Cutscenes_Follow_Angle = 0
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 5
Objectives[15]ObjectiveMessages[0]positionX = -1294,531
Objectives[15]ObjectiveMessages[0]positionY = -1704,591
Objectives[15]ObjectiveMessages[0]positionZ = 1,585764
Objectives[15]ObjectiveMessages[0]Message = So, what happen? How did you get here?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Blue
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = -1296,641
Objectives[15]ObjectiveMessages[1]positionY = -1701,236
Objectives[15]ObjectiveMessages[1]positionZ = 1,586556
Objectives[15]ObjectiveMessages[1]Message = We stole one of president Lester's toys.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = -1298,267
Objectives[15]ObjectiveMessages[2]positionY = -1698,544
Objectives[15]ObjectiveMessages[2]positionZ = 1,62774
Objectives[15]ObjectiveMessages[2]Message = If he notices that we have taken it, he kills us.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = Yellow
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = -1300,044
Objectives[15]ObjectiveMessages[3]positionY = -1695,702
Objectives[15]ObjectiveMessages[3]positionZ = 1,647081
Objectives[15]ObjectiveMessages[3]Message = We are here to fix some things, which... how can we say? Didn't go in the best way.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Green
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = -1302,264
Objectives[15]ObjectiveMessages[4]positionY = -1692,173
Objectives[15]ObjectiveMessages[4]positionZ = 1,627579
Objectives[15]ObjectiveMessages[4]Message = In the best way? Went to hell.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Yellow
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = -833,4942
Objectives[16]positionY = 174,8999
Objectives[16]positionZ = 69,63132
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 6
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = True
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 1,5
Objectives[16]Cutscenes_Follow_Hieght = 0,9
Objectives[16]Cutscenes_Follow_Angle = 310
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -836,5558
Objectives[17]positionY = 175,3038
Objectives[17]positionZ = 69,56146
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 6
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = True
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 1,7
Objectives[17]Cutscenes_Follow_Hieght = 0,7
Objectives[17]Cutscenes_Follow_Angle = 85
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = -837,8171
Objectives[18]positionY = 169,3717
Objectives[18]positionZ = 68,96369
Objectives[18]Cutscenes_Time = 0
Objectives[18]Cutscenes_Trans_Time = 0
Objectives[18]Cutscenes_FOV = 30
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = True
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 10
Objectives[18]Cutscenes_Follow_Hieght = 0,7
Objectives[18]Cutscenes_Follow_Angle = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -869,9201
Objectives[19]positionY = 193,6702
Objectives[19]positionZ = 71,57452
Objectives[19]SetPlayerActor_Use_Player = True
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = False
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 1
Objectives[19]Task_List[0]Type = Pause
Objectives[19]Task_List[0]positionX = -869,9187
Objectives[19]Task_List[0]positionY = 193,669
Objectives[19]Task_List[0]positionZ = 72,07433
Objectives[19]Task_List[0]time = 1
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Go to the apartment
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = -76,67423
Objectives[20]positionY = -24,28227
Objectives[20]positionZ = 65,23963
Objectives[20]Heading = 392,6892
Objectives[20]Diameter = 4
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 5
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 4
Objectives[20]ObjectiveMessages[0]positionX = -1306,578
Objectives[20]ObjectiveMessages[0]positionY = -1685,197
Objectives[20]ObjectiveMessages[0]positionZ = 1,596113
Objectives[20]ObjectiveMessages[0]Message = Yes, ok, anyway, we don't have much time.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Green
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = -1308,087
Objectives[20]ObjectiveMessages[1]positionY = -1682,765
Objectives[20]ObjectiveMessages[1]positionZ = 1,603989
Objectives[20]ObjectiveMessages[1]Message = And you have to do what we tell you without arguing, ok?
Objectives[20]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Green
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = -1309,543
Objectives[20]ObjectiveMessages[2]positionY = -1680,416
Objectives[20]ObjectiveMessages[2]positionZ = 1,6074
Objectives[20]ObjectiveMessages[2]Message = Emh... ok.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Orange
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = -1311,212
Objectives[20]ObjectiveMessages[3]positionY = -1677,719
Objectives[20]ObjectiveMessages[3]positionZ = 1,604689
Objectives[20]ObjectiveMessages[3]Message = Well, let's go to this address, hurry up.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Green
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = -820,9789
Objectives[21]positionY = 185,2292
Objectives[21]positionZ = 71,11768
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = True
Objectives[21]SetPlayerActor_RelationshipGroup = Companion
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = False
Objectives[21]Int_Task = 0
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]mission_ActorsCount = 5
Objectives[21]mission_Actors[0]Survive_Number = 0
Objectives[21]mission_Actors[0]Failed_Text = 
Objectives[21]mission_Actors[0]Remove_After = 0
Objectives[21]mission_Actors[0]positionX = -109,1531
Objectives[21]mission_Actors[0]positionY = -11,87748
Objectives[21]mission_Actors[0]positionZ = 70,51959
Objectives[21]mission_Actors[0]Heading = 64,67764
Objectives[21]mission_Actors[0]String_Name = a_m_y_hippy_01
Objectives[21]mission_Actors[0]Relationship_Group = Enemy1
Objectives[21]mission_Actors[0]AddBlip = False
Objectives[21]mission_Actors[0]ShowCone = False
Objectives[21]mission_Actors[0]Invincible = False
Objectives[21]mission_Actors[0]SetHealth = 100
Objectives[21]mission_Actors[0]DieFromHeadShot = True
Objectives[21]mission_Actors[0]CanExitVehicle = True
Objectives[21]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[0]AlwaysFight = True
Objectives[21]mission_Actors[0]Seeing_Range = 30
Objectives[21]mission_Actors[0]Hearing_Range = 30
Objectives[21]mission_Actors[0]CombatMovement = Offensive
Objectives[21]mission_Actors[0]weapon = Unarmed
Objectives[21]mission_Actors[0]Variation = Random
Objectives[21]mission_Actors[0]Task = 3
Objectives[21]mission_Actors[0]Task_Guard_Range = 5
Objectives[21]mission_Actors[0]Task_Stay_In_Range = True
Objectives[21]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[21]mission_Actors[1]Survive_Number = 0
Objectives[21]mission_Actors[1]Failed_Text = 
Objectives[21]mission_Actors[1]Remove_After = 0
Objectives[21]mission_Actors[1]positionX = -111,9373
Objectives[21]mission_Actors[1]positionY = -9,831311
Objectives[21]mission_Actors[1]positionZ = 70,5195
Objectives[21]mission_Actors[1]Heading = 113,5993
Objectives[21]mission_Actors[1]String_Name = a_m_y_hippy_01
Objectives[21]mission_Actors[1]Relationship_Group = Enemy1
Objectives[21]mission_Actors[1]AddBlip = False
Objectives[21]mission_Actors[1]ShowCone = False
Objectives[21]mission_Actors[1]Invincible = False
Objectives[21]mission_Actors[1]SetHealth = 100
Objectives[21]mission_Actors[1]DieFromHeadShot = True
Objectives[21]mission_Actors[1]CanExitVehicle = True
Objectives[21]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[1]AlwaysFight = True
Objectives[21]mission_Actors[1]Seeing_Range = 30
Objectives[21]mission_Actors[1]Hearing_Range = 30
Objectives[21]mission_Actors[1]CombatMovement = Offensive
Objectives[21]mission_Actors[1]weapon = Unarmed
Objectives[21]mission_Actors[1]Variation = Random
Objectives[21]mission_Actors[1]Task = 3
Objectives[21]mission_Actors[1]Task_Guard_Range = 5
Objectives[21]mission_Actors[1]Task_Stay_In_Range = True
Objectives[21]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[1]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[21]mission_Actors[2]Survive_Number = 0
Objectives[21]mission_Actors[2]Failed_Text = 
Objectives[21]mission_Actors[2]Remove_After = 0
Objectives[21]mission_Actors[2]positionX = -111,5552
Objectives[21]mission_Actors[2]positionY = -6,268859
Objectives[21]mission_Actors[2]positionZ = 70,51959
Objectives[21]mission_Actors[2]Heading = 220,4883
Objectives[21]mission_Actors[2]String_Name = a_m_y_hippy_01
Objectives[21]mission_Actors[2]Relationship_Group = Enemy1
Objectives[21]mission_Actors[2]AddBlip = False
Objectives[21]mission_Actors[2]ShowCone = False
Objectives[21]mission_Actors[2]Invincible = False
Objectives[21]mission_Actors[2]SetHealth = 100
Objectives[21]mission_Actors[2]DieFromHeadShot = True
Objectives[21]mission_Actors[2]CanExitVehicle = True
Objectives[21]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[2]AlwaysFight = True
Objectives[21]mission_Actors[2]Seeing_Range = 30
Objectives[21]mission_Actors[2]Hearing_Range = 30
Objectives[21]mission_Actors[2]CombatMovement = Offensive
Objectives[21]mission_Actors[2]weapon = Unarmed
Objectives[21]mission_Actors[2]Variation = Random
Objectives[21]mission_Actors[2]Task = 3
Objectives[21]mission_Actors[2]Task_Guard_Range = 5
Objectives[21]mission_Actors[2]Task_Stay_In_Range = True
Objectives[21]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[2]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[21]mission_Actors[3]Survive_Number = 0
Objectives[21]mission_Actors[3]Failed_Text = 
Objectives[21]mission_Actors[3]Remove_After = 0
Objectives[21]mission_Actors[3]positionX = -114,372
Objectives[21]mission_Actors[3]positionY = -11,46234
Objectives[21]mission_Actors[3]positionZ = 70,51959
Objectives[21]mission_Actors[3]Heading = 76,80135
Objectives[21]mission_Actors[3]String_Name = a_f_y_hippie_01
Objectives[21]mission_Actors[3]Relationship_Group = Enemy1
Objectives[21]mission_Actors[3]AddBlip = False
Objectives[21]mission_Actors[3]ShowCone = False
Objectives[21]mission_Actors[3]Invincible = False
Objectives[21]mission_Actors[3]SetHealth = 100
Objectives[21]mission_Actors[3]DieFromHeadShot = True
Objectives[21]mission_Actors[3]CanExitVehicle = True
Objectives[21]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[3]AlwaysFight = True
Objectives[21]mission_Actors[3]Seeing_Range = 30
Objectives[21]mission_Actors[3]Hearing_Range = 30
Objectives[21]mission_Actors[3]CombatMovement = Offensive
Objectives[21]mission_Actors[3]weapon = Unarmed
Objectives[21]mission_Actors[3]Variation = Random
Objectives[21]mission_Actors[3]Task = 3
Objectives[21]mission_Actors[3]Task_Guard_Range = 5
Objectives[21]mission_Actors[3]Task_Stay_In_Range = True
Objectives[21]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[3]Task_Scenario = WORLD_HUMAN_BUM_STANDING
Objectives[21]mission_Actors[4]Survive_Number = 0
Objectives[21]mission_Actors[4]Failed_Text = 
Objectives[21]mission_Actors[4]Remove_After = 0
Objectives[21]mission_Actors[4]positionX = -111,5292
Objectives[21]mission_Actors[4]positionY = -8,767015
Objectives[21]mission_Actors[4]positionZ = 70,51959
Objectives[21]mission_Actors[4]Heading = 333,7863
Objectives[21]mission_Actors[4]String_Name = a_f_y_hippie_01
Objectives[21]mission_Actors[4]Relationship_Group = Enemy1
Objectives[21]mission_Actors[4]AddBlip = False
Objectives[21]mission_Actors[4]ShowCone = False
Objectives[21]mission_Actors[4]Invincible = False
Objectives[21]mission_Actors[4]SetHealth = 100
Objectives[21]mission_Actors[4]DieFromHeadShot = True
Objectives[21]mission_Actors[4]CanExitVehicle = True
Objectives[21]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[4]AlwaysFight = True
Objectives[21]mission_Actors[4]Seeing_Range = 30
Objectives[21]mission_Actors[4]Hearing_Range = 30
Objectives[21]mission_Actors[4]CombatMovement = Offensive
Objectives[21]mission_Actors[4]weapon = Unarmed
Objectives[21]mission_Actors[4]Variation = Random
Objectives[21]mission_Actors[4]Task = 3
Objectives[21]mission_Actors[4]Task_Guard_Range = 5
Objectives[21]mission_Actors[4]Task_Stay_In_Range = True
Objectives[21]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[4]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Door_Control
Objectives[22]positionX = -105,2904
Objectives[22]positionY = -2,954775
Objectives[22]positionZ = 65,37637
Objectives[22]DoorCount = 1
Objectives[22]DoorModel[0] = v_ilev_janitor_frontdoor
Objectives[22]DoorLocked[0] = True
Objectives[22]DoorHeading[0] = 0
Objectives[22]DoorpositionX[0] = -107,537
Objectives[22]DoorpositionY[0] = -9,018
Objectives[22]DoorpositionZ[0] = 70,671
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = Go to the apartment
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 255
Objectives[23]ColorG = 255
Objectives[23]ColorB = 0
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 0
Objectives[23]IconColorA = 255
Objectives[23]positionX = -105,0465
Objectives[23]positionY = -8,292818
Objectives[23]positionZ = 69,5232
Objectives[23]Heading = 392,6892
Objectives[23]Diameter = 1
Objectives[23]minimum_hight = 1
Objectives[23]maximum_hight = 10
Objectives[23]TriggerDistance = 1
Objectives[23]PlaySound = False
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 5
Objectives[23]ObjectiveMessages[0]positionX = -1316,073
Objectives[23]ObjectiveMessages[0]positionY = -1669,851
Objectives[23]ObjectiveMessages[0]positionZ = 1,698388
Objectives[23]ObjectiveMessages[0]Message = Ok, we're here, now what?
Objectives[23]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Blue
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = -1317,564
Objectives[23]ObjectiveMessages[1]positionY = -1667,401
Objectives[23]ObjectiveMessages[1]positionZ = 1,641031
Objectives[23]ObjectiveMessages[1]Message = Ok, first floor apartment, in front of the stairs.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Green
Objectives[23]ObjectiveMessages[1]PlayFromStart = True
Objectives[23]ObjectiveMessages[1]Delay = False
Objectives[23]ObjectiveMessages[1]DelayTime = 0
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = -1319,686
Objectives[23]ObjectiveMessages[2]positionY = -1663,978
Objectives[23]ObjectiveMessages[2]positionZ = 1,655608
Objectives[23]ObjectiveMessages[2]Message = You have to come in and kill the man dressed elegantly, clear?
Objectives[23]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Yellow
Objectives[23]ObjectiveMessages[2]PlayFromStart = True
Objectives[23]ObjectiveMessages[2]Delay = False
Objectives[23]ObjectiveMessages[2]DelayTime = 0
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[3]positionX = -1321,141
Objectives[23]ObjectiveMessages[3]positionY = -1661,583
Objectives[23]ObjectiveMessages[3]positionZ = 1,632104
Objectives[23]ObjectiveMessages[3]Message = Emh... yes.
Objectives[23]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[3]Sender = 
Objectives[23]ObjectiveMessages[3]Subject = 
Objectives[23]ObjectiveMessages[3]MessageColor = Orange
Objectives[23]ObjectiveMessages[3]PlayFromStart = True
Objectives[23]ObjectiveMessages[3]Delay = False
Objectives[23]ObjectiveMessages[3]DelayTime = 0
Objectives[23]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[3]TypeSubtitle = False
Objectives[23]ObjectiveMessages[3]TypeTextMesage = True
Objectives[23]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[4]positionX = -1322,832
Objectives[23]ObjectiveMessages[4]positionY = -1658,797
Objectives[23]ObjectiveMessages[4]positionZ = 1,677579
Objectives[23]ObjectiveMessages[4]Message = Well, go, we wait here.
Objectives[23]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[4]Sender = 
Objectives[23]ObjectiveMessages[4]Subject = 
Objectives[23]ObjectiveMessages[4]MessageColor = Green
Objectives[23]ObjectiveMessages[4]PlayFromStart = True
Objectives[23]ObjectiveMessages[4]Delay = False
Objectives[23]ObjectiveMessages[4]DelayTime = 0
Objectives[23]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[4]TypeSubtitle = False
Objectives[23]ObjectiveMessages[4]TypeTextMesage = True
Objectives[23]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[24]Type = Hint_Objective
Objectives[24]Text = 
Objectives[24]positionX = -816,9113
Objectives[24]positionY = 183,7063
Objectives[24]positionZ = 71,34766
Objectives[24]Hint_Time = 16
Objectives[24]Hint_FOV = 40
Objectives[24]Hint_Use_Position = False
Objectives[24]Hint_Use_Player = False
Objectives[24]Hint_Use_Actor = True
Objectives[24]Hint_Use_Vehicle = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 5
Objectives[24]ObjectiveMessages[0]positionX = -1327,932
Objectives[24]ObjectiveMessages[0]positionY = -1650,493
Objectives[24]ObjectiveMessages[0]positionZ = 1,648601
Objectives[24]ObjectiveMessages[0]Message = Ok, here we go, are you ready?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = Blue
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = -1329,222
Objectives[24]ObjectiveMessages[1]positionY = -1648,396
Objectives[24]ObjectiveMessages[1]positionZ = 1,624797
Objectives[24]ObjectiveMessages[1]Message = Yes.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = Orange
Objectives[24]ObjectiveMessages[1]PlayFromStart = True
Objectives[24]ObjectiveMessages[1]Delay = False
Objectives[24]ObjectiveMessages[1]DelayTime = 0
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = -1330,928
Objectives[24]ObjectiveMessages[2]positionY = -1645,638
Objectives[24]ObjectiveMessages[2]positionZ = 1,651081
Objectives[24]ObjectiveMessages[2]Message = Do you have weapons?
Objectives[24]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = Blue
Objectives[24]ObjectiveMessages[2]PlayFromStart = True
Objectives[24]ObjectiveMessages[2]Delay = False
Objectives[24]ObjectiveMessages[2]DelayTime = 0
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = False
Objectives[24]ObjectiveMessages[2]TypeTextMesage = True
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[3]positionX = -1332,329
Objectives[24]ObjectiveMessages[3]positionY = -1643,376
Objectives[24]ObjectiveMessages[3]positionZ = 1,68178
Objectives[24]ObjectiveMessages[3]Message = Just my gun, we were just going out for a ride, I didn't bring an arsenal.
Objectives[24]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[24]ObjectiveMessages[3]Sender = 
Objectives[24]ObjectiveMessages[3]Subject = 
Objectives[24]ObjectiveMessages[3]MessageColor = Orange
Objectives[24]ObjectiveMessages[3]PlayFromStart = True
Objectives[24]ObjectiveMessages[3]Delay = False
Objectives[24]ObjectiveMessages[3]DelayTime = 0
Objectives[24]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[3]TypeSubtitle = False
Objectives[24]ObjectiveMessages[3]TypeTextMesage = True
Objectives[24]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[4]positionX = -1334,084
Objectives[24]ObjectiveMessages[4]positionY = -1640,481
Objectives[24]ObjectiveMessages[4]positionZ = 1,686846
Objectives[24]ObjectiveMessages[4]Message = I only have the gun, too. We should make them enough. Ok, let's go.
Objectives[24]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[4]Sender = 
Objectives[24]ObjectiveMessages[4]Subject = 
Objectives[24]ObjectiveMessages[4]MessageColor = Blue
Objectives[24]ObjectiveMessages[4]PlayFromStart = True
Objectives[24]ObjectiveMessages[4]Delay = False
Objectives[24]ObjectiveMessages[4]DelayTime = 0
Objectives[24]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[4]TypeSubtitle = False
Objectives[24]ObjectiveMessages[4]TypeTextMesage = True
Objectives[24]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[25]Type = Door_Control
Objectives[25]positionX = -107,1365
Objectives[25]positionY = 0,6576676
Objectives[25]positionZ = 69,46685
Objectives[25]DoorCount = 1
Objectives[25]DoorModel[0] = v_ilev_janitor_frontdoor
Objectives[25]DoorLocked[0] = True
Objectives[25]DoorHeading[0] = 0
Objectives[25]DoorpositionX[0] = -107,537
Objectives[25]DoorpositionY[0] = -9,018
Objectives[25]DoorpositionZ[0] = 70,671
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = Enter and kill the elegant man
Objectives[26]Text2 = 
Objectives[26]Type = Kill_Actors
Objectives[26]positionX = -108,3181
Objectives[26]positionY = -8,449542
Objectives[26]positionZ = 69,51959
Objectives[26]KillAll1 = True
Objectives[26]KillAll2 = False
Objectives[26]Kill_Actors_Add_Blips = True
Objectives[26]Kill_Actors_Add_Markers = False
Objectives[26]DropPickups = False
Objectives[26]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Hint_Objective
Objectives[27]Text = 
Objectives[27]positionX = -815,389
Objectives[27]positionY = 181,5071
Objectives[27]positionZ = 71,15309
Objectives[27]Hint_Time = 16
Objectives[27]Hint_FOV = 40
Objectives[27]Hint_Use_Position = False
Objectives[27]Hint_Use_Player = False
Objectives[27]Hint_Use_Actor = True
Objectives[27]Hint_Use_Vehicle = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 1
Objectives[27]mission_Pickup_Props[0]Model = prop_cs_envolope_01
Objectives[27]mission_Pickup_Props[0]Value = 99999
Objectives[27]mission_Pickup_Props[0]positionX = -104,7711
Objectives[27]mission_Pickup_Props[0]positionY = -8,331892
Objectives[27]mission_Pickup_Props[0]positionZ = 70,02228
Objectives[27]mission_Pickup_Props[0]rotationX = 0
Objectives[27]mission_Pickup_Props[0]rotationY = 0
Objectives[27]mission_Pickup_Props[0]rotationZ = 88,77074
Objectives[27]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[27]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 28
Objectives[27]ObjectiveMessages = 5
Objectives[27]ObjectiveMessages[0]positionX = -1339,269
Objectives[27]ObjectiveMessages[0]positionY = -1632,036
Objectives[27]ObjectiveMessages[0]positionZ = 1,672478
Objectives[27]ObjectiveMessages[0]Message = Are they finished?
Objectives[27]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Orange
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = -1344,22
Objectives[27]ObjectiveMessages[1]positionY = -1624,105
Objectives[27]ObjectiveMessages[1]positionZ = 1,721226
Objectives[27]ObjectiveMessages[1]Message = It seems so. Hey, did you see the elegant man?
Objectives[27]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = Blue
Objectives[27]ObjectiveMessages[1]PlayFromStart = True
Objectives[27]ObjectiveMessages[1]Delay = False
Objectives[27]ObjectiveMessages[1]DelayTime = 0
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = False
Objectives[27]ObjectiveMessages[1]TypeTextMesage = True
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = -1345,681
Objectives[27]ObjectiveMessages[2]positionY = -1621,705
Objectives[27]ObjectiveMessages[2]positionZ = 1,715278
Objectives[27]ObjectiveMessages[2]Message = No, I don't think so, just dirty drugged hippies.
Objectives[27]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = Orange
Objectives[27]ObjectiveMessages[2]PlayFromStart = True
Objectives[27]ObjectiveMessages[2]Delay = False
Objectives[27]ObjectiveMessages[2]DelayTime = 0
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = False
Objectives[27]ObjectiveMessages[2]TypeTextMesage = True
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[3]positionX = -1347,262
Objectives[27]ObjectiveMessages[3]positionY = -1618,621
Objectives[27]ObjectiveMessages[3]positionZ = 1,671655
Objectives[27]ObjectiveMessages[3]Message = Shit, he's not here.
Objectives[27]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[3]Sender = 
Objectives[27]ObjectiveMessages[3]Subject = 
Objectives[27]ObjectiveMessages[3]MessageColor = Blue
Objectives[27]ObjectiveMessages[3]PlayFromStart = True
Objectives[27]ObjectiveMessages[3]Delay = False
Objectives[27]ObjectiveMessages[3]DelayTime = 0
Objectives[27]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[3]TypeSubtitle = False
Objectives[27]ObjectiveMessages[3]TypeTextMesage = True
Objectives[27]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[4]positionX = -1349,018
Objectives[27]ObjectiveMessages[4]positionY = -1615,329
Objectives[27]ObjectiveMessages[4]positionZ = 1,663522
Objectives[27]ObjectiveMessages[4]Message = The police are coming, we have to go.
Objectives[27]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[4]Sender = 
Objectives[27]ObjectiveMessages[4]Subject = 
Objectives[27]ObjectiveMessages[4]MessageColor = Orange
Objectives[27]ObjectiveMessages[4]PlayFromStart = True
Objectives[27]ObjectiveMessages[4]Delay = False
Objectives[27]ObjectiveMessages[4]DelayTime = 0
Objectives[27]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[4]TypeSubtitle = False
Objectives[27]ObjectiveMessages[4]TypeTextMesage = True
Objectives[27]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[28]Text = Out of here
Objectives[28]CollectPickupsAddBlips = True
Objectives[28]FaildText = 
Objectives[28]Type = Collect_Pickup
Objectives[28]positionX = -106,9242
Objectives[28]positionY = -8,468772
Objectives[28]positionZ = 69,52897
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -828,8407
Objectives[29]positionY = 186,4057
Objectives[29]positionZ = 71,14278
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = True
Objectives[29]SetPlayerActor_RelationshipGroup = Friend
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 1
Objectives[29]Task_List[0]Type = EnterVehicle
Objectives[29]Task_List[0]PositionX = -829,856
Objectives[29]Task_List[0]PositionY = 170,7295
Objectives[29]Task_List[0]PositionZ = 69,68161
Objectives[29]Task_List[0]Speed = 1,5
Objectives[29]Task_List[0]SeatIndex = 0
Objectives[29]Task_List[0]TaskIndex = 0
Objectives[29]Task_List[0]Warp = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = Back to the car
Objectives[30]FaildText = 
Objectives[30]Type = Enter_Vehicle
Objectives[30]positionX = -833,6371
Objectives[30]positionY = 177,8256
Objectives[30]positionZ = 69,95849
Objectives[30]EnterVehicle_AsPassenger = False
Objectives[30]EnterVehicle_CanExit = True
Objectives[30]EnterVehicle_SetIsWanted = False
Objectives[30]EnterVehicle_SeatIndex = 0
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 5
Objectives[30]ObjectiveMessages[0]positionX = -1765,861
Objectives[30]ObjectiveMessages[0]positionY = -816,6586
Objectives[30]ObjectiveMessages[0]positionZ = 7,384381
Objectives[30]ObjectiveMessages[0]Message = Hey, there's a letter from the Mission Row police station.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Blue
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = -1767,933
Objectives[30]ObjectiveMessages[1]positionY = -814,3969
Objectives[30]ObjectiveMessages[1]positionZ = 7,385029
Objectives[30]ObjectiveMessages[1]Message = And who cares? Run, fool.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Orange
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = -1770,235
Objectives[30]ObjectiveMessages[2]positionY = -811,8892
Objectives[30]ObjectiveMessages[2]positionZ = 7,387005
Objectives[30]ObjectiveMessages[2]Message = Is one of those letters they send to the family when you are arrested.
Objectives[30]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Blue
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = -1772,844
Objectives[30]ObjectiveMessages[3]positionY = -809,0518
Objectives[30]ObjectiveMessages[3]positionZ = 7,393808
Objectives[30]ObjectiveMessages[3]Message = Maybe the elegant man is in prison.
Objectives[30]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = Blue
Objectives[30]ObjectiveMessages[3]PlayFromStart = True
Objectives[30]ObjectiveMessages[3]Delay = False
Objectives[30]ObjectiveMessages[3]DelayTime = 0
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = False
Objectives[30]ObjectiveMessages[3]TypeTextMesage = True
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = -1775,434
Objectives[30]ObjectiveMessages[4]positionY = -806,2413
Objectives[30]ObjectiveMessages[4]positionZ = 7,451582
Objectives[30]ObjectiveMessages[4]Message = Ok, but anyway, run fool.
Objectives[30]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = Orange
Objectives[30]ObjectiveMessages[4]PlayFromStart = True
Objectives[30]ObjectiveMessages[4]Delay = False
Objectives[30]ObjectiveMessages[4]DelayTime = 0
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = False
Objectives[30]ObjectiveMessages[4]TypeTextMesage = True
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[31]Text = Go to the police station
Objectives[31]Text2 = 
Objectives[31]Text3 = 
Objectives[31]Failed_Text = 
Objectives[31]Type = Checkpoint
Objectives[31]Checkpoint_Type = 45
Objectives[31]Reserved = 1
Objectives[31]ColorR = 255
Objectives[31]ColorG = 255
Objectives[31]ColorB = 0
Objectives[31]ColorA = 255
Objectives[31]IconColorR = 255
Objectives[31]IconColorG = 255
Objectives[31]IconColorB = 0
Objectives[31]IconColorA = 255
Objectives[31]positionX = 498,7003
Objectives[31]positionY = -1003,014
Objectives[31]positionZ = 26,84801
Objectives[31]Heading = 171,9712
Objectives[31]Diameter = 1
Objectives[31]minimum_hight = 1
Objectives[31]maximum_hight = 10
Objectives[31]TriggerDistance = 400
Objectives[31]PlaySound = False
Objectives[31]LoseWanted = False
Objectives[31]Stop_Vehicle = False
Objectives[31]DeliverVehicleOnly = False
Objectives[31]DeliverTrailor = False
Objectives[31]DeliverTowTruck = False
Objectives[31]DeliverVehicleCargobob = False
Objectives[31]DeliverPropCargobob = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 5
Objectives[31]ObjectiveMessages[0]positionX = -1782,458
Objectives[31]ObjectiveMessages[0]positionY = -798,5899
Objectives[31]ObjectiveMessages[0]positionZ = 7,438464
Objectives[31]ObjectiveMessages[0]Message = Shit, I didn't remember being so fat.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Green
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = -1784,689
Objectives[31]ObjectiveMessages[1]positionY = -796,1711
Objectives[31]ObjectiveMessages[1]positionZ = 7,293237
Objectives[31]ObjectiveMessages[1]Message = HEY, I'M NOT FAT.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Blue
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = -1787,292
Objectives[31]ObjectiveMessages[2]positionY = -793,3405
Objectives[31]ObjectiveMessages[2]positionZ = 7,255949
Objectives[31]ObjectiveMessages[2]Message = Did you kill the elegant dressed man?
Objectives[31]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = Yellow
Objectives[31]ObjectiveMessages[2]PlayFromStart = True
Objectives[31]ObjectiveMessages[2]Delay = False
Objectives[31]ObjectiveMessages[2]DelayTime = 0
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = False
Objectives[31]ObjectiveMessages[2]TypeTextMesage = True
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = -1790,173
Objectives[31]ObjectiveMessages[3]positionY = -790,1697
Objectives[31]ObjectiveMessages[3]positionZ = 7,190865
Objectives[31]ObjectiveMessages[3]Message = No, he wasn't here, but there was a letter from the Mission Row police station.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = Blue
Objectives[31]ObjectiveMessages[3]PlayFromStart = True
Objectives[31]ObjectiveMessages[3]Delay = False
Objectives[31]ObjectiveMessages[3]DelayTime = 0
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = False
Objectives[31]ObjectiveMessages[3]TypeTextMesage = True
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[4]positionX = -1792,192
Objectives[31]ObjectiveMessages[4]positionY = -787,9817
Objectives[31]ObjectiveMessages[4]positionZ = 7,180037
Objectives[31]ObjectiveMessages[4]Message = Shit, he was arrested again. Ok, let's go to the police station.
Objectives[31]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[4]Sender = 
Objectives[31]ObjectiveMessages[4]Subject = 
Objectives[31]ObjectiveMessages[4]MessageColor = Green
Objectives[31]ObjectiveMessages[4]PlayFromStart = True
Objectives[31]ObjectiveMessages[4]Delay = False
Objectives[31]ObjectiveMessages[4]DelayTime = 0
Objectives[31]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[4]TypeSubtitle = False
Objectives[31]ObjectiveMessages[4]TypeTextMesage = True
Objectives[31]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = -831,0421
Objectives[32]positionY = 171,8383
Objectives[32]positionZ = 69,28641
Objectives[32]SetPlayerActor_Use_Player = True
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[32]SetPlayerActor_Use_Actor = False
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 2
Objectives[32]Task_List[0]Type = EnterVehicle
Objectives[32]Task_List[0]PositionX = -831,0421
Objectives[32]Task_List[0]PositionY = 171,8383
Objectives[32]Task_List[0]PositionZ = 69,78641
Objectives[32]Task_List[0]Speed = 1
Objectives[32]Task_List[0]SeatIndex = -1
Objectives[32]Task_List[0]TaskIndex = 0
Objectives[32]Task_List[0]Warp = False
Objectives[32]Task_List[1]Type = Drive
Objectives[32]Task_List[1]PositionX = 491,5857
Objectives[32]Task_List[1]PositionY = -1018,583
Objectives[32]Task_List[1]PositionZ = 27,55956
Objectives[32]Task_List[1]Speed = 15
Objectives[32]Task_List[1]StopBeforeVehicles = False
Objectives[32]Task_List[1]StopBeforeActors = False
Objectives[32]Task_List[1]AvoidVehicles = True
Objectives[32]Task_List[1]AvoidEmptyVehicles = True
Objectives[32]Task_List[1]AvoidActors = True
Objectives[32]Task_List[1]AvoidObjects = True
Objectives[32]Task_List[1]StopAtLights = False
Objectives[32]Task_List[1]UseBlinkers = True
Objectives[32]Task_List[1]AllowGoingWrongWay = False
Objectives[32]Task_List[1]Reverse = False
Objectives[32]Task_List[1]TakeShortestPath = False
Objectives[32]Task_List[1]IgnoreRoads = False
Objectives[32]Task_List[1]IgnoreAllPathing = False
Objectives[32]Task_List[1]AvoidHighWays = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = -867,938
Objectives[33]positionY = 193,42
Objectives[33]positionZ = 71,58324
Objectives[33]Cutscenes_Time = 5
Objectives[33]Cutscenes_Trans_Time = 3
Objectives[33]Cutscenes_FOV = 60
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = False
Objectives[33]Cutscenes_Point_At_Position = False
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = True
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 1,8
Objectives[33]Cutscenes_Follow_Hieght = 0,9
Objectives[33]Cutscenes_Follow_Angle = 280
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 5
Objectives[33]ObjectiveMessages[0]positionX = -1798,622
Objectives[33]ObjectiveMessages[0]positionY = -780,9372
Objectives[33]ObjectiveMessages[0]positionZ = 7,253211
Objectives[33]ObjectiveMessages[0]Message = We are almost there.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Blue
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = -1802,286
Objectives[33]ObjectiveMessages[1]positionY = -776,8749
Objectives[33]ObjectiveMessages[1]positionZ = 7,273758
Objectives[33]ObjectiveMessages[1]Message = Hey, why do we have to kill this man?
Objectives[33]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Orange
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = -1804,103
Objectives[33]ObjectiveMessages[2]positionY = -774,9
Objectives[33]ObjectiveMessages[2]positionZ = 7,27106
Objectives[33]ObjectiveMessages[2]Message = Did you see that apartment?
Objectives[33]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[2]Sender = 
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Yellow
Objectives[33]ObjectiveMessages[2]PlayFromStart = True
Objectives[33]ObjectiveMessages[2]Delay = False
Objectives[33]ObjectiveMessages[2]DelayTime = 0
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[3]positionX = -1805,951
Objectives[33]ObjectiveMessages[3]positionY = -772,8907
Objectives[33]ObjectiveMessages[3]positionZ = 7,244986
Objectives[33]ObjectiveMessages[3]Message = Jimmy in a couple of years will live there with those dirty hippies because of that man.
Objectives[33]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[3]Sender = 
Objectives[33]ObjectiveMessages[3]Subject = 
Objectives[33]ObjectiveMessages[3]MessageColor = Green
Objectives[33]ObjectiveMessages[3]PlayFromStart = True
Objectives[33]ObjectiveMessages[3]Delay = False
Objectives[33]ObjectiveMessages[3]DelayTime = 0
Objectives[33]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[3]TypeSubtitle = False
Objectives[33]ObjectiveMessages[3]TypeTextMesage = True
Objectives[33]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[4]positionX = -1808,16
Objectives[33]ObjectiveMessages[4]positionY = -770,4579
Objectives[33]ObjectiveMessages[4]positionZ = 7,189274
Objectives[33]ObjectiveMessages[4]Message = Ugly bastard, we really have to kill him.
Objectives[33]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[4]Sender = 
Objectives[33]ObjectiveMessages[4]Subject = 
Objectives[33]ObjectiveMessages[4]MessageColor = Blue
Objectives[33]ObjectiveMessages[4]PlayFromStart = True
Objectives[33]ObjectiveMessages[4]Delay = False
Objectives[33]ObjectiveMessages[4]DelayTime = 0
Objectives[33]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[4]TypeSubtitle = False
Objectives[33]ObjectiveMessages[4]TypeTextMesage = True
Objectives[33]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[34]Type = Cutscenes_Objective
Objectives[34]Text = 
Objectives[34]positionX = -867,7436
Objectives[34]positionY = 196,7926
Objectives[34]positionZ = 72,16068
Objectives[34]Cutscenes_Time = 1
Objectives[34]Cutscenes_Trans_Time = 7
Objectives[34]Cutscenes_FOV = 60
Objectives[34]Cutscenes_Shake = Hand
Objectives[34]Cutscenes_Amplitude = 0
Objectives[34]Cutscenes_FadeOut = False
Objectives[34]Cutscenes_FadeIn = False
Objectives[34]Cutscenes_End = False
Objectives[34]Cutscenes_Point_At_Position = False
Objectives[34]Cutscenes_Point_At_Player = False
Objectives[34]Cutscenes_Point_At_Actor = False
Objectives[34]Cutscenes_Point_At_Vehicle = False
Objectives[34]Cutscenes_Follow_Player = False
Objectives[34]Cutscenes_Follow_Actor = True
Objectives[34]Cutscenes_Follow_Vehicle = False
Objectives[34]Cutscenes_Follow_Distancee = 1,8
Objectives[34]Cutscenes_Follow_Hieght = 0,7
Objectives[34]Cutscenes_Follow_Angle = 30
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Cutscenes_Objective
Objectives[35]Text = 
Objectives[35]positionX = -870,4099
Objectives[35]positionY = 198,1663
Objectives[35]positionZ = 72,25396
Objectives[35]Cutscenes_Time = 0
Objectives[35]Cutscenes_Trans_Time = 0
Objectives[35]Cutscenes_FOV = 30
Objectives[35]Cutscenes_Shake = Hand
Objectives[35]Cutscenes_Amplitude = 0
Objectives[35]Cutscenes_FadeOut = False
Objectives[35]Cutscenes_FadeIn = False
Objectives[35]Cutscenes_End = True
Objectives[35]Cutscenes_Point_At_Position = False
Objectives[35]Cutscenes_Point_At_Player = False
Objectives[35]Cutscenes_Point_At_Actor = False
Objectives[35]Cutscenes_Point_At_Vehicle = False
Objectives[35]Cutscenes_Follow_Player = False
Objectives[35]Cutscenes_Follow_Actor = False
Objectives[35]Cutscenes_Follow_Vehicle = False
Objectives[35]Cutscenes_Follow_Distancee = 10
Objectives[35]Cutscenes_Follow_Hieght = 1
Objectives[35]Cutscenes_Follow_Angle = 0
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Door_Control
Objectives[36]positionX = 462,6609
Objectives[36]positionY = -1002,638
Objectives[36]positionZ = 23,91486
Objectives[36]DoorCount = 2
Objectives[36]DoorModel[0] = v_ilev_ph_cellgate
Objectives[36]DoorLocked[0] = True
Objectives[36]DoorHeading[0] = 0
Objectives[36]DoorpositionX[0] = 461,807
Objectives[36]DoorpositionY[0] = -1001,302
Objectives[36]DoorpositionZ[0] = 25,064
Objectives[36]DoorModel[1] = v_ilev_ph_cellgate
Objectives[36]DoorLocked[1] = True
Objectives[36]DoorHeading[1] = 0
Objectives[36]DoorpositionX[1] = 464,570
Objectives[36]DoorpositionY[1] = -992,664
Objectives[36]DoorpositionZ[1] = 25,064
Objectives[36]mission_ActorsCount = 3
Objectives[36]mission_Actors[0]Survive_Number = 0
Objectives[36]mission_Actors[0]Failed_Text = 
Objectives[36]mission_Actors[0]Remove_After = 45
Objectives[36]mission_Actors[0]positionX = 462,7591
Objectives[36]mission_Actors[0]positionY = -991,8575
Objectives[36]mission_Actors[0]positionZ = 24,91486
Objectives[36]mission_Actors[0]Heading = 357,7035
Objectives[36]mission_Actors[0]String_Name = s_f_y_cop_01
Objectives[36]mission_Actors[0]Relationship_Group = Enemy1
Objectives[36]mission_Actors[0]AddBlip = False
Objectives[36]mission_Actors[0]ShowCone = False
Objectives[36]mission_Actors[0]Invincible = False
Objectives[36]mission_Actors[0]SetHealth = 100
Objectives[36]mission_Actors[0]DieFromHeadShot = True
Objectives[36]mission_Actors[0]CanExitVehicle = True
Objectives[36]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[0]AlwaysFight = True
Objectives[36]mission_Actors[0]Seeing_Range = 30
Objectives[36]mission_Actors[0]Hearing_Range = 30
Objectives[36]mission_Actors[0]CombatMovement = Offensive
Objectives[36]mission_Actors[0]weapon = Unarmed
Objectives[36]mission_Actors[0]Variation = Random
Objectives[36]mission_Actors[0]Task = 3
Objectives[36]mission_Actors[0]Task_Guard_Range = 5
Objectives[36]mission_Actors[0]Task_Stay_In_Range = True
Objectives[36]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[36]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[36]mission_Actors[0]NeededForObjectiveHint[0] = 43
Objectives[36]mission_Actors[1]Survive_Number = 0
Objectives[36]mission_Actors[1]Failed_Text = 
Objectives[36]mission_Actors[1]Remove_After = 45
Objectives[36]mission_Actors[1]positionX = 461,5308
Objectives[36]mission_Actors[1]positionY = -985,8263
Objectives[36]mission_Actors[1]positionZ = 25,56532
Objectives[36]mission_Actors[1]Heading = 7,988811
Objectives[36]mission_Actors[1]String_Name = s_m_y_cop_01
Objectives[36]mission_Actors[1]Relationship_Group = Enemy1
Objectives[36]mission_Actors[1]AddBlip = False
Objectives[36]mission_Actors[1]ShowCone = False
Objectives[36]mission_Actors[1]Invincible = False
Objectives[36]mission_Actors[1]SetHealth = 100
Objectives[36]mission_Actors[1]DieFromHeadShot = True
Objectives[36]mission_Actors[1]CanExitVehicle = True
Objectives[36]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[1]AlwaysFight = True
Objectives[36]mission_Actors[1]Seeing_Range = 30
Objectives[36]mission_Actors[1]Hearing_Range = 30
Objectives[36]mission_Actors[1]CombatMovement = Offensive
Objectives[36]mission_Actors[1]weapon = 966099553
Objectives[36]mission_Actors[1]Variation = Random
Objectives[36]mission_Actors[1]Task = 3
Objectives[36]mission_Actors[1]Task_Guard_Range = 5
Objectives[36]mission_Actors[1]Task_Stay_In_Range = True
Objectives[36]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[1]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[36]mission_Actors[2]Survive_Number = 0
Objectives[36]mission_Actors[2]Failed_Text = 
Objectives[36]mission_Actors[2]Remove_After = 45
Objectives[36]mission_Actors[2]positionX = 462,341
Objectives[36]mission_Actors[2]positionY = -985,2405
Objectives[36]mission_Actors[2]positionZ = 25,56532
Objectives[36]mission_Actors[2]Heading = 102,8786
Objectives[36]mission_Actors[2]String_Name = s_m_y_cop_01
Objectives[36]mission_Actors[2]Relationship_Group = Enemy1
Objectives[36]mission_Actors[2]AddBlip = False
Objectives[36]mission_Actors[2]ShowCone = False
Objectives[36]mission_Actors[2]Invincible = False
Objectives[36]mission_Actors[2]SetHealth = 100
Objectives[36]mission_Actors[2]DieFromHeadShot = True
Objectives[36]mission_Actors[2]CanExitVehicle = True
Objectives[36]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[2]AlwaysFight = True
Objectives[36]mission_Actors[2]Seeing_Range = 30
Objectives[36]mission_Actors[2]Hearing_Range = 30
Objectives[36]mission_Actors[2]CombatMovement = Offensive
Objectives[36]mission_Actors[2]weapon = 966099553
Objectives[36]mission_Actors[2]Variation = Random
Objectives[36]mission_Actors[2]Task = 3
Objectives[36]mission_Actors[2]Task_Guard_Range = 5
Objectives[36]mission_Actors[2]Task_Stay_In_Range = True
Objectives[36]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[2]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Door_Control
Objectives[37]positionX = 503,699
Objectives[37]positionY = -1019,541
Objectives[37]positionZ = 27,0412
Objectives[37]DoorCount = 2
Objectives[37]DoorModel[0] = v_ilev_rc_door2
Objectives[37]DoorLocked[0] = True
Objectives[37]DoorHeading[0] = 0
Objectives[37]DoorpositionX[0] = 469,968
Objectives[37]DoorpositionY[0] = -1014,452
Objectives[37]DoorpositionZ[0] = 26,536
Objectives[37]DoorModel[1] = v_ilev_rc_door2
Objectives[37]DoorLocked[1] = True
Objectives[37]DoorHeading[1] = 0
Objectives[37]DoorpositionX[1] = 467,372
Objectives[37]DoorpositionY[1] = -1014,452
Objectives[37]DoorpositionZ[1] = 26,536
Objectives[37]mission_ActorsCount = 1
Objectives[37]mission_Actors[0]Survive_Number = 0
Objectives[37]mission_Actors[0]Failed_Text = 
Objectives[37]mission_Actors[0]Remove_After = 0
Objectives[37]mission_Actors[0]positionX = 458,2106
Objectives[37]mission_Actors[0]positionY = -1000,523
Objectives[37]mission_Actors[0]positionZ = 24,91487
Objectives[37]mission_Actors[0]Heading = 92,97161
Objectives[37]mission_Actors[0]String_Name = mp_m_g_vagfun_01
Objectives[37]mission_Actors[0]Relationship_Group = Enemy2
Objectives[37]mission_Actors[0]AddBlip = False
Objectives[37]mission_Actors[0]ShowCone = False
Objectives[37]mission_Actors[0]Invincible = False
Objectives[37]mission_Actors[0]SetHealth = 100
Objectives[37]mission_Actors[0]DieFromHeadShot = True
Objectives[37]mission_Actors[0]CanExitVehicle = True
Objectives[37]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[37]mission_Actors[0]AlwaysFight = False
Objectives[37]mission_Actors[0]Seeing_Range = 30
Objectives[37]mission_Actors[0]Hearing_Range = 30
Objectives[37]mission_Actors[0]CombatMovement = Offensive
Objectives[37]mission_Actors[0]weapon = Unarmed
Objectives[37]mission_Actors[0]Variation = Default
Objectives[37]mission_Actors[0]Task = 3
Objectives[37]mission_Actors[0]Task_Guard_Range = 5
Objectives[37]mission_Actors[0]Task_Stay_In_Range = True
Objectives[37]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[37]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[37]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 1
Objectives[37]mission_Props[0]Model = hei_prop_hei_keypad_01
Objectives[37]mission_Props[0]PlaceOnGround = False
Objectives[37]mission_Props[0]FreesePosition = True
Objectives[37]mission_Props[0]positionX = 470,5751
Objectives[37]mission_Props[0]positionY = -1014,767
Objectives[37]mission_Props[0]positionZ = 26,5
Objectives[37]mission_Props[0]rotationX = 0
Objectives[37]mission_Props[0]rotationY = 0
Objectives[37]mission_Props[0]rotationZ = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = -863,952
Objectives[38]positionY = 216,0205
Objectives[38]positionZ = 72,79205
Objectives[38]SetPlayerActor_Use_Player = True
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[38]SetPlayerActor_Use_Actor = False
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 99
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]TaskListCount = 1
Objectives[38]Task_List[0]Type = Pause
Objectives[38]Task_List[0]positionX = -863,9312
Objectives[38]Task_List[0]positionY = 216,0311
Objectives[38]Task_List[0]positionZ = 73,29202
Objectives[38]Task_List[0]time = 1
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = Go to the police station
Objectives[39]Text2 = 
Objectives[39]Text3 = 
Objectives[39]Failed_Text = 
Objectives[39]Type = Checkpoint
Objectives[39]Checkpoint_Type = 45
Objectives[39]Reserved = 1
Objectives[39]ColorR = 255
Objectives[39]ColorG = 255
Objectives[39]ColorB = 0
Objectives[39]ColorA = 255
Objectives[39]IconColorR = 255
Objectives[39]IconColorG = 255
Objectives[39]IconColorB = 0
Objectives[39]IconColorA = 255
Objectives[39]positionX = 474,9448
Objectives[39]positionY = -1022,516
Objectives[39]positionZ = 27,09026
Objectives[39]Heading = 0
Objectives[39]Diameter = 3
Objectives[39]minimum_hight = 1
Objectives[39]maximum_hight = 10
Objectives[39]TriggerDistance = 2
Objectives[39]PlaySound = False
Objectives[39]LoseWanted = False
Objectives[39]Stop_Vehicle = False
Objectives[39]DeliverVehicleOnly = False
Objectives[39]DeliverTrailor = False
Objectives[39]DeliverTowTruck = False
Objectives[39]DeliverVehicleCargobob = False
Objectives[39]DeliverPropCargobob = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 5
Objectives[39]ObjectiveMessages[0]positionX = -1818,22
Objectives[39]ObjectiveMessages[0]positionY = -759,4218
Objectives[39]ObjectiveMessages[0]positionZ = 7,307084
Objectives[39]ObjectiveMessages[0]Message = But he's in prison, how do we do it?
Objectives[39]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Orange
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = -1820,158
Objectives[39]ObjectiveMessages[1]positionY = -757,2912
Objectives[39]ObjectiveMessages[1]positionZ = 7,323378
Objectives[39]ObjectiveMessages[1]Message = Don't worry, we have already entered the Mission Row police station.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = Yellow
Objectives[39]ObjectiveMessages[1]PlayFromStart = True
Objectives[39]ObjectiveMessages[1]Delay = False
Objectives[39]ObjectiveMessages[1]DelayTime = 0
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = False
Objectives[39]ObjectiveMessages[1]TypeTextMesage = True
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = -1822,34
Objectives[39]ObjectiveMessages[2]positionY = -754,9165
Objectives[39]ObjectiveMessages[2]positionZ = 7,37413
Objectives[39]ObjectiveMessages[2]Message = Go behind the station, there is a gate, we can open it with our phone.
Objectives[39]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = Green
Objectives[39]ObjectiveMessages[2]PlayFromStart = True
Objectives[39]ObjectiveMessages[2]Delay = False
Objectives[39]ObjectiveMessages[2]DelayTime = 0
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = False
Objectives[39]ObjectiveMessages[2]TypeTextMesage = True
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[3]positionX = -1824,337
Objectives[39]ObjectiveMessages[3]positionY = -752,7366
Objectives[39]ObjectiveMessages[3]positionZ = 7,390057
Objectives[39]ObjectiveMessages[3]Message = And I'm sending you an app to open the back door.
Objectives[39]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[39]ObjectiveMessages[3]Sender = 
Objectives[39]ObjectiveMessages[3]Subject = 
Objectives[39]ObjectiveMessages[3]MessageColor = Green
Objectives[39]ObjectiveMessages[3]PlayFromStart = True
Objectives[39]ObjectiveMessages[3]Delay = False
Objectives[39]ObjectiveMessages[3]DelayTime = 0
Objectives[39]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[3]TypeSubtitle = False
Objectives[39]ObjectiveMessages[3]TypeTextMesage = True
Objectives[39]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[4]positionX = -1826,723
Objectives[39]ObjectiveMessages[4]positionY = -750,1315
Objectives[39]ObjectiveMessages[4]positionZ = 7,432603
Objectives[39]ObjectiveMessages[4]Message = You will only have to enter and kill him.
Objectives[39]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[4]Sender = 
Objectives[39]ObjectiveMessages[4]Subject = 
Objectives[39]ObjectiveMessages[4]MessageColor = Yellow
Objectives[39]ObjectiveMessages[4]PlayFromStart = True
Objectives[39]ObjectiveMessages[4]Delay = False
Objectives[39]ObjectiveMessages[4]DelayTime = 0
Objectives[39]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[4]TypeSubtitle = False
Objectives[39]ObjectiveMessages[4]TypeTextMesage = True
Objectives[39]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[40]Type = Hack_Objective
Objectives[40]Text = Open the door
Objectives[40]positionX = 470,1622
Objectives[40]positionY = -1015,556
Objectives[40]positionZ = 25,3864
Objectives[40]Hack_Anim = Keypad
Objectives[40]Hack_Both = False
Objectives[40]Hack_Prop_PositionX = 470,5751
Objectives[40]Hack_Prop_PositionY = -1014,767
Objectives[40]Hack_Prop_PositionZ = 26,5
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 5
Objectives[40]ObjectiveMessages[0]positionX = -1996,595
Objectives[40]ObjectiveMessages[0]positionY = -593,3834
Objectives[40]ObjectiveMessages[0]positionZ = 6,976505
Objectives[40]ObjectiveMessages[0]Message = Ok, here we are, get in and do it fast, and try not to attract too much attention.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = Yellow
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = False
Objectives[40]ObjectiveMessages[0]TypeTextMesage = True
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = -1998,961
Objectives[40]ObjectiveMessages[1]positionY = -591,5161
Objectives[40]ObjectiveMessages[1]positionZ = 6,851241
Objectives[40]ObjectiveMessages[1]Message = Ok, but I want to go alone, it's a personal matter.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = Blue
Objectives[40]ObjectiveMessages[1]PlayFromStart = True
Objectives[40]ObjectiveMessages[1]Delay = False
Objectives[40]ObjectiveMessages[1]DelayTime = 0
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = False
Objectives[40]ObjectiveMessages[1]TypeTextMesage = True
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = -2001,153
Objectives[40]ObjectiveMessages[2]positionY = -589,6674
Objectives[40]ObjectiveMessages[2]positionZ = 6,799885
Objectives[40]ObjectiveMessages[2]Message = Are you sure Mikey?
Objectives[40]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = Orange
Objectives[40]ObjectiveMessages[2]PlayFromStart = True
Objectives[40]ObjectiveMessages[2]Delay = False
Objectives[40]ObjectiveMessages[2]DelayTime = 0
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = False
Objectives[40]ObjectiveMessages[2]TypeTextMesage = True
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[3]positionX = -2003,488
Objectives[40]ObjectiveMessages[3]positionY = -587,6229
Objectives[40]ObjectiveMessages[3]positionZ = 6,763588
Objectives[40]ObjectiveMessages[3]Message = Yes, you wait here.
Objectives[40]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[40]ObjectiveMessages[3]Sender = 
Objectives[40]ObjectiveMessages[3]Subject = 
Objectives[40]ObjectiveMessages[3]MessageColor = Blue
Objectives[40]ObjectiveMessages[3]PlayFromStart = True
Objectives[40]ObjectiveMessages[3]Delay = False
Objectives[40]ObjectiveMessages[3]DelayTime = 0
Objectives[40]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[3]TypeSubtitle = False
Objectives[40]ObjectiveMessages[3]TypeTextMesage = True
Objectives[40]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[4]positionX = -2005,856
Objectives[40]ObjectiveMessages[4]positionY = -585,6685
Objectives[40]ObjectiveMessages[4]positionZ = 6,712008
Objectives[40]ObjectiveMessages[4]Message = Ok, good luck.
Objectives[40]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[40]ObjectiveMessages[4]Sender = 
Objectives[40]ObjectiveMessages[4]Subject = 
Objectives[40]ObjectiveMessages[4]MessageColor = Green
Objectives[40]ObjectiveMessages[4]PlayFromStart = True
Objectives[40]ObjectiveMessages[4]Delay = False
Objectives[40]ObjectiveMessages[4]DelayTime = 0
Objectives[40]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[4]TypeSubtitle = False
Objectives[40]ObjectiveMessages[4]TypeTextMesage = True
Objectives[40]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[41]Type = Door_Control
Objectives[41]positionX = 468,0584
Objectives[41]positionY = -1016,353
Objectives[41]positionZ = 25,3864
Objectives[41]DoorCount = 2
Objectives[41]DoorModel[0] = v_ilev_rc_door2
Objectives[41]DoorLocked[0] = False
Objectives[41]DoorHeading[0] = 0
Objectives[41]DoorpositionX[0] = 467,372
Objectives[41]DoorpositionY[0] = -1014,452
Objectives[41]DoorpositionZ[0] = 26,536
Objectives[41]DoorModel[1] = v_ilev_rc_door2
Objectives[41]DoorLocked[1] = False
Objectives[41]DoorHeading[1] = 0
Objectives[41]DoorpositionX[1] = 469,968
Objectives[41]DoorpositionY[1] = -1014,452
Objectives[41]DoorpositionZ[1] = 26,536
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = Kill the prisoner
Objectives[42]Text2 = 
Objectives[42]Type = Kill_Actors
Objectives[42]positionX = 460,9247
Objectives[42]positionY = -1002,578
Objectives[42]positionZ = 23,91486
Objectives[42]KillAll1 = False
Objectives[42]KillAll2 = True
Objectives[42]Kill_Actors_Add_Blips = True
Objectives[42]Kill_Actors_Add_Markers = False
Objectives[42]DropPickups = False
Objectives[42]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 1
Objectives[42]ObjectiveMessages[0]positionX = -2011,141
Objectives[42]ObjectiveMessages[0]positionY = -580,6862
Objectives[42]ObjectiveMessages[0]positionZ = 7,106084
Objectives[42]ObjectiveMessages[0]Message = Well, the door is open, let's go kill this bastard.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Blue
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[43]Type = Hint_Objective
Objectives[43]Text = 
Objectives[43]positionX = 463,5544
Objectives[43]positionY = -991,2973
Objectives[43]positionZ = 23,91486
Objectives[43]Hint_Time = 5
Objectives[43]Hint_FOV = 40
Objectives[43]Hint_Use_Position = False
Objectives[43]Hint_Use_Player = False
Objectives[43]Hint_Use_Actor = True
Objectives[43]Hint_Use_Vehicle = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 2
Objectives[43]ObjectiveMessages[0]positionX = -2016,264
Objectives[43]ObjectiveMessages[0]positionY = -575,0998
Objectives[43]ObjectiveMessages[0]positionZ = 7,573951
Objectives[43]ObjectiveMessages[0]Message = SHIT, SHOOT IN THE CELLS, TURN ON THE ALARM, GET THE CELL KEYS!
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = -2018,553
Objectives[43]ObjectiveMessages[1]positionY = -572,7509
Objectives[43]ObjectiveMessages[1]positionZ = 7,74517
Objectives[43]ObjectiveMessages[1]Message = It's time to go.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Blue
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[44]Text = Back to the car
Objectives[44]FaildText = 
Objectives[44]Type = Enter_Vehicle
Objectives[44]positionX = -820,7401
Objectives[44]positionY = 163,4041
Objectives[44]positionZ = 70,01709
Objectives[44]EnterVehicle_AsPassenger = False
Objectives[44]EnterVehicle_CanExit = True
Objectives[44]EnterVehicle_SetIsWanted = False
Objectives[44]EnterVehicle_SeatIndex = 0
Objectives[44]mission_ActorsCount = 6
Objectives[44]mission_Actors[0]SpawnInVehicle = True
Objectives[44]mission_Actors[0]SeatIndex = -1
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 0
Objectives[44]mission_Actors[0]positionX = 1934,679
Objectives[44]mission_Actors[0]positionY = 124,4487
Objectives[44]mission_Actors[0]positionZ = 160,4576
Objectives[44]mission_Actors[0]Heading = 258,3948
Objectives[44]mission_Actors[0]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[0]Relationship_Group = Neutral
Objectives[44]mission_Actors[0]AddBlip = False
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = False
Objectives[44]mission_Actors[0]SetHealth = 100
Objectives[44]mission_Actors[0]DieFromHeadShot = True
Objectives[44]mission_Actors[0]CanExitVehicle = True
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[44]mission_Actors[0]AlwaysFight = False
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Offensive
Objectives[44]mission_Actors[0]weapon = Unarmed
Objectives[44]mission_Actors[0]Variation = Random
Objectives[44]mission_Actors[0]Task = 99
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = NONE
Objectives[44]mission_Actors[0]Task_List_Count = 6
Objectives[44]mission_Actors[0]Task_Repeat = True
Objectives[44]mission_Actors[0]Task_List[0]Type = Drive
Objectives[44]mission_Actors[0]Task_List[0]PositionX = 1753,975
Objectives[44]mission_Actors[0]Task_List[0]PositionY = 38,40155
Objectives[44]mission_Actors[0]Task_List[0]PositionZ = 160,996
Objectives[44]mission_Actors[0]Task_List[0]Speed = 5
Objectives[44]mission_Actors[0]Task_List[0]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[0]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[0]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[0]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[0]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[0]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[0]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[0]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[0]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[0]Reverse = False
Objectives[44]mission_Actors[0]Task_List[0]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[0]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[0]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[0]AvoidHighWays = True
Objectives[44]mission_Actors[0]Task_List[1]Type = Drive
Objectives[44]mission_Actors[0]Task_List[1]PositionX = 1733,096
Objectives[44]mission_Actors[0]Task_List[1]PositionY = -39,33728
Objectives[44]mission_Actors[0]Task_List[1]PositionZ = 161,1393
Objectives[44]mission_Actors[0]Task_List[1]Speed = 10
Objectives[44]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[1]Reverse = False
Objectives[44]mission_Actors[0]Task_List[1]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[1]AvoidHighWays = True
Objectives[44]mission_Actors[0]Task_List[2]Type = Drive
Objectives[44]mission_Actors[0]Task_List[2]PositionX = 1982,71
Objectives[44]mission_Actors[0]Task_List[2]PositionY = 76,21427
Objectives[44]mission_Actors[0]Task_List[2]PositionZ = 160,4681
Objectives[44]mission_Actors[0]Task_List[2]Speed = 10
Objectives[44]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[2]Reverse = False
Objectives[44]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[44]mission_Actors[0]Task_List[3]Type = Drive
Objectives[44]mission_Actors[0]Task_List[3]PositionX = 2012,366
Objectives[44]mission_Actors[0]Task_List[3]PositionY = 236,9113
Objectives[44]mission_Actors[0]Task_List[3]PositionZ = 161,0091
Objectives[44]mission_Actors[0]Task_List[3]Speed = 10
Objectives[44]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[3]Reverse = False
Objectives[44]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[44]mission_Actors[0]Task_List[4]Type = Drive
Objectives[44]mission_Actors[0]Task_List[4]PositionX = 1964,459
Objectives[44]mission_Actors[0]Task_List[4]PositionY = 347,0757
Objectives[44]mission_Actors[0]Task_List[4]PositionZ = 160,6989
Objectives[44]mission_Actors[0]Task_List[4]Speed = 10
Objectives[44]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[4]Reverse = False
Objectives[44]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[44]mission_Actors[0]Task_List[5]Type = Drive
Objectives[44]mission_Actors[0]Task_List[5]PositionX = 1943,597
Objectives[44]mission_Actors[0]Task_List[5]PositionY = 197,4376
Objectives[44]mission_Actors[0]Task_List[5]PositionZ = 160,9504
Objectives[44]mission_Actors[0]Task_List[5]Speed = 10
Objectives[44]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[44]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[44]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[44]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[44]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[44]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[44]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[44]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[44]mission_Actors[0]Task_List[5]Reverse = False
Objectives[44]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[44]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[44]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[44]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[44]mission_Actors[1]SpawnInVehicle = True
Objectives[44]mission_Actors[1]SeatIndex = 0
Objectives[44]mission_Actors[1]Survive_Number = 0
Objectives[44]mission_Actors[1]Failed_Text = 
Objectives[44]mission_Actors[1]Remove_After = 0
Objectives[44]mission_Actors[1]positionX = 1934,679
Objectives[44]mission_Actors[1]positionY = 124,4487
Objectives[44]mission_Actors[1]positionZ = 160,4576
Objectives[44]mission_Actors[1]Heading = 258,3948
Objectives[44]mission_Actors[1]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[1]Relationship_Group = Neutral
Objectives[44]mission_Actors[1]AddBlip = False
Objectives[44]mission_Actors[1]ShowCone = False
Objectives[44]mission_Actors[1]Invincible = False
Objectives[44]mission_Actors[1]SetHealth = 100
Objectives[44]mission_Actors[1]DieFromHeadShot = True
Objectives[44]mission_Actors[1]CanExitVehicle = True
Objectives[44]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[1]AlwaysFight = True
Objectives[44]mission_Actors[1]Seeing_Range = 30
Objectives[44]mission_Actors[1]Hearing_Range = 30
Objectives[44]mission_Actors[1]CombatMovement = Offensive
Objectives[44]mission_Actors[1]weapon = Unarmed
Objectives[44]mission_Actors[1]Variation = Random
Objectives[44]mission_Actors[1]Task = 0
Objectives[44]mission_Actors[1]Task_Guard_Range = 5
Objectives[44]mission_Actors[1]Task_Stay_In_Range = True
Objectives[44]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[1]Task_Scenario = NONE
Objectives[44]mission_Actors[2]SpawnInVehicle = True
Objectives[44]mission_Actors[2]SeatIndex = 0
Objectives[44]mission_Actors[2]Survive_Number = 0
Objectives[44]mission_Actors[2]Failed_Text = 
Objectives[44]mission_Actors[2]Remove_After = 0
Objectives[44]mission_Actors[2]positionX = 1887,548
Objectives[44]mission_Actors[2]positionY = 90,20647
Objectives[44]mission_Actors[2]positionZ = 160,4578
Objectives[44]mission_Actors[2]Heading = 258,4378
Objectives[44]mission_Actors[2]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[2]Relationship_Group = Neutral
Objectives[44]mission_Actors[2]AddBlip = False
Objectives[44]mission_Actors[2]ShowCone = False
Objectives[44]mission_Actors[2]Invincible = False
Objectives[44]mission_Actors[2]SetHealth = 100
Objectives[44]mission_Actors[2]DieFromHeadShot = True
Objectives[44]mission_Actors[2]CanExitVehicle = True
Objectives[44]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[2]AlwaysFight = True
Objectives[44]mission_Actors[2]Seeing_Range = 30
Objectives[44]mission_Actors[2]Hearing_Range = 30
Objectives[44]mission_Actors[2]CombatMovement = Offensive
Objectives[44]mission_Actors[2]weapon = Unarmed
Objectives[44]mission_Actors[2]Variation = Random
Objectives[44]mission_Actors[2]Task = 0
Objectives[44]mission_Actors[2]Task_Guard_Range = 5
Objectives[44]mission_Actors[2]Task_Stay_In_Range = True
Objectives[44]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[2]Task_Scenario = NONE
Objectives[44]mission_Actors[3]SpawnInVehicle = True
Objectives[44]mission_Actors[3]SeatIndex = -1
Objectives[44]mission_Actors[3]Survive_Number = 0
Objectives[44]mission_Actors[3]Failed_Text = 
Objectives[44]mission_Actors[3]Remove_After = 0
Objectives[44]mission_Actors[3]positionX = 1887,548
Objectives[44]mission_Actors[3]positionY = 90,20647
Objectives[44]mission_Actors[3]positionZ = 160,4578
Objectives[44]mission_Actors[3]Heading = 258,4378
Objectives[44]mission_Actors[3]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[3]Relationship_Group = Neutral
Objectives[44]mission_Actors[3]AddBlip = False
Objectives[44]mission_Actors[3]ShowCone = False
Objectives[44]mission_Actors[3]Invincible = False
Objectives[44]mission_Actors[3]SetHealth = 100
Objectives[44]mission_Actors[3]DieFromHeadShot = True
Objectives[44]mission_Actors[3]CanExitVehicle = True
Objectives[44]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[3]AlwaysFight = True
Objectives[44]mission_Actors[3]Seeing_Range = 30
Objectives[44]mission_Actors[3]Hearing_Range = 30
Objectives[44]mission_Actors[3]CombatMovement = Offensive
Objectives[44]mission_Actors[3]weapon = Unarmed
Objectives[44]mission_Actors[3]Variation = Random
Objectives[44]mission_Actors[3]Task = 99
Objectives[44]mission_Actors[3]Task_Guard_Range = 5
Objectives[44]mission_Actors[3]Task_Stay_In_Range = True
Objectives[44]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[3]Task_Scenario = NONE
Objectives[44]mission_Actors[3]Task_List_Count = 9
Objectives[44]mission_Actors[3]Task_Repeat = True
Objectives[44]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[44]mission_Actors[3]Task_List[0]PositionX = 1886,976
Objectives[44]mission_Actors[3]Task_List[0]PositionY = 87,84563
Objectives[44]mission_Actors[3]Task_List[0]PositionZ = 160,7028
Objectives[44]mission_Actors[3]Task_List[0]Speed = 1
Objectives[44]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[44]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[44]mission_Actors[3]Task_List[1]Type = Drive
Objectives[44]mission_Actors[3]Task_List[1]PositionX = 1944,748
Objectives[44]mission_Actors[3]Task_List[1]PositionY = 339,1425
Objectives[44]mission_Actors[3]Task_List[1]PositionZ = 161,4057
Objectives[44]mission_Actors[3]Task_List[1]Speed = 10
Objectives[44]mission_Actors[3]Task_List[1]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[1]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[1]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[1]Reverse = False
Objectives[44]mission_Actors[3]Task_List[1]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[1]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[1]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[1]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[2]Type = Drive
Objectives[44]mission_Actors[3]Task_List[2]PositionX = 2013,243
Objectives[44]mission_Actors[3]Task_List[2]PositionY = 282,2152
Objectives[44]mission_Actors[3]Task_List[2]PositionZ = 161,2757
Objectives[44]mission_Actors[3]Task_List[2]Speed = 10
Objectives[44]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[2]Reverse = False
Objectives[44]mission_Actors[3]Task_List[2]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[2]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[2]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[2]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[3]Type = Drive
Objectives[44]mission_Actors[3]Task_List[3]PositionX = 1937,134
Objectives[44]mission_Actors[3]Task_List[3]PositionY = 149,4582
Objectives[44]mission_Actors[3]Task_List[3]PositionZ = 161,2015
Objectives[44]mission_Actors[3]Task_List[3]Speed = 10
Objectives[44]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[3]Reverse = False
Objectives[44]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[3]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[3]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[3]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[4]Type = Drive
Objectives[44]mission_Actors[3]Task_List[4]PositionX = 1799,408
Objectives[44]mission_Actors[3]Task_List[4]PositionY = 32,73529
Objectives[44]mission_Actors[3]Task_List[4]PositionZ = 160,9483
Objectives[44]mission_Actors[3]Task_List[4]Speed = 10
Objectives[44]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[4]Reverse = False
Objectives[44]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[4]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[4]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[4]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[5]Type = Drive
Objectives[44]mission_Actors[3]Task_List[5]PositionX = 1794,925
Objectives[44]mission_Actors[3]Task_List[5]PositionY = -16,47087
Objectives[44]mission_Actors[3]Task_List[5]PositionZ = 161,2346
Objectives[44]mission_Actors[3]Task_List[5]Speed = 10
Objectives[44]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[5]Reverse = False
Objectives[44]mission_Actors[3]Task_List[5]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[5]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[5]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[5]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[6]Type = Drive
Objectives[44]mission_Actors[3]Task_List[6]PositionX = 1683,616
Objectives[44]mission_Actors[3]Task_List[6]PositionY = -19,47681
Objectives[44]mission_Actors[3]Task_List[6]PositionZ = 160,8902
Objectives[44]mission_Actors[3]Task_List[6]Speed = 10
Objectives[44]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[6]Reverse = False
Objectives[44]mission_Actors[3]Task_List[6]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[6]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[6]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[6]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[7]Type = Drive
Objectives[44]mission_Actors[3]Task_List[7]PositionX = 1737,281
Objectives[44]mission_Actors[3]Task_List[7]PositionY = 38,94669
Objectives[44]mission_Actors[3]Task_List[7]PositionZ = 161,0159
Objectives[44]mission_Actors[3]Task_List[7]Speed = 10
Objectives[44]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[7]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[7]Reverse = False
Objectives[44]mission_Actors[3]Task_List[7]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[7]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[7]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[7]AvoidHighWays = True
Objectives[44]mission_Actors[3]Task_List[8]Type = Drive
Objectives[44]mission_Actors[3]Task_List[8]PositionX = 1885,482
Objectives[44]mission_Actors[3]Task_List[8]PositionY = 49,76406
Objectives[44]mission_Actors[3]Task_List[8]PositionZ = 161,121
Objectives[44]mission_Actors[3]Task_List[8]Speed = 10
Objectives[44]mission_Actors[3]Task_List[8]StopBeforeVehicles = False
Objectives[44]mission_Actors[3]Task_List[8]StopBeforeActors = False
Objectives[44]mission_Actors[3]Task_List[8]AvoidVehicles = True
Objectives[44]mission_Actors[3]Task_List[8]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[3]Task_List[8]AvoidActors = True
Objectives[44]mission_Actors[3]Task_List[8]AvoidObjects = True
Objectives[44]mission_Actors[3]Task_List[8]StopAtLights = False
Objectives[44]mission_Actors[3]Task_List[8]UseBlinkers = True
Objectives[44]mission_Actors[3]Task_List[8]AllowGoingWrongWay = True
Objectives[44]mission_Actors[3]Task_List[8]Reverse = False
Objectives[44]mission_Actors[3]Task_List[8]TakeShortestPath = True
Objectives[44]mission_Actors[3]Task_List[8]IgnoreRoads = True
Objectives[44]mission_Actors[3]Task_List[8]IgnoreAllPathing = True
Objectives[44]mission_Actors[3]Task_List[8]AvoidHighWays = True
Objectives[44]mission_Actors[4]SpawnInVehicle = True
Objectives[44]mission_Actors[4]SeatIndex = 0
Objectives[44]mission_Actors[4]Survive_Number = 0
Objectives[44]mission_Actors[4]Failed_Text = 
Objectives[44]mission_Actors[4]Remove_After = 0
Objectives[44]mission_Actors[4]positionX = 1953,526
Objectives[44]mission_Actors[4]positionY = 66,38129
Objectives[44]mission_Actors[4]positionZ = 160,4576
Objectives[44]mission_Actors[4]Heading = 23,68352
Objectives[44]mission_Actors[4]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[4]Relationship_Group = Neutral
Objectives[44]mission_Actors[4]AddBlip = False
Objectives[44]mission_Actors[4]ShowCone = False
Objectives[44]mission_Actors[4]Invincible = False
Objectives[44]mission_Actors[4]SetHealth = 100
Objectives[44]mission_Actors[4]DieFromHeadShot = True
Objectives[44]mission_Actors[4]CanExitVehicle = True
Objectives[44]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[4]AlwaysFight = True
Objectives[44]mission_Actors[4]Seeing_Range = 30
Objectives[44]mission_Actors[4]Hearing_Range = 30
Objectives[44]mission_Actors[4]CombatMovement = Offensive
Objectives[44]mission_Actors[4]weapon = Unarmed
Objectives[44]mission_Actors[4]Variation = Random
Objectives[44]mission_Actors[4]Task = 0
Objectives[44]mission_Actors[4]Task_Guard_Range = 5
Objectives[44]mission_Actors[4]Task_Stay_In_Range = True
Objectives[44]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[4]Task_Scenario = NONE
Objectives[44]mission_Actors[5]SpawnInVehicle = True
Objectives[44]mission_Actors[5]SeatIndex = -1
Objectives[44]mission_Actors[5]Survive_Number = 0
Objectives[44]mission_Actors[5]Failed_Text = 
Objectives[44]mission_Actors[5]Remove_After = 0
Objectives[44]mission_Actors[5]positionX = 1953,526
Objectives[44]mission_Actors[5]positionY = 66,38129
Objectives[44]mission_Actors[5]positionZ = 160,4576
Objectives[44]mission_Actors[5]Heading = 23,68352
Objectives[44]mission_Actors[5]String_Name = a_m_y_epsilon_02
Objectives[44]mission_Actors[5]Relationship_Group = Neutral
Objectives[44]mission_Actors[5]AddBlip = False
Objectives[44]mission_Actors[5]ShowCone = False
Objectives[44]mission_Actors[5]Invincible = False
Objectives[44]mission_Actors[5]SetHealth = 100
Objectives[44]mission_Actors[5]DieFromHeadShot = True
Objectives[44]mission_Actors[5]CanExitVehicle = True
Objectives[44]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[5]AlwaysFight = True
Objectives[44]mission_Actors[5]Seeing_Range = 30
Objectives[44]mission_Actors[5]Hearing_Range = 30
Objectives[44]mission_Actors[5]CombatMovement = Offensive
Objectives[44]mission_Actors[5]weapon = Unarmed
Objectives[44]mission_Actors[5]Variation = Random
Objectives[44]mission_Actors[5]Task = 99
Objectives[44]mission_Actors[5]Task_Guard_Range = 5
Objectives[44]mission_Actors[5]Task_Stay_In_Range = True
Objectives[44]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[5]Task_Scenario = NONE
Objectives[44]mission_Actors[5]Task_List_Count = 12
Objectives[44]mission_Actors[5]Task_Repeat = True
Objectives[44]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[44]mission_Actors[5]Task_List[0]PositionX = 1957,224
Objectives[44]mission_Actors[5]Task_List[0]PositionY = 65,21062
Objectives[44]mission_Actors[5]Task_List[0]PositionZ = 160,8133
Objectives[44]mission_Actors[5]Task_List[0]Speed = 1
Objectives[44]mission_Actors[5]Task_List[0]SeatIndex = -1
Objectives[44]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[44]mission_Actors[5]Task_List[1]Type = Drive
Objectives[44]mission_Actors[5]Task_List[1]PositionX = 1817,802
Objectives[44]mission_Actors[5]Task_List[1]PositionY = 77,20273
Objectives[44]mission_Actors[5]Task_List[1]PositionZ = 161,2057
Objectives[44]mission_Actors[5]Task_List[1]Speed = 10
Objectives[44]mission_Actors[5]Task_List[1]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[1]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[1]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[1]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[1]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[1]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[1]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[1]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[1]Reverse = False
Objectives[44]mission_Actors[5]Task_List[1]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[1]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[1]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[1]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[2]Type = Drive
Objectives[44]mission_Actors[5]Task_List[2]PositionX = 1789,856
Objectives[44]mission_Actors[5]Task_List[2]PositionY = -31,62846
Objectives[44]mission_Actors[5]Task_List[2]PositionZ = 160,8347
Objectives[44]mission_Actors[5]Task_List[2]Speed = 10
Objectives[44]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[2]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[2]Reverse = False
Objectives[44]mission_Actors[5]Task_List[2]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[2]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[2]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[2]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[3]Type = Drive
Objectives[44]mission_Actors[5]Task_List[3]PositionX = 1697,914
Objectives[44]mission_Actors[5]Task_List[3]PositionY = 24,74084
Objectives[44]mission_Actors[5]Task_List[3]PositionZ = 161,0051
Objectives[44]mission_Actors[5]Task_List[3]Speed = 10
Objectives[44]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[3]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[3]Reverse = False
Objectives[44]mission_Actors[5]Task_List[3]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[3]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[3]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[3]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[4]Type = Drive
Objectives[44]mission_Actors[5]Task_List[4]PositionX = 1691,22
Objectives[44]mission_Actors[5]Task_List[4]PositionY = -33,67707
Objectives[44]mission_Actors[5]Task_List[4]PositionZ = 160,968
Objectives[44]mission_Actors[5]Task_List[4]Speed = 10
Objectives[44]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[4]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[4]Reverse = False
Objectives[44]mission_Actors[5]Task_List[4]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[4]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[4]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[4]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[5]Type = Drive
Objectives[44]mission_Actors[5]Task_List[5]PositionX = 1764,612
Objectives[44]mission_Actors[5]Task_List[5]PositionY = 35,88012
Objectives[44]mission_Actors[5]Task_List[5]PositionZ = 161,5746
Objectives[44]mission_Actors[5]Task_List[5]Speed = 10
Objectives[44]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[5]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[5]Reverse = False
Objectives[44]mission_Actors[5]Task_List[5]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[5]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[5]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[5]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[6]Type = Drive
Objectives[44]mission_Actors[5]Task_List[6]PositionX = 1868,391
Objectives[44]mission_Actors[5]Task_List[6]PositionY = 24,69969
Objectives[44]mission_Actors[5]Task_List[6]PositionZ = 161,2296
Objectives[44]mission_Actors[5]Task_List[6]Speed = 10
Objectives[44]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[6]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[6]Reverse = False
Objectives[44]mission_Actors[5]Task_List[6]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[6]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[6]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[6]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[7]Type = Drive
Objectives[44]mission_Actors[5]Task_List[7]PositionX = 1893,004
Objectives[44]mission_Actors[5]Task_List[7]PositionY = 148,8837
Objectives[44]mission_Actors[5]Task_List[7]PositionZ = 161,4362
Objectives[44]mission_Actors[5]Task_List[7]Speed = 10
Objectives[44]mission_Actors[5]Task_List[7]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[7]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[7]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[7]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[7]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[7]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[7]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[7]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[7]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[7]Reverse = False
Objectives[44]mission_Actors[5]Task_List[7]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[7]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[7]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[7]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[8]Type = Drive
Objectives[44]mission_Actors[5]Task_List[8]PositionX = 2032,656
Objectives[44]mission_Actors[5]Task_List[8]PositionY = 230,8082
Objectives[44]mission_Actors[5]Task_List[8]PositionZ = 161,0159
Objectives[44]mission_Actors[5]Task_List[8]Speed = 10
Objectives[44]mission_Actors[5]Task_List[8]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[8]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[8]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[8]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[8]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[8]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[8]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[8]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[8]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[8]Reverse = False
Objectives[44]mission_Actors[5]Task_List[8]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[8]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[8]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[8]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[9]Type = Drive
Objectives[44]mission_Actors[5]Task_List[9]PositionX = 1956,578
Objectives[44]mission_Actors[5]Task_List[9]PositionY = 279,2558
Objectives[44]mission_Actors[5]Task_List[9]PositionZ = 160,4574
Objectives[44]mission_Actors[5]Task_List[9]Speed = 10
Objectives[44]mission_Actors[5]Task_List[9]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[9]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[9]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[9]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[9]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[9]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[9]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[9]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[9]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[9]Reverse = False
Objectives[44]mission_Actors[5]Task_List[9]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[9]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[9]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[9]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[10]Type = Drive
Objectives[44]mission_Actors[5]Task_List[10]PositionX = 1999,657
Objectives[44]mission_Actors[5]Task_List[10]PositionY = 328,9361
Objectives[44]mission_Actors[5]Task_List[10]PositionZ = 160,9164
Objectives[44]mission_Actors[5]Task_List[10]Speed = 10
Objectives[44]mission_Actors[5]Task_List[10]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[10]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[10]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[10]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[10]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[10]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[10]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[10]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[10]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[10]Reverse = False
Objectives[44]mission_Actors[5]Task_List[10]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[10]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[10]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[10]AvoidHighWays = True
Objectives[44]mission_Actors[5]Task_List[11]Type = Drive
Objectives[44]mission_Actors[5]Task_List[11]PositionX = 2009,703
Objectives[44]mission_Actors[5]Task_List[11]PositionY = 150,7077
Objectives[44]mission_Actors[5]Task_List[11]PositionZ = 160,8857
Objectives[44]mission_Actors[5]Task_List[11]Speed = 10
Objectives[44]mission_Actors[5]Task_List[11]StopBeforeVehicles = False
Objectives[44]mission_Actors[5]Task_List[11]StopBeforeActors = False
Objectives[44]mission_Actors[5]Task_List[11]AvoidVehicles = True
Objectives[44]mission_Actors[5]Task_List[11]AvoidEmptyVehicles = True
Objectives[44]mission_Actors[5]Task_List[11]AvoidActors = True
Objectives[44]mission_Actors[5]Task_List[11]AvoidObjects = True
Objectives[44]mission_Actors[5]Task_List[11]StopAtLights = False
Objectives[44]mission_Actors[5]Task_List[11]UseBlinkers = True
Objectives[44]mission_Actors[5]Task_List[11]AllowGoingWrongWay = True
Objectives[44]mission_Actors[5]Task_List[11]Reverse = False
Objectives[44]mission_Actors[5]Task_List[11]TakeShortestPath = True
Objectives[44]mission_Actors[5]Task_List[11]IgnoreRoads = True
Objectives[44]mission_Actors[5]Task_List[11]IgnoreAllPathing = True
Objectives[44]mission_Actors[5]Task_List[11]AvoidHighWays = True
Objectives[44]mission_Vehicles = 3
Objectives[44]mission_Vehicles[0]positionX = 1934,679
Objectives[44]mission_Vehicles[0]positionY = 124,4487
Objectives[44]mission_Vehicles[0]positionZ = 160,4576
Objectives[44]mission_Vehicles[0]Heading = 258,3948
Objectives[44]mission_Vehicles[0]Name = Dinghy
Objectives[44]mission_Vehicles[0]Model = dinghy
Objectives[44]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[44]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[44]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[44]mission_Vehicles[0]HasPearlescent = False
Objectives[44]mission_Vehicles[0]Livery = 0
Objectives[44]mission_Vehicles[0]DirtLevel = 0
Objectives[44]mission_Vehicles[0]LockedForPlayer = False
Objectives[44]mission_Vehicles[0]Locked = False
Objectives[44]mission_Vehicles[0]Alarm = False
Objectives[44]mission_Vehicles[0]HotWired = False
Objectives[44]mission_Vehicles[0]Invincible = False
Objectives[44]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[0]Remove_After = 0
Objectives[44]mission_Vehicles[0]Survive_Number = 0
Objectives[44]mission_Vehicles[0]Failed_Text = 
Objectives[44]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[44]mission_Vehicles[0]NeededForObjectiveHint[0] = 52
Objectives[44]mission_Vehicles[1]positionX = 1887,548
Objectives[44]mission_Vehicles[1]positionY = 90,20647
Objectives[44]mission_Vehicles[1]positionZ = 160,4578
Objectives[44]mission_Vehicles[1]Heading = 258,4378
Objectives[44]mission_Vehicles[1]Name = Dinghy
Objectives[44]mission_Vehicles[1]Model = dinghy
Objectives[44]mission_Vehicles[1]PrimaryColor = PoliceCarBlue
Objectives[44]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[44]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[44]mission_Vehicles[1]HasPearlescent = False
Objectives[44]mission_Vehicles[1]Livery = 0
Objectives[44]mission_Vehicles[1]DirtLevel = 0
Objectives[44]mission_Vehicles[1]LockedForPlayer = False
Objectives[44]mission_Vehicles[1]Locked = False
Objectives[44]mission_Vehicles[1]Alarm = False
Objectives[44]mission_Vehicles[1]HotWired = False
Objectives[44]mission_Vehicles[1]Invincible = False
Objectives[44]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[1]Remove_After = 0
Objectives[44]mission_Vehicles[1]Survive_Number = 0
Objectives[44]mission_Vehicles[1]Failed_Text = 
Objectives[44]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[44]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 44
Objectives[44]mission_Vehicles[1]NeededForActorIndex[0] = 3
Objectives[44]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[44]mission_Vehicles[2]positionX = 1953,526
Objectives[44]mission_Vehicles[2]positionY = 66,38129
Objectives[44]mission_Vehicles[2]positionZ = 160,4576
Objectives[44]mission_Vehicles[2]Heading = 23,68352
Objectives[44]mission_Vehicles[2]Name = Dinghy
Objectives[44]mission_Vehicles[2]Model = dinghy
Objectives[44]mission_Vehicles[2]PrimaryColor = PoliceCarBlue
Objectives[44]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[44]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[44]mission_Vehicles[2]HasPearlescent = False
Objectives[44]mission_Vehicles[2]Livery = 0
Objectives[44]mission_Vehicles[2]DirtLevel = 0
Objectives[44]mission_Vehicles[2]LockedForPlayer = False
Objectives[44]mission_Vehicles[2]Locked = False
Objectives[44]mission_Vehicles[2]Alarm = False
Objectives[44]mission_Vehicles[2]HotWired = False
Objectives[44]mission_Vehicles[2]Invincible = False
Objectives[44]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[2]Remove_After = 0
Objectives[44]mission_Vehicles[2]Survive_Number = 0
Objectives[44]mission_Vehicles[2]Failed_Text = 
Objectives[44]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[44]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 44
Objectives[44]mission_Vehicles[2]NeededForActorIndex[0] = 5
Objectives[44]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = Out of here
Objectives[45]Type = Leave_Area
Objectives[45]positionX = -818,1148
Objectives[45]positionY = 173,8496
Objectives[45]positionZ = 70,63003
Objectives[45]Leave_Area_Distance = 150
Objectives[45]Leave_Area_Use_Objective_Position = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 5
Objectives[45]mission_Vehicles[0]positionX = 1776,362
Objectives[45]mission_Vehicles[0]positionY = 7,631283
Objectives[45]mission_Vehicles[0]positionZ = 142,7247
Objectives[45]mission_Vehicles[0]Heading = 187,7314
Objectives[45]mission_Vehicles[0]Name = Speedo
Objectives[45]mission_Vehicles[0]Model = speedo
Objectives[45]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[45]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[45]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[0]HasPearlescent = False
Objectives[45]mission_Vehicles[0]Livery = 0
Objectives[45]mission_Vehicles[0]DirtLevel = 0
Objectives[45]mission_Vehicles[0]LockedForPlayer = False
Objectives[45]mission_Vehicles[0]Locked = False
Objectives[45]mission_Vehicles[0]Alarm = False
Objectives[45]mission_Vehicles[0]HotWired = False
Objectives[45]mission_Vehicles[0]Invincible = False
Objectives[45]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[0]Remove_After = 0
Objectives[45]mission_Vehicles[0]Survive_Number = 0
Objectives[45]mission_Vehicles[0]Failed_Text = 
Objectives[45]mission_Vehicles[1]positionX = 1916,988
Objectives[45]mission_Vehicles[1]positionY = 366,5046
Objectives[45]mission_Vehicles[1]positionZ = 160,7589
Objectives[45]mission_Vehicles[1]Heading = 245,4947
Objectives[45]mission_Vehicles[1]Name = Kraken
Objectives[45]mission_Vehicles[1]Model = submersible2
Objectives[45]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[45]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[45]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[1]HasPearlescent = False
Objectives[45]mission_Vehicles[1]Livery = 0
Objectives[45]mission_Vehicles[1]DirtLevel = 0
Objectives[45]mission_Vehicles[1]LockedForPlayer = False
Objectives[45]mission_Vehicles[1]Locked = False
Objectives[45]mission_Vehicles[1]Alarm = False
Objectives[45]mission_Vehicles[1]HotWired = False
Objectives[45]mission_Vehicles[1]Invincible = False
Objectives[45]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[1]Remove_After = 0
Objectives[45]mission_Vehicles[1]Survive_Number = 0
Objectives[45]mission_Vehicles[1]Failed_Text = 
Objectives[45]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[45]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 50
Objectives[45]mission_Vehicles[1]NeededForVehicleIndex[0] = 2
Objectives[45]mission_Vehicles[2]positionX = 1921,991
Objectives[45]mission_Vehicles[2]positionY = 365,2189
Objectives[45]mission_Vehicles[2]positionZ = 160,625
Objectives[45]mission_Vehicles[2]Heading = 245,5629
Objectives[45]mission_Vehicles[2]Name = Kraken
Objectives[45]mission_Vehicles[2]Model = submersible2
Objectives[45]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[45]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[45]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[2]HasPearlescent = False
Objectives[45]mission_Vehicles[2]Livery = 0
Objectives[45]mission_Vehicles[2]DirtLevel = 0
Objectives[45]mission_Vehicles[2]LockedForPlayer = False
Objectives[45]mission_Vehicles[2]Locked = False
Objectives[45]mission_Vehicles[2]Alarm = False
Objectives[45]mission_Vehicles[2]HotWired = False
Objectives[45]mission_Vehicles[2]Invincible = False
Objectives[45]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[2]Remove_After = 0
Objectives[45]mission_Vehicles[2]Survive_Number = 0
Objectives[45]mission_Vehicles[2]Failed_Text = 
Objectives[45]mission_Vehicles[2]NeededForSetPlayerActorCount = 2
Objectives[45]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 49
Objectives[45]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[1] = 54
Objectives[45]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[45]mission_Vehicles[3]positionX = 1915,832
Objectives[45]mission_Vehicles[3]positionY = 384,5644
Objectives[45]mission_Vehicles[3]positionZ = 161,7199
Objectives[45]mission_Vehicles[3]Heading = 48,4583
Objectives[45]mission_Vehicles[3]Name = Rimorchio
Objectives[45]mission_Vehicles[3]Model = trflat
Objectives[45]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[45]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[45]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[3]HasPearlescent = False
Objectives[45]mission_Vehicles[3]Livery = 0
Objectives[45]mission_Vehicles[3]DirtLevel = 0
Objectives[45]mission_Vehicles[3]LockedForPlayer = False
Objectives[45]mission_Vehicles[3]Locked = False
Objectives[45]mission_Vehicles[3]Alarm = False
Objectives[45]mission_Vehicles[3]HotWired = False
Objectives[45]mission_Vehicles[3]Invincible = False
Objectives[45]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[3]Remove_After = 0
Objectives[45]mission_Vehicles[3]Survive_Number = 0
Objectives[45]mission_Vehicles[3]Failed_Text = 
Objectives[45]mission_Vehicles[4]positionX = 1909,611
Objectives[45]mission_Vehicles[4]positionY = 389,2285
Objectives[45]mission_Vehicles[4]positionZ = 161,5706
Objectives[45]mission_Vehicles[4]Heading = 59,92578
Objectives[45]mission_Vehicles[4]Name = Phantom
Objectives[45]mission_Vehicles[4]Model = phantom
Objectives[45]mission_Vehicles[4]PrimaryColor = MetallicBlue
Objectives[45]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[45]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[4]HasPearlescent = False
Objectives[45]mission_Vehicles[4]Livery = 0
Objectives[45]mission_Vehicles[4]DirtLevel = 0
Objectives[45]mission_Vehicles[4]LockedForPlayer = False
Objectives[45]mission_Vehicles[4]Locked = False
Objectives[45]mission_Vehicles[4]Alarm = False
Objectives[45]mission_Vehicles[4]HotWired = False
Objectives[45]mission_Vehicles[4]Invincible = False
Objectives[45]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[4]Remove_After = 0
Objectives[45]mission_Vehicles[4]Survive_Number = 0
Objectives[45]mission_Vehicles[4]Failed_Text = 
Objectives[45]mission_Vehicles[4]NeededForActorsCount = 2
Objectives[45]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 47
Objectives[45]mission_Vehicles[4]NeededForActorIndex[0] = 0
Objectives[45]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[45]mission_Vehicles[4]NeededForActorObjectiveNumber[1] = 47
Objectives[45]mission_Vehicles[4]NeededForActorIndex[1] = 1
Objectives[45]mission_Vehicles[4]NeededForActorTaskIndex[1] = 1
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 1
Objectives[45]mission_Pickup_Props[0]Model = p_ld_heist_bag_s_1
Objectives[45]mission_Pickup_Props[0]Value = 99999
Objectives[45]mission_Pickup_Props[0]positionX = 1770,588
Objectives[45]mission_Pickup_Props[0]positionY = 1,26613
Objectives[45]mission_Pickup_Props[0]positionZ = 150
Objectives[45]mission_Pickup_Props[0]rotationX = 0
Objectives[45]mission_Pickup_Props[0]rotationY = 0
Objectives[45]mission_Pickup_Props[0]rotationZ = 177,8786
Objectives[45]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 3
Objectives[45]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 53
Objectives[45]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[1] = 53
Objectives[45]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[2] = 53
Objectives[45]ObjectiveMessages = 5
Objectives[45]ObjectiveMessages[0]positionX = -2025,035
Objectives[45]ObjectiveMessages[0]positionY = -563,8243
Objectives[45]ObjectiveMessages[0]positionZ = 8,008145
Objectives[45]ObjectiveMessages[0]Message = He's dead?
Objectives[45]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Green
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = -2026,779
Objectives[45]ObjectiveMessages[1]positionY = -561,3951
Objectives[45]ObjectiveMessages[1]positionZ = 7,920763
Objectives[45]ObjectiveMessages[1]Message = Yes, but they might have noticed me, better go.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = Blue
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = -2028,791
Objectives[45]ObjectiveMessages[2]positionY = -558,3914
Objectives[45]ObjectiveMessages[2]positionZ = 7,95483
Objectives[45]ObjectiveMessages[2]Message = NOTICED? YOU ALARMED THE WHOLE POLICE STATION.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Orange
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[3]positionX = -2030,852
Objectives[45]ObjectiveMessages[3]positionY = -555,5187
Objectives[45]ObjectiveMessages[3]positionZ = 7,933371
Objectives[45]ObjectiveMessages[3]Message = I HAD TO KILL HIM SOMEHOW.
Objectives[45]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = Blue
Objectives[45]ObjectiveMessages[3]PlayFromStart = True
Objectives[45]ObjectiveMessages[3]Delay = False
Objectives[45]ObjectiveMessages[3]DelayTime = 0
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[3]TypeSubtitle = False
Objectives[45]ObjectiveMessages[3]TypeTextMesage = True
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[4]positionX = -2033,03
Objectives[45]ObjectiveMessages[4]positionY = -552,472
Objectives[45]ObjectiveMessages[4]positionZ = 7,884689
Objectives[45]ObjectiveMessages[4]Message = STOP FIGHTING, FOOLS, LET'S GO!
Objectives[45]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[45]ObjectiveMessages[4]Sender = 
Objectives[45]ObjectiveMessages[4]Subject = 
Objectives[45]ObjectiveMessages[4]MessageColor = Yellow
Objectives[45]ObjectiveMessages[4]PlayFromStart = True
Objectives[45]ObjectiveMessages[4]Delay = False
Objectives[45]ObjectiveMessages[4]DelayTime = 0
Objectives[45]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[4]TypeSubtitle = False
Objectives[45]ObjectiveMessages[4]TypeTextMesage = True
Objectives[45]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[46]Text = Go to the dam
Objectives[46]Text2 = 
Objectives[46]Text3 = 
Objectives[46]Failed_Text = 
Objectives[46]Type = Checkpoint
Objectives[46]Checkpoint_Type = 45
Objectives[46]Reserved = 1
Objectives[46]ColorR = 255
Objectives[46]ColorG = 255
Objectives[46]ColorB = 0
Objectives[46]ColorA = 255
Objectives[46]IconColorR = 255
Objectives[46]IconColorG = 255
Objectives[46]IconColorB = 0
Objectives[46]IconColorA = 255
Objectives[46]positionX = 1891,872
Objectives[46]positionY = 346,6605
Objectives[46]positionZ = 161,8739
Objectives[46]Heading = 0
Objectives[46]Diameter = 5
Objectives[46]minimum_hight = 1
Objectives[46]maximum_hight = 10
Objectives[46]TriggerDistance = 7,5
Objectives[46]PlaySound = False
Objectives[46]LoseWanted = True
Objectives[46]Stop_Vehicle = False
Objectives[46]DeliverVehicleOnly = False
Objectives[46]DeliverTrailor = False
Objectives[46]DeliverTowTruck = False
Objectives[46]DeliverVehicleCargobob = False
Objectives[46]DeliverPropCargobob = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 4
Objectives[46]ObjectiveMessages[0]positionX = -2039,685
Objectives[46]ObjectiveMessages[0]positionY = -544,3207
Objectives[46]ObjectiveMessages[0]positionZ = 7,650486
Objectives[46]ObjectiveMessages[0]Message = Fuck, we need to sow the police.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = Blue
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = -2042,611
Objectives[46]ObjectiveMessages[1]positionY = -540,6288
Objectives[46]ObjectiveMessages[1]positionZ = 7,526968
Objectives[46]ObjectiveMessages[1]Message = Yes, but in the meantime go to the train depot, we have to kill a bastard there too.
Objectives[46]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = Yellow
Objectives[46]ObjectiveMessages[1]PlayFromStart = True
Objectives[46]ObjectiveMessages[1]Delay = False
Objectives[46]ObjectiveMessages[1]DelayTime = 0
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = False
Objectives[46]ObjectiveMessages[1]TypeTextMesage = True
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = -2045,517
Objectives[46]ObjectiveMessages[2]positionY = -537,0919
Objectives[46]ObjectiveMessages[2]positionZ = 7,376699
Objectives[46]ObjectiveMessages[2]Message = NO, before the dam, after the train depot.
Objectives[46]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = Green
Objectives[46]ObjectiveMessages[2]PlayFromStart = True
Objectives[46]ObjectiveMessages[2]Delay = False
Objectives[46]ObjectiveMessages[2]DelayTime = 0
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = False
Objectives[46]ObjectiveMessages[2]TypeTextMesage = True
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[3]positionX = -2047,273
Objectives[46]ObjectiveMessages[3]positionY = -534,9259
Objectives[46]ObjectiveMessages[3]positionZ = 7,278803
Objectives[46]ObjectiveMessages[3]Message = Oh right. Ok, go to the dam.
Objectives[46]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[46]ObjectiveMessages[3]Sender = 
Objectives[46]ObjectiveMessages[3]Subject = 
Objectives[46]ObjectiveMessages[3]MessageColor = Yellow
Objectives[46]ObjectiveMessages[3]PlayFromStart = True
Objectives[46]ObjectiveMessages[3]Delay = False
Objectives[46]ObjectiveMessages[3]DelayTime = 0
Objectives[46]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[3]TypeSubtitle = False
Objectives[46]ObjectiveMessages[3]TypeTextMesage = True
Objectives[46]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = -867,085
Objectives[47]positionY = 204,1375
Objectives[47]positionZ = 72,69276
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 1
Objectives[47]Task_List[0]Type = WalkTo
Objectives[47]Task_List[0]DestinationX = 1895,564
Objectives[47]Task_List[0]DestinationY = 349,267
Objectives[47]Task_List[0]DestinationZ = 162,3344
Objectives[47]Task_List[0]Rotation = 0
Objectives[47]Task_List[0]Speed = 1
Objectives[47]Task_List[0]GoStraitToCoord = False
Objectives[47]mission_ActorsCount = 2
Objectives[47]mission_Actors[0]SpawnInVehicle = True
Objectives[47]mission_Actors[0]SeatIndex = -1
Objectives[47]mission_Actors[0]Survive_Number = 0
Objectives[47]mission_Actors[0]Failed_Text = 
Objectives[47]mission_Actors[0]Remove_After = 0
Objectives[47]mission_Actors[0]positionX = 1921,991
Objectives[47]mission_Actors[0]positionY = 365,2189
Objectives[47]mission_Actors[0]positionZ = 160,625
Objectives[47]mission_Actors[0]Heading = 245,5629
Objectives[47]mission_Actors[0]String_Name = s_m_m_dockwork_01
Objectives[47]mission_Actors[0]Relationship_Group = Neutral
Objectives[47]mission_Actors[0]AddBlip = False
Objectives[47]mission_Actors[0]ShowCone = False
Objectives[47]mission_Actors[0]Invincible = False
Objectives[47]mission_Actors[0]SetHealth = 100
Objectives[47]mission_Actors[0]DieFromHeadShot = True
Objectives[47]mission_Actors[0]CanExitVehicle = True
Objectives[47]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[0]AlwaysFight = True
Objectives[47]mission_Actors[0]Seeing_Range = 30
Objectives[47]mission_Actors[0]Hearing_Range = 30
Objectives[47]mission_Actors[0]CombatMovement = Offensive
Objectives[47]mission_Actors[0]weapon = Unarmed
Objectives[47]mission_Actors[0]Variation = Random
Objectives[47]mission_Actors[0]Task = 99
Objectives[47]mission_Actors[0]Task_Guard_Range = 5
Objectives[47]mission_Actors[0]Task_Stay_In_Range = True
Objectives[47]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[0]Task_Scenario = NONE
Objectives[47]mission_Actors[0]Task_List_Count = 2
Objectives[47]mission_Actors[0]Task_Repeat = False
Objectives[47]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[47]mission_Actors[0]Task_List[0]DestinationX = 1900,902
Objectives[47]mission_Actors[0]Task_List[0]DestinationY = 390,6905
Objectives[47]mission_Actors[0]Task_List[0]DestinationZ = 161,726
Objectives[47]mission_Actors[0]Task_List[0]Rotation = 0
Objectives[47]mission_Actors[0]Task_List[0]Speed = 2
Objectives[47]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[47]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[47]mission_Actors[0]Task_List[1]PositionX = 1904,771
Objectives[47]mission_Actors[0]Task_List[1]PositionY = 387,7254
Objectives[47]mission_Actors[0]Task_List[1]PositionZ = 161,6284
Objectives[47]mission_Actors[0]Task_List[1]Speed = 1,5
Objectives[47]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[47]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[47]mission_Actors[1]SpawnInVehicle = True
Objectives[47]mission_Actors[1]SeatIndex = -1
Objectives[47]mission_Actors[1]Survive_Number = 0
Objectives[47]mission_Actors[1]Failed_Text = 
Objectives[47]mission_Actors[1]Remove_After = 0
Objectives[47]mission_Actors[1]positionX = 1916,988
Objectives[47]mission_Actors[1]positionY = 366,5046
Objectives[47]mission_Actors[1]positionZ = 160,7589
Objectives[47]mission_Actors[1]Heading = 245,4947
Objectives[47]mission_Actors[1]String_Name = s_m_m_dockwork_01
Objectives[47]mission_Actors[1]Relationship_Group = Neutral
Objectives[47]mission_Actors[1]AddBlip = False
Objectives[47]mission_Actors[1]ShowCone = False
Objectives[47]mission_Actors[1]Invincible = False
Objectives[47]mission_Actors[1]SetHealth = 100
Objectives[47]mission_Actors[1]DieFromHeadShot = True
Objectives[47]mission_Actors[1]CanExitVehicle = True
Objectives[47]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[1]AlwaysFight = True
Objectives[47]mission_Actors[1]Seeing_Range = 30
Objectives[47]mission_Actors[1]Hearing_Range = 30
Objectives[47]mission_Actors[1]CombatMovement = Offensive
Objectives[47]mission_Actors[1]weapon = Unarmed
Objectives[47]mission_Actors[1]Variation = Random
Objectives[47]mission_Actors[1]Task = 99
Objectives[47]mission_Actors[1]Task_Guard_Range = 5
Objectives[47]mission_Actors[1]Task_Stay_In_Range = True
Objectives[47]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[1]Task_Scenario = NONE
Objectives[47]mission_Actors[1]Task_List_Count = 8
Objectives[47]mission_Actors[1]Task_Repeat = False
Objectives[47]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[47]mission_Actors[1]Task_List[0]DestinationX = 1904,946
Objectives[47]mission_Actors[1]Task_List[0]DestinationY = 385,8277
Objectives[47]mission_Actors[1]Task_List[0]DestinationZ = 161,6502
Objectives[47]mission_Actors[1]Task_List[0]Rotation = 0
Objectives[47]mission_Actors[1]Task_List[0]Speed = 1
Objectives[47]mission_Actors[1]Task_List[0]GoStraitToCoord = True
Objectives[47]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[47]mission_Actors[1]Task_List[1]PositionX = 1904,769
Objectives[47]mission_Actors[1]Task_List[1]PositionY = 386,7451
Objectives[47]mission_Actors[1]Task_List[1]PositionZ = 161,6425
Objectives[47]mission_Actors[1]Task_List[1]Speed = 1
Objectives[47]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[47]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[47]mission_Actors[1]Task_List[2]Type = Pause
Objectives[47]mission_Actors[1]Task_List[2]PositionX = 1904,769
Objectives[47]mission_Actors[1]Task_List[2]PositionY = 386,7451
Objectives[47]mission_Actors[1]Task_List[2]PositionZ = 161,6425
Objectives[47]mission_Actors[1]Task_List[2]time = 5
Objectives[47]mission_Actors[1]Task_List[3]Type = Drive
Objectives[47]mission_Actors[1]Task_List[3]PositionX = 1847,624
Objectives[47]mission_Actors[1]Task_List[3]PositionY = 476,346
Objectives[47]mission_Actors[1]Task_List[3]PositionZ = 171,723
Objectives[47]mission_Actors[1]Task_List[3]Speed = 10
Objectives[47]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[47]mission_Actors[1]Task_List[3]StopBeforeActors = True
Objectives[47]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[47]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = False
Objectives[47]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[47]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[47]mission_Actors[1]Task_List[3]StopAtLights = True
Objectives[47]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[47]mission_Actors[1]Task_List[3]AllowGoingWrongWay = False
Objectives[47]mission_Actors[1]Task_List[3]Reverse = False
Objectives[47]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[47]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[47]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[47]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[47]mission_Actors[1]Task_List[4]Type = Drive
Objectives[47]mission_Actors[1]Task_List[4]PositionX = 1813,749
Objectives[47]mission_Actors[1]Task_List[4]PositionY = 237,6698
Objectives[47]mission_Actors[1]Task_List[4]PositionZ = 172,4885
Objectives[47]mission_Actors[1]Task_List[4]Speed = 15
Objectives[47]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[47]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[47]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[47]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = False
Objectives[47]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[47]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[47]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[47]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[47]mission_Actors[1]Task_List[4]AllowGoingWrongWay = False
Objectives[47]mission_Actors[1]Task_List[4]Reverse = False
Objectives[47]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[47]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[47]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[47]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[47]mission_Actors[1]Task_List[5]Type = Drive
Objectives[47]mission_Actors[1]Task_List[5]PositionX = 1659,754
Objectives[47]mission_Actors[1]Task_List[5]PositionY = 52,44437
Objectives[47]mission_Actors[1]Task_List[5]PositionZ = 171,7502
Objectives[47]mission_Actors[1]Task_List[5]Speed = 15
Objectives[47]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[47]mission_Actors[1]Task_List[5]StopBeforeActors = True
Objectives[47]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[47]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = False
Objectives[47]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[47]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[47]mission_Actors[1]Task_List[5]StopAtLights = True
Objectives[47]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[47]mission_Actors[1]Task_List[5]AllowGoingWrongWay = False
Objectives[47]mission_Actors[1]Task_List[5]Reverse = False
Objectives[47]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[47]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[47]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[47]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[47]mission_Actors[1]Task_List[6]Type = Drive
Objectives[47]mission_Actors[1]Task_List[6]PositionX = 1466,27
Objectives[47]mission_Actors[1]Task_List[6]PositionY = -115,3739
Objectives[47]mission_Actors[1]Task_List[6]PositionZ = 140,5733
Objectives[47]mission_Actors[1]Task_List[6]Speed = 15
Objectives[47]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[47]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[47]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[47]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = False
Objectives[47]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[47]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[47]mission_Actors[1]Task_List[6]StopAtLights = True
Objectives[47]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[47]mission_Actors[1]Task_List[6]AllowGoingWrongWay = False
Objectives[47]mission_Actors[1]Task_List[6]Reverse = False
Objectives[47]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[47]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[47]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[47]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[47]mission_Actors[1]Task_List[7]Type = Drive
Objectives[47]mission_Actors[1]Task_List[7]PositionX = 1188,596
Objectives[47]mission_Actors[1]Task_List[7]PositionY = -341,5082
Objectives[47]mission_Actors[1]Task_List[7]PositionZ = 68,67504
Objectives[47]mission_Actors[1]Task_List[7]Speed = 15
Objectives[47]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[47]mission_Actors[1]Task_List[7]StopBeforeActors = True
Objectives[47]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[47]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = False
Objectives[47]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[47]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[47]mission_Actors[1]Task_List[7]StopAtLights = True
Objectives[47]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[47]mission_Actors[1]Task_List[7]AllowGoingWrongWay = False
Objectives[47]mission_Actors[1]Task_List[7]Reverse = False
Objectives[47]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[47]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[47]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[47]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = -853,6382
Objectives[48]positionY = 202,1453
Objectives[48]positionZ = 72,63821
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 1
Objectives[48]Task_List[0]Type = WalkTo
Objectives[48]Task_List[0]DestinationX = 1894,647
Objectives[48]Task_List[0]DestinationY = 350,3552
Objectives[48]Task_List[0]DestinationZ = 162,3128
Objectives[48]Task_List[0]Rotation = 0
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]GoStraitToCoord = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = -840,4766
Objectives[49]positionY = 184,7553
Objectives[49]positionZ = 70,61193
Objectives[49]SetPlayerActor_Use_Player = False
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[49]SetPlayerActor_Use_Actor = True
Objectives[49]SetPlayerActor_RelationshipGroup_Change = False
Objectives[49]SetPlayerActor_RelationshipGroup = Neutral
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = True
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 10
Objectives[49]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]Task_List[0]positionX = 1909,805
Objectives[49]Task_List[0]positionY = 337,4151
Objectives[49]Task_List[0]positionZ = 160,708
Objectives[49]Task_List[0]Block = True
Objectives[49]Task_List[1]Type = EnterVehicle
Objectives[49]Task_List[1]PositionX = 1909,96
Objectives[49]Task_List[1]PositionY = 343,0699
Objectives[49]Task_List[1]PositionZ = 160,6497
Objectives[49]Task_List[1]Speed = 1
Objectives[49]Task_List[1]SeatIndex = -1
Objectives[49]Task_List[1]TaskIndex = 1
Objectives[49]Task_List[1]Warp = False
Objectives[49]Task_List[2]Type = Drive
Objectives[49]Task_List[2]PositionX = 1966,697
Objectives[49]Task_List[2]PositionY = 308,4252
Objectives[49]Task_List[2]PositionZ = 155
Objectives[49]Task_List[2]Speed = 10
Objectives[49]Task_List[2]StopBeforeVehicles = False
Objectives[49]Task_List[2]StopBeforeActors = False
Objectives[49]Task_List[2]AvoidVehicles = True
Objectives[49]Task_List[2]AvoidEmptyVehicles = True
Objectives[49]Task_List[2]AvoidActors = True
Objectives[49]Task_List[2]AvoidObjects = True
Objectives[49]Task_List[2]StopAtLights = False
Objectives[49]Task_List[2]UseBlinkers = True
Objectives[49]Task_List[2]AllowGoingWrongWay = True
Objectives[49]Task_List[2]Reverse = False
Objectives[49]Task_List[2]TakeShortestPath = True
Objectives[49]Task_List[2]IgnoreRoads = True
Objectives[49]Task_List[2]IgnoreAllPathing = True
Objectives[49]Task_List[2]AvoidHighWays = True
Objectives[49]Task_List[3]Type = Drive
Objectives[49]Task_List[3]PositionX = 1943,853
Objectives[49]Task_List[3]PositionY = 177,9926
Objectives[49]Task_List[3]PositionZ = 155
Objectives[49]Task_List[3]Speed = 10
Objectives[49]Task_List[3]StopBeforeVehicles = False
Objectives[49]Task_List[3]StopBeforeActors = False
Objectives[49]Task_List[3]AvoidVehicles = True
Objectives[49]Task_List[3]AvoidEmptyVehicles = True
Objectives[49]Task_List[3]AvoidActors = True
Objectives[49]Task_List[3]AvoidObjects = True
Objectives[49]Task_List[3]StopAtLights = False
Objectives[49]Task_List[3]UseBlinkers = True
Objectives[49]Task_List[3]AllowGoingWrongWay = True
Objectives[49]Task_List[3]Reverse = False
Objectives[49]Task_List[3]TakeShortestPath = True
Objectives[49]Task_List[3]IgnoreRoads = True
Objectives[49]Task_List[3]IgnoreAllPathing = True
Objectives[49]Task_List[3]AvoidHighWays = True
Objectives[49]Task_List[4]Type = Drive
Objectives[49]Task_List[4]PositionX = 1872,244
Objectives[49]Task_List[4]PositionY = 88,41574
Objectives[49]Task_List[4]PositionZ = 155
Objectives[49]Task_List[4]Speed = 10
Objectives[49]Task_List[4]StopBeforeVehicles = False
Objectives[49]Task_List[4]StopBeforeActors = False
Objectives[49]Task_List[4]AvoidVehicles = True
Objectives[49]Task_List[4]AvoidEmptyVehicles = True
Objectives[49]Task_List[4]AvoidActors = True
Objectives[49]Task_List[4]AvoidObjects = True
Objectives[49]Task_List[4]StopAtLights = False
Objectives[49]Task_List[4]UseBlinkers = True
Objectives[49]Task_List[4]AllowGoingWrongWay = True
Objectives[49]Task_List[4]Reverse = False
Objectives[49]Task_List[4]TakeShortestPath = True
Objectives[49]Task_List[4]IgnoreRoads = True
Objectives[49]Task_List[4]IgnoreAllPathing = True
Objectives[49]Task_List[4]AvoidHighWays = True
Objectives[49]Task_List[5]Type = Drive
Objectives[49]Task_List[5]PositionX = 1689,397
Objectives[49]Task_List[5]PositionY = 5,51242
Objectives[49]Task_List[5]PositionZ = 155
Objectives[49]Task_List[5]Speed = 10
Objectives[49]Task_List[5]StopBeforeVehicles = False
Objectives[49]Task_List[5]StopBeforeActors = False
Objectives[49]Task_List[5]AvoidVehicles = True
Objectives[49]Task_List[5]AvoidEmptyVehicles = True
Objectives[49]Task_List[5]AvoidActors = True
Objectives[49]Task_List[5]AvoidObjects = True
Objectives[49]Task_List[5]StopAtLights = False
Objectives[49]Task_List[5]UseBlinkers = True
Objectives[49]Task_List[5]AllowGoingWrongWay = True
Objectives[49]Task_List[5]Reverse = False
Objectives[49]Task_List[5]TakeShortestPath = True
Objectives[49]Task_List[5]IgnoreRoads = True
Objectives[49]Task_List[5]IgnoreAllPathing = True
Objectives[49]Task_List[5]AvoidHighWays = True
Objectives[49]Task_List[6]Type = Drive
Objectives[49]Task_List[6]PositionX = 1796,033
Objectives[49]Task_List[6]PositionY = -18,01287
Objectives[49]Task_List[6]PositionZ = 155
Objectives[49]Task_List[6]Speed = 10
Objectives[49]Task_List[6]StopBeforeVehicles = False
Objectives[49]Task_List[6]StopBeforeActors = False
Objectives[49]Task_List[6]AvoidVehicles = True
Objectives[49]Task_List[6]AvoidEmptyVehicles = True
Objectives[49]Task_List[6]AvoidActors = True
Objectives[49]Task_List[6]AvoidObjects = True
Objectives[49]Task_List[6]StopAtLights = False
Objectives[49]Task_List[6]UseBlinkers = True
Objectives[49]Task_List[6]AllowGoingWrongWay = True
Objectives[49]Task_List[6]Reverse = False
Objectives[49]Task_List[6]TakeShortestPath = True
Objectives[49]Task_List[6]IgnoreRoads = True
Objectives[49]Task_List[6]IgnoreAllPathing = True
Objectives[49]Task_List[6]AvoidHighWays = True
Objectives[49]Task_List[7]Type = Drive
Objectives[49]Task_List[7]PositionX = 1890,123
Objectives[49]Task_List[7]PositionY = 53,20111
Objectives[49]Task_List[7]PositionZ = 155
Objectives[49]Task_List[7]Speed = 10
Objectives[49]Task_List[7]StopBeforeVehicles = False
Objectives[49]Task_List[7]StopBeforeActors = False
Objectives[49]Task_List[7]AvoidVehicles = True
Objectives[49]Task_List[7]AvoidEmptyVehicles = True
Objectives[49]Task_List[7]AvoidActors = True
Objectives[49]Task_List[7]AvoidObjects = True
Objectives[49]Task_List[7]StopAtLights = False
Objectives[49]Task_List[7]UseBlinkers = True
Objectives[49]Task_List[7]AllowGoingWrongWay = True
Objectives[49]Task_List[7]Reverse = False
Objectives[49]Task_List[7]TakeShortestPath = True
Objectives[49]Task_List[7]IgnoreRoads = True
Objectives[49]Task_List[7]IgnoreAllPathing = True
Objectives[49]Task_List[7]AvoidHighWays = True
Objectives[49]Task_List[8]Type = Drive
Objectives[49]Task_List[8]PositionX = 1973,489
Objectives[49]Task_List[8]PositionY = 150,433
Objectives[49]Task_List[8]PositionZ = 155
Objectives[49]Task_List[8]Speed = 10
Objectives[49]Task_List[8]StopBeforeVehicles = False
Objectives[49]Task_List[8]StopBeforeActors = False
Objectives[49]Task_List[8]AvoidVehicles = True
Objectives[49]Task_List[8]AvoidEmptyVehicles = True
Objectives[49]Task_List[8]AvoidActors = True
Objectives[49]Task_List[8]AvoidObjects = True
Objectives[49]Task_List[8]StopAtLights = False
Objectives[49]Task_List[8]UseBlinkers = True
Objectives[49]Task_List[8]AllowGoingWrongWay = True
Objectives[49]Task_List[8]Reverse = False
Objectives[49]Task_List[8]TakeShortestPath = True
Objectives[49]Task_List[8]IgnoreRoads = True
Objectives[49]Task_List[8]IgnoreAllPathing = True
Objectives[49]Task_List[8]AvoidHighWays = True
Objectives[49]Task_List[9]Type = Drive
Objectives[49]Task_List[9]PositionX = 1992,293
Objectives[49]Task_List[9]PositionY = 318,0186
Objectives[49]Task_List[9]PositionZ = 155
Objectives[49]Task_List[9]Speed = 10
Objectives[49]Task_List[9]StopBeforeVehicles = False
Objectives[49]Task_List[9]StopBeforeActors = False
Objectives[49]Task_List[9]AvoidVehicles = True
Objectives[49]Task_List[9]AvoidEmptyVehicles = True
Objectives[49]Task_List[9]AvoidActors = True
Objectives[49]Task_List[9]AvoidObjects = True
Objectives[49]Task_List[9]StopAtLights = False
Objectives[49]Task_List[9]UseBlinkers = True
Objectives[49]Task_List[9]AllowGoingWrongWay = True
Objectives[49]Task_List[9]Reverse = False
Objectives[49]Task_List[9]TakeShortestPath = True
Objectives[49]Task_List[9]IgnoreRoads = True
Objectives[49]Task_List[9]IgnoreAllPathing = True
Objectives[49]Task_List[9]AvoidHighWays = True
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Text = Get the dinghy
Objectives[50]FaildText = 
Objectives[50]Type = Enter_Vehicle
Objectives[50]positionX = 1903,451
Objectives[50]positionY = 358,3432
Objectives[50]positionZ = 160,3504
Objectives[50]EnterVehicle_AsPassenger = False
Objectives[50]EnterVehicle_CanExit = True
Objectives[50]EnterVehicle_SetIsWanted = False
Objectives[50]EnterVehicle_SeatIndex = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 5
Objectives[50]ObjectiveMessages[0]positionX = -2054,173
Objectives[50]ObjectiveMessages[0]positionY = -524,2733
Objectives[50]ObjectiveMessages[0]positionZ = 7,258673
Objectives[50]ObjectiveMessages[0]Message = Oh well, the submarines have arrived, stop here.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Green
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = False
Objectives[50]ObjectiveMessages[0]TypeTextMesage = True
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[1]positionX = -2057,054
Objectives[50]ObjectiveMessages[1]positionY = -520,7167
Objectives[50]ObjectiveMessages[1]positionZ = 7,235559
Objectives[50]ObjectiveMessages[1]Message = What do we have to do?
Objectives[50]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
Objectives[50]ObjectiveMessages[1]MessageColor = Blue
Objectives[50]ObjectiveMessages[1]PlayFromStart = True
Objectives[50]ObjectiveMessages[1]Delay = False
Objectives[50]ObjectiveMessages[1]DelayTime = 0
Objectives[50]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = False
Objectives[50]ObjectiveMessages[1]TypeTextMesage = True
Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[2]positionX = -2059,154
Objectives[50]ObjectiveMessages[2]positionY = -518,0402
Objectives[50]ObjectiveMessages[2]positionZ = 7,20991
Objectives[50]ObjectiveMessages[2]Message = A van sank in the dam basin, there was a bag in the van, we need that bag.
Objectives[50]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[50]ObjectiveMessages[2]Sender = 
Objectives[50]ObjectiveMessages[2]Subject = 
Objectives[50]ObjectiveMessages[2]MessageColor = Yellow
Objectives[50]ObjectiveMessages[2]PlayFromStart = True
Objectives[50]ObjectiveMessages[2]Delay = False
Objectives[50]ObjectiveMessages[2]DelayTime = 0
Objectives[50]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[2]TypeSubtitle = False
Objectives[50]ObjectiveMessages[2]TypeTextMesage = True
Objectives[50]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[3]positionX = -2062,353
Objectives[50]ObjectiveMessages[3]positionY = -514,1445
Objectives[50]ObjectiveMessages[3]positionZ = 7,068149
Objectives[50]ObjectiveMessages[3]Message = Take the submarine and find it, but be careful, we are not the only ones looking for it.
Objectives[50]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[50]ObjectiveMessages[3]Sender = 
Objectives[50]ObjectiveMessages[3]Subject = 
Objectives[50]ObjectiveMessages[3]MessageColor = Green
Objectives[50]ObjectiveMessages[3]PlayFromStart = True
Objectives[50]ObjectiveMessages[3]Delay = False
Objectives[50]ObjectiveMessages[3]DelayTime = 0
Objectives[50]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[3]TypeSubtitle = False
Objectives[50]ObjectiveMessages[3]TypeTextMesage = True
Objectives[50]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[4]positionX = -2065,052
Objectives[50]ObjectiveMessages[4]positionY = -510,8802
Objectives[50]ObjectiveMessages[4]positionZ = 6,922208
Objectives[50]ObjectiveMessages[4]Message = Ok, come on, move Mikey.
Objectives[50]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[50]ObjectiveMessages[4]Sender = 
Objectives[50]ObjectiveMessages[4]Subject = 
Objectives[50]ObjectiveMessages[4]MessageColor = Orange
Objectives[50]ObjectiveMessages[4]PlayFromStart = True
Objectives[50]ObjectiveMessages[4]Delay = False
Objectives[50]ObjectiveMessages[4]DelayTime = 0
Objectives[50]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[4]TypeSubtitle = False
Objectives[50]ObjectiveMessages[4]TypeTextMesage = True
Objectives[50]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[51]Text = Go
Objectives[51]Text2 = 
Objectives[51]Text3 = 
Objectives[51]Failed_Text = 
Objectives[51]Type = Checkpoint
Objectives[51]Checkpoint_Type = 45
Objectives[51]Reserved = 1
Objectives[51]ColorR = 255
Objectives[51]ColorG = 255
Objectives[51]ColorB = 0
Objectives[51]ColorA = 255
Objectives[51]IconColorR = 255
Objectives[51]IconColorG = 255
Objectives[51]IconColorB = 0
Objectives[51]IconColorA = 255
Objectives[51]positionX = 1930,755
Objectives[51]positionY = 100,9172
Objectives[51]positionZ = 144,9946
Objectives[51]Heading = -182,1214
Objectives[51]Diameter = 25
Objectives[51]minimum_hight = 1
Objectives[51]maximum_hight = 10
Objectives[51]TriggerDistance = 50
Objectives[51]PlaySound = False
Objectives[51]LoseWanted = False
Objectives[51]Stop_Vehicle = False
Objectives[51]DeliverVehicleOnly = False
Objectives[51]DeliverTrailor = False
Objectives[51]DeliverTowTruck = False
Objectives[51]DeliverVehicleCargobob = False
Objectives[51]DeliverPropCargobob = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 5
Objectives[51]ObjectiveMessages[0]positionX = -2074,88
Objectives[51]ObjectiveMessages[0]positionY = -501,2095
Objectives[51]ObjectiveMessages[0]positionZ = 6,376675
Objectives[51]ObjectiveMessages[0]Message = Ok, let's stay in radio contact.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Green
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = -2077,024
Objectives[51]ObjectiveMessages[1]positionY = -499,3632
Objectives[51]ObjectiveMessages[1]positionZ = 6,268126
Objectives[51]ObjectiveMessages[1]Message = We think the van sank near the dam, but the currents could have made it move.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = Yellow
Objectives[51]ObjectiveMessages[1]PlayFromStart = True
Objectives[51]ObjectiveMessages[1]Delay = False
Objectives[51]ObjectiveMessages[1]DelayTime = 0
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = False
Objectives[51]ObjectiveMessages[1]TypeTextMesage = True
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[2]positionX = -2080,212
Objectives[51]ObjectiveMessages[2]positionY = -496,6068
Objectives[51]ObjectiveMessages[2]positionZ = 6,107541
Objectives[51]ObjectiveMessages[2]Message = Look for it, but stay underwater, those dinghies are scanning the basin with sonar.
Objectives[51]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[51]ObjectiveMessages[2]Sender = 
Objectives[51]ObjectiveMessages[2]Subject = 
Objectives[51]ObjectiveMessages[2]MessageColor = Green
Objectives[51]ObjectiveMessages[2]PlayFromStart = True
Objectives[51]ObjectiveMessages[2]Delay = False
Objectives[51]ObjectiveMessages[2]DelayTime = 0
Objectives[51]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[2]TypeSubtitle = False
Objectives[51]ObjectiveMessages[2]TypeTextMesage = True
Objectives[51]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[3]positionX = -2083,135
Objectives[51]ObjectiveMessages[3]positionY = -493,977
Objectives[51]ObjectiveMessages[3]positionZ = 6,083672
Objectives[51]ObjectiveMessages[3]Message = Try to stay away from them, it's better if they don't see you.
Objectives[51]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[3]Sender = 
Objectives[51]ObjectiveMessages[3]Subject = 
Objectives[51]ObjectiveMessages[3]MessageColor = Yellow
Objectives[51]ObjectiveMessages[3]PlayFromStart = True
Objectives[51]ObjectiveMessages[3]Delay = False
Objectives[51]ObjectiveMessages[3]DelayTime = 0
Objectives[51]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[3]TypeSubtitle = False
Objectives[51]ObjectiveMessages[3]TypeTextMesage = True
Objectives[51]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[4]positionX = -2085,324
Objectives[51]ObjectiveMessages[4]positionY = -492,2563
Objectives[51]ObjectiveMessages[4]positionZ = 5,916671
Objectives[51]ObjectiveMessages[4]Message = Ok, we'll take care of it. Let's go Mikey, follow me.
Objectives[51]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[4]Sender = 
Objectives[51]ObjectiveMessages[4]Subject = 
Objectives[51]ObjectiveMessages[4]MessageColor = Orange
Objectives[51]ObjectiveMessages[4]PlayFromStart = True
Objectives[51]ObjectiveMessages[4]Delay = False
Objectives[51]ObjectiveMessages[4]DelayTime = 0
Objectives[51]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[4]TypeSubtitle = False
Objectives[51]ObjectiveMessages[4]TypeTextMesage = True
Objectives[51]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[52]Type = Hint_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1932,843
Objectives[52]positionY = 133,4974
Objectives[52]positionZ = 160,3051
Objectives[52]Hint_Time = 5
Objectives[52]Hint_FOV = 20
Objectives[52]Hint_Use_Position = False
Objectives[52]Hint_Use_Player = False
Objectives[52]Hint_Use_Actor = False
Objectives[52]Hint_Use_Vehicle = True
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 5
Objectives[52]ObjectiveMessages[0]positionX = -2091,041
Objectives[52]ObjectiveMessages[0]positionY = -485,5143
Objectives[52]ObjectiveMessages[0]positionZ = 5,695996
Objectives[52]ObjectiveMessages[0]Message = Did you see them Mikey? They are near.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = Orange
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = False
Objectives[52]ObjectiveMessages[0]TypeTextMesage = True
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = -2093,298
Objectives[52]ObjectiveMessages[1]positionY = -483,051
Objectives[52]ObjectiveMessages[1]positionZ = 5,656355
Objectives[52]ObjectiveMessages[1]Message = Yes, I saw them.
Objectives[52]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = Blue
Objectives[52]ObjectiveMessages[1]PlayFromStart = True
Objectives[52]ObjectiveMessages[1]Delay = False
Objectives[52]ObjectiveMessages[1]DelayTime = 0
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = False
Objectives[52]ObjectiveMessages[1]TypeTextMesage = True
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = -2096,185
Objectives[52]ObjectiveMessages[2]positionY = -479,9533
Objectives[52]ObjectiveMessages[2]positionZ = 5,60894
Objectives[52]ObjectiveMessages[2]Message = Stay on the bottom guys, try to blend in with the rocks.
Objectives[52]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = Green
Objectives[52]ObjectiveMessages[2]PlayFromStart = True
Objectives[52]ObjectiveMessages[2]Delay = False
Objectives[52]ObjectiveMessages[2]DelayTime = 0
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = False
Objectives[52]ObjectiveMessages[2]TypeTextMesage = True
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[3]positionX = -2098,341
Objectives[52]ObjectiveMessages[3]positionY = -477,5851
Objectives[52]ObjectiveMessages[3]positionZ = 5,571355
Objectives[52]ObjectiveMessages[3]Message = We don't see abnormal movements for now, so I don't think they noticed you, but be careful.
Objectives[52]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[52]ObjectiveMessages[3]Sender = 
Objectives[52]ObjectiveMessages[3]Subject = 
Objectives[52]ObjectiveMessages[3]MessageColor = Yellow
Objectives[52]ObjectiveMessages[3]PlayFromStart = True
Objectives[52]ObjectiveMessages[3]Delay = False
Objectives[52]ObjectiveMessages[3]DelayTime = 0
Objectives[52]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[3]TypeSubtitle = False
Objectives[52]ObjectiveMessages[3]TypeTextMesage = True
Objectives[52]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[4]positionX = -2100,671
Objectives[52]ObjectiveMessages[4]positionY = -475,0721
Objectives[52]ObjectiveMessages[4]positionZ = 5,503843
Objectives[52]ObjectiveMessages[4]Message = Ok.
Objectives[52]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[52]ObjectiveMessages[4]Sender = 
Objectives[52]ObjectiveMessages[4]Subject = 
Objectives[52]ObjectiveMessages[4]MessageColor = Blue
Objectives[52]ObjectiveMessages[4]PlayFromStart = True
Objectives[52]ObjectiveMessages[4]Delay = False
Objectives[52]ObjectiveMessages[4]DelayTime = 0
Objectives[52]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[4]TypeSubtitle = False
Objectives[52]ObjectiveMessages[4]TypeTextMesage = True
Objectives[52]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[53]Text = Find the bag
Objectives[53]CollectPickupsAddBlips = False
Objectives[53]FaildText = 
Objectives[53]Type = Collect_Pickup
Objectives[53]positionX = 1770,599
Objectives[53]positionY = 1,325411
Objectives[53]positionZ = 160,6466
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = -818,6239
Objectives[54]positionY = 188,1351
Objectives[54]positionZ = 71,32993
Objectives[54]SetPlayerActor_Use_Player = False
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[54]SetPlayerActor_Use_Actor = True
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 99
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]TaskListCount = 5
Objectives[54]Task_List[0]Type = EnterVehicle
Objectives[54]Task_List[0]PositionX = 1918,721
Objectives[54]Task_List[0]PositionY = 360,4844
Objectives[54]Task_List[0]PositionZ = 160,8078
Objectives[54]Task_List[0]Speed = 1
Objectives[54]Task_List[0]SeatIndex = -1
Objectives[54]Task_List[0]TaskIndex = 0
Objectives[54]Task_List[0]Warp = False
Objectives[54]Task_List[1]Type = Drive
Objectives[54]Task_List[1]PositionX = 1938,663
Objectives[54]Task_List[1]PositionY = 150,2356
Objectives[54]Task_List[1]PositionZ = 155
Objectives[54]Task_List[1]Speed = 10
Objectives[54]Task_List[1]StopBeforeVehicles = False
Objectives[54]Task_List[1]StopBeforeActors = False
Objectives[54]Task_List[1]AvoidVehicles = True
Objectives[54]Task_List[1]AvoidEmptyVehicles = True
Objectives[54]Task_List[1]AvoidActors = True
Objectives[54]Task_List[1]AvoidObjects = True
Objectives[54]Task_List[1]StopAtLights = False
Objectives[54]Task_List[1]UseBlinkers = True
Objectives[54]Task_List[1]AllowGoingWrongWay = True
Objectives[54]Task_List[1]Reverse = False
Objectives[54]Task_List[1]TakeShortestPath = True
Objectives[54]Task_List[1]IgnoreRoads = True
Objectives[54]Task_List[1]IgnoreAllPathing = True
Objectives[54]Task_List[1]AvoidHighWays = True
Objectives[54]Task_List[2]Type = Drive
Objectives[54]Task_List[2]PositionX = 1965,748
Objectives[54]Task_List[2]PositionY = 312,1884
Objectives[54]Task_List[2]PositionZ = 155
Objectives[54]Task_List[2]Speed = 10
Objectives[54]Task_List[2]StopBeforeVehicles = False
Objectives[54]Task_List[2]StopBeforeActors = False
Objectives[54]Task_List[2]AvoidVehicles = True
Objectives[54]Task_List[2]AvoidEmptyVehicles = True
Objectives[54]Task_List[2]AvoidActors = True
Objectives[54]Task_List[2]AvoidObjects = True
Objectives[54]Task_List[2]StopAtLights = False
Objectives[54]Task_List[2]UseBlinkers = True
Objectives[54]Task_List[2]AllowGoingWrongWay = True
Objectives[54]Task_List[2]Reverse = False
Objectives[54]Task_List[2]TakeShortestPath = True
Objectives[54]Task_List[2]IgnoreRoads = True
Objectives[54]Task_List[2]IgnoreAllPathing = True
Objectives[54]Task_List[2]AvoidHighWays = True
Objectives[54]Task_List[3]Type = Drive
Objectives[54]Task_List[3]PositionX = 1914,23
Objectives[54]Task_List[3]PositionY = 345,4479
Objectives[54]Task_List[3]PositionZ = 160,8608
Objectives[54]Task_List[3]Speed = 10
Objectives[54]Task_List[3]StopBeforeVehicles = False
Objectives[54]Task_List[3]StopBeforeActors = False
Objectives[54]Task_List[3]AvoidVehicles = True
Objectives[54]Task_List[3]AvoidEmptyVehicles = True
Objectives[54]Task_List[3]AvoidActors = True
Objectives[54]Task_List[3]AvoidObjects = True
Objectives[54]Task_List[3]StopAtLights = False
Objectives[54]Task_List[3]UseBlinkers = True
Objectives[54]Task_List[3]AllowGoingWrongWay = True
Objectives[54]Task_List[3]Reverse = False
Objectives[54]Task_List[3]TakeShortestPath = True
Objectives[54]Task_List[3]IgnoreRoads = True
Objectives[54]Task_List[3]IgnoreAllPathing = True
Objectives[54]Task_List[3]AvoidHighWays = True
Objectives[54]Task_List[4]Type = WalkTo
Objectives[54]Task_List[4]DestinationX = 1895,684
Objectives[54]Task_List[4]DestinationY = 346,7566
Objectives[54]Task_List[4]DestinationZ = 162,3716
Objectives[54]Task_List[4]Rotation = 45,86842
Objectives[54]Task_List[4]Speed = 1
Objectives[54]Task_List[4]GoStraitToCoord = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = GoTo_Actor
Objectives[55]Text = Back to the guys
Objectives[55]positionX = -869,424
Objectives[55]positionY = 213,3551
Objectives[55]positionZ = 72,73886
Objectives[55]GoTo_Actor_ChangToCompanion = False
Objectives[55]GoTo_Actor_Distance = 10
Objectives[55]GoTo_Actor_Remove_Blip = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 4
Objectives[55]ObjectiveMessages[0]positionX = -2111,832
Objectives[55]ObjectiveMessages[0]positionY = -463,0157
Objectives[55]ObjectiveMessages[0]positionZ = 5,508728
Objectives[55]ObjectiveMessages[0]Message = I found it.
Objectives[55]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Blue
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = -2113,986
Objectives[55]ObjectiveMessages[1]positionY = -460,6886
Objectives[55]ObjectiveMessages[1]positionZ = 5,517343
Objectives[55]ObjectiveMessages[1]Message = Good job Mikey.
Objectives[55]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Orange
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = -2117,388
Objectives[55]ObjectiveMessages[2]positionY = -457,8331
Objectives[55]ObjectiveMessages[2]positionZ = 5,381427
Objectives[55]ObjectiveMessages[2]Message = Well, now come back here, stay underwater.
Objectives[55]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Green
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[3]positionX = -2120,292
Objectives[55]ObjectiveMessages[3]positionY = -455,3915
Objectives[55]ObjectiveMessages[3]positionZ = 5,280238
Objectives[55]ObjectiveMessages[3]Message = Ok, here we come.
Objectives[55]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[3]Sender = 
Objectives[55]ObjectiveMessages[3]Subject = 
Objectives[55]ObjectiveMessages[3]MessageColor = Orange
Objectives[55]ObjectiveMessages[3]PlayFromStart = True
Objectives[55]ObjectiveMessages[3]Delay = False
Objectives[55]ObjectiveMessages[3]DelayTime = 0
Objectives[55]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[3]TypeSubtitle = False
Objectives[55]ObjectiveMessages[3]TypeTextMesage = True
Objectives[55]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[56]Type = Hint_Objective
Objectives[56]Text = 
Objectives[56]positionX = -854,2465
Objectives[56]positionY = 199,9642
Objectives[56]positionZ = 72,54299
Objectives[56]Hint_Time = 8
Objectives[56]Hint_FOV = 40
Objectives[56]Hint_Use_Position = False
Objectives[56]Hint_Use_Player = False
Objectives[56]Hint_Use_Actor = True
Objectives[56]Hint_Use_Vehicle = False
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 5
Objectives[56]ObjectiveMessages[0]positionX = -2126,124
Objectives[56]ObjectiveMessages[0]positionY = -445,927
Objectives[56]ObjectiveMessages[0]positionZ = 5,958633
Objectives[56]ObjectiveMessages[0]Message = Great job guys, did they noticed you?
Objectives[56]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Yellow
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = -2127,242
Objectives[56]ObjectiveMessages[1]positionY = -443,3134
Objectives[56]ObjectiveMessages[1]positionZ = 6,730828
Objectives[56]ObjectiveMessages[1]Message = No, I don't think, someone would be shooting at us if they saw us.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Orange
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = -2128,728
Objectives[56]ObjectiveMessages[2]positionY = -440,3841
Objectives[56]ObjectiveMessages[2]positionZ = 7,160003
Objectives[56]ObjectiveMessages[2]Message = Right, but it is strange that they have not seen you with radar.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Green
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[3]positionX = -2130,771
Objectives[56]ObjectiveMessages[3]positionY = -436,6469
Objectives[56]ObjectiveMessages[3]positionZ = 7,073039
Objectives[56]ObjectiveMessages[3]Message = You know them, they are idiots.
Objectives[56]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = Yellow
Objectives[56]ObjectiveMessages[3]PlayFromStart = True
Objectives[56]ObjectiveMessages[3]Delay = False
Objectives[56]ObjectiveMessages[3]DelayTime = 0
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = False
Objectives[56]ObjectiveMessages[3]TypeTextMesage = True
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[4]positionX = -2132,242
Objectives[56]ObjectiveMessages[4]positionY = -433,9492
Objectives[56]ObjectiveMessages[4]positionZ = 7,083225
Objectives[56]ObjectiveMessages[4]Message = Let's hope you're right, anyway, let's get out of here.
Objectives[56]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[56]ObjectiveMessages[4]Sender = 
Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = Green
Objectives[56]ObjectiveMessages[4]PlayFromStart = True
Objectives[56]ObjectiveMessages[4]Delay = False
Objectives[56]ObjectiveMessages[4]DelayTime = 0
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = False
Objectives[56]ObjectiveMessages[4]TypeTextMesage = True
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[57]Type = Hint_Objective
Objectives[57]Text = 
Objectives[57]positionX = -871,7557
Objectives[57]positionY = 197,4819
Objectives[57]positionZ = 72,16724
Objectives[57]Hint_Time = 8
Objectives[57]Hint_FOV = 40
Objectives[57]Hint_Use_Position = False
Objectives[57]Hint_Use_Player = False
Objectives[57]Hint_Use_Actor = True
Objectives[57]Hint_Use_Vehicle = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = -853,0902
Objectives[58]positionY = 206,643
Objectives[58]positionZ = 72,68777
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Companion
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 1
Objectives[58]Task_List[0]Type = EnterVehicle
Objectives[58]Task_List[0]PositionX = -830,3221
Objectives[58]Task_List[0]PositionY = 167,6916
Objectives[58]Task_List[0]PositionZ = 69,1641
Objectives[58]Task_List[0]Speed = 1
Objectives[58]Task_List[0]SeatIndex = 1
Objectives[58]Task_List[0]TaskIndex = 0
Objectives[58]Task_List[0]Warp = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = -866,6257
Objectives[59]positionY = 209,0128
Objectives[59]positionZ = 72,60872
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Companion
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 1
Objectives[59]Task_List[0]Type = EnterVehicle
Objectives[59]Task_List[0]PositionX = -829,2072
Objectives[59]Task_List[0]PositionY = 169,6299
Objectives[59]Task_List[0]PositionZ = 69,55826
Objectives[59]Task_List[0]Speed = 1
Objectives[59]Task_List[0]SeatIndex = 2
Objectives[59]Task_List[0]TaskIndex = 0
Objectives[59]Task_List[0]Warp = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = -842,9105
Objectives[60]positionY = 181,2777
Objectives[60]positionZ = 69,717
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = True
Objectives[60]SetPlayerActor_RelationshipGroup = Companion
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 1
Objectives[60]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[60]Task_List[0]positionX = -811,6196
Objectives[60]Task_List[0]positionY = 176,2222
Objectives[60]Task_List[0]positionZ = 72,65918
Objectives[60]Task_List[0]Block = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = Back to the car
Objectives[61]FaildText = 
Objectives[61]Type = Enter_Vehicle
Objectives[61]positionX = -815,2766
Objectives[61]positionY = 165,6257
Objectives[61]positionZ = 70,47614
Objectives[61]EnterVehicle_AsPassenger = False
Objectives[61]EnterVehicle_CanExit = True
Objectives[61]EnterVehicle_SetIsWanted = False
Objectives[61]EnterVehicle_SeatIndex = 0
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = Out of here
Objectives[62]Text2 = 
Objectives[62]Text3 = 
Objectives[62]Failed_Text = 
Objectives[62]Type = Checkpoint
Objectives[62]Checkpoint_Type = 45
Objectives[62]Reserved = 1
Objectives[62]ColorR = 255
Objectives[62]ColorG = 255
Objectives[62]ColorB = 0
Objectives[62]ColorA = 255
Objectives[62]IconColorR = 255
Objectives[62]IconColorG = 255
Objectives[62]IconColorB = 0
Objectives[62]IconColorA = 255
Objectives[62]positionX = 1219,875
Objectives[62]positionY = -288,2198
Objectives[62]positionZ = 68,14204
Objectives[62]Heading = 22,8786
Objectives[62]Diameter = 1
Objectives[62]minimum_hight = 1
Objectives[62]maximum_hight = 10
Objectives[62]TriggerDistance = 400
Objectives[62]PlaySound = False
Objectives[62]LoseWanted = False
Objectives[62]Stop_Vehicle = False
Objectives[62]DeliverVehicleOnly = False
Objectives[62]DeliverTrailor = False
Objectives[62]DeliverTowTruck = False
Objectives[62]DeliverVehicleCargobob = False
Objectives[62]DeliverPropCargobob = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 3
Objectives[62]ObjectiveMessages[0]positionX = 2028,136
Objectives[62]ObjectiveMessages[0]positionY = -1722,912
Objectives[62]ObjectiveMessages[0]positionZ = 157,7572
Objectives[62]ObjectiveMessages[0]Message = Ok, now let's go to El Burro Heights train depot.
Objectives[62]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = Yellow
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 2027,688
Objectives[62]ObjectiveMessages[1]positionY = -1726,29
Objectives[62]ObjectiveMessages[1]positionZ = 156,8166
Objectives[62]ObjectiveMessages[1]Message = I can't wait to kill that bastard and his fucking dogs.
Objectives[62]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = Yellow
Objectives[62]ObjectiveMessages[1]PlayFromStart = True
Objectives[62]ObjectiveMessages[1]Delay = False
Objectives[62]ObjectiveMessages[1]DelayTime = 0
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = False
Objectives[62]ObjectiveMessages[1]TypeTextMesage = True
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 2026,619
Objectives[62]ObjectiveMessages[2]positionY = -1730,014
Objectives[62]ObjectiveMessages[2]positionZ = 155,6384
Objectives[62]ObjectiveMessages[2]Message = I know, don't worry, we'll kill him.
Objectives[62]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = Green
Objectives[62]ObjectiveMessages[2]PlayFromStart = True
Objectives[62]ObjectiveMessages[2]Delay = False
Objectives[62]ObjectiveMessages[2]DelayTime = 0
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = False
Objectives[62]ObjectiveMessages[2]TypeTextMesage = True
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = -825,7945
Objectives[63]positionY = 189,7416
Objectives[63]positionZ = 71,63567
Objectives[63]SetPlayerActor_Use_Player = True
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[63]SetPlayerActor_Use_Actor = False
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 2
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = -835,0362
Objectives[63]Task_List[0]PositionY = 170,3757
Objectives[63]Task_List[0]PositionZ = 69,25115
Objectives[63]Task_List[0]Speed = 1
Objectives[63]Task_List[0]SeatIndex = -1
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = False
Objectives[63]Task_List[1]Type = Drive
Objectives[63]Task_List[1]PositionX = 1221,497
Objectives[63]Task_List[1]PositionY = -285,7079
Objectives[63]Task_List[1]PositionZ = 68,85412
Objectives[63]Task_List[1]Speed = 10
Objectives[63]Task_List[1]StopBeforeVehicles = False
Objectives[63]Task_List[1]StopBeforeActors = False
Objectives[63]Task_List[1]AvoidVehicles = True
Objectives[63]Task_List[1]AvoidEmptyVehicles = True
Objectives[63]Task_List[1]AvoidActors = True
Objectives[63]Task_List[1]AvoidObjects = True
Objectives[63]Task_List[1]StopAtLights = False
Objectives[63]Task_List[1]UseBlinkers = True
Objectives[63]Task_List[1]AllowGoingWrongWay = False
Objectives[63]Task_List[1]Reverse = False
Objectives[63]Task_List[1]TakeShortestPath = False
Objectives[63]Task_List[1]IgnoreRoads = False
Objectives[63]Task_List[1]IgnoreAllPathing = False
Objectives[63]Task_List[1]AvoidHighWays = False
Objectives[63]mission_ActorsCount = 4
Objectives[63]mission_Actors[0]SpawnInVehicle = True
Objectives[63]mission_Actors[0]SeatIndex = 2
Objectives[63]mission_Actors[0]Survive_Number = 0
Objectives[63]mission_Actors[0]Failed_Text = 
Objectives[63]mission_Actors[0]Remove_After = 71
Objectives[63]mission_Actors[0]positionX = 2204,996
Objectives[63]mission_Actors[0]positionY = 125,667
Objectives[63]mission_Actors[0]positionZ = 228,2969
Objectives[63]mission_Actors[0]Heading = 145,5101
Objectives[63]mission_Actors[0]String_Name = a_m_y_epsilon_01
Objectives[63]mission_Actors[0]Relationship_Group = Enemy1
Objectives[63]mission_Actors[0]AddBlip = False
Objectives[63]mission_Actors[0]ShowCone = False
Objectives[63]mission_Actors[0]Invincible = False
Objectives[63]mission_Actors[0]SetHealth = 100
Objectives[63]mission_Actors[0]DieFromHeadShot = True
Objectives[63]mission_Actors[0]CanExitVehicle = True
Objectives[63]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[0]AlwaysFight = True
Objectives[63]mission_Actors[0]Seeing_Range = 30
Objectives[63]mission_Actors[0]Hearing_Range = 30
Objectives[63]mission_Actors[0]CombatMovement = Offensive
Objectives[63]mission_Actors[0]weapon = MicroSMG
Objectives[63]mission_Actors[0]Variation = Random
Objectives[63]mission_Actors[0]Task = 0
Objectives[63]mission_Actors[0]Task_Guard_Range = 5
Objectives[63]mission_Actors[0]Task_Stay_In_Range = True
Objectives[63]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[0]Task_Scenario = NONE
Objectives[63]mission_Actors[1]SpawnInVehicle = True
Objectives[63]mission_Actors[1]SeatIndex = 1
Objectives[63]mission_Actors[1]Survive_Number = 0
Objectives[63]mission_Actors[1]Failed_Text = 
Objectives[63]mission_Actors[1]Remove_After = 71
Objectives[63]mission_Actors[1]positionX = 2204,996
Objectives[63]mission_Actors[1]positionY = 125,667
Objectives[63]mission_Actors[1]positionZ = 228,2969
Objectives[63]mission_Actors[1]Heading = 145,5101
Objectives[63]mission_Actors[1]String_Name = a_m_y_epsilon_01
Objectives[63]mission_Actors[1]Relationship_Group = Enemy1
Objectives[63]mission_Actors[1]AddBlip = False
Objectives[63]mission_Actors[1]ShowCone = False
Objectives[63]mission_Actors[1]Invincible = False
Objectives[63]mission_Actors[1]SetHealth = 100
Objectives[63]mission_Actors[1]DieFromHeadShot = True
Objectives[63]mission_Actors[1]CanExitVehicle = True
Objectives[63]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[1]AlwaysFight = True
Objectives[63]mission_Actors[1]Seeing_Range = 30
Objectives[63]mission_Actors[1]Hearing_Range = 30
Objectives[63]mission_Actors[1]CombatMovement = Offensive
Objectives[63]mission_Actors[1]weapon = MicroSMG
Objectives[63]mission_Actors[1]Variation = Random
Objectives[63]mission_Actors[1]Task = 0
Objectives[63]mission_Actors[1]Task_Guard_Range = 5
Objectives[63]mission_Actors[1]Task_Stay_In_Range = True
Objectives[63]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[1]Task_Scenario = NONE
Objectives[63]mission_Actors[2]SpawnInVehicle = True
Objectives[63]mission_Actors[2]SeatIndex = 0
Objectives[63]mission_Actors[2]Survive_Number = 0
Objectives[63]mission_Actors[2]Failed_Text = 
Objectives[63]mission_Actors[2]Remove_After = 71
Objectives[63]mission_Actors[2]positionX = 2204,996
Objectives[63]mission_Actors[2]positionY = 125,667
Objectives[63]mission_Actors[2]positionZ = 228,2969
Objectives[63]mission_Actors[2]Heading = 145,5101
Objectives[63]mission_Actors[2]String_Name = a_m_y_epsilon_01
Objectives[63]mission_Actors[2]Relationship_Group = Enemy1
Objectives[63]mission_Actors[2]AddBlip = False
Objectives[63]mission_Actors[2]ShowCone = False
Objectives[63]mission_Actors[2]Invincible = False
Objectives[63]mission_Actors[2]SetHealth = 100
Objectives[63]mission_Actors[2]DieFromHeadShot = True
Objectives[63]mission_Actors[2]CanExitVehicle = True
Objectives[63]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[2]AlwaysFight = True
Objectives[63]mission_Actors[2]Seeing_Range = 30
Objectives[63]mission_Actors[2]Hearing_Range = 30
Objectives[63]mission_Actors[2]CombatMovement = Offensive
Objectives[63]mission_Actors[2]weapon = MicroSMG
Objectives[63]mission_Actors[2]Variation = Random
Objectives[63]mission_Actors[2]Task = 0
Objectives[63]mission_Actors[2]Task_Guard_Range = 5
Objectives[63]mission_Actors[2]Task_Stay_In_Range = True
Objectives[63]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[2]Task_Scenario = NONE
Objectives[63]mission_Actors[3]SpawnInVehicle = True
Objectives[63]mission_Actors[3]SeatIndex = -1
Objectives[63]mission_Actors[3]Survive_Number = 0
Objectives[63]mission_Actors[3]Failed_Text = 
Objectives[63]mission_Actors[3]Remove_After = 71
Objectives[63]mission_Actors[3]positionX = 2204,996
Objectives[63]mission_Actors[3]positionY = 125,667
Objectives[63]mission_Actors[3]positionZ = 228,2969
Objectives[63]mission_Actors[3]Heading = 145,5101
Objectives[63]mission_Actors[3]String_Name = a_m_y_epsilon_01
Objectives[63]mission_Actors[3]Relationship_Group = Enemy1
Objectives[63]mission_Actors[3]AddBlip = False
Objectives[63]mission_Actors[3]ShowCone = False
Objectives[63]mission_Actors[3]Invincible = False
Objectives[63]mission_Actors[3]SetHealth = 100
Objectives[63]mission_Actors[3]DieFromHeadShot = True
Objectives[63]mission_Actors[3]CanExitVehicle = True
Objectives[63]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[63]mission_Actors[3]AlwaysFight = True
Objectives[63]mission_Actors[3]Seeing_Range = 30
Objectives[63]mission_Actors[3]Hearing_Range = 30
Objectives[63]mission_Actors[3]CombatMovement = Offensive
Objectives[63]mission_Actors[3]weapon = 0
Objectives[63]mission_Actors[3]Variation = Random
Objectives[63]mission_Actors[3]Task = 99
Objectives[63]mission_Actors[3]Task_Guard_Range = 5
Objectives[63]mission_Actors[3]Task_Stay_In_Range = True
Objectives[63]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[63]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[63]mission_Actors[3]Task_Scenario = NONE
Objectives[63]mission_Actors[3]Task_List_Count = 2
Objectives[63]mission_Actors[3]Task_Repeat = False
Objectives[63]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[63]mission_Actors[3]Task_List[0]PositionX = 2202,965
Objectives[63]mission_Actors[3]Task_List[0]PositionY = 121,8393
Objectives[63]mission_Actors[3]Task_List[0]PositionZ = 228,059
Objectives[63]mission_Actors[3]Task_List[0]Speed = 1
Objectives[63]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[63]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[63]mission_Actors[3]Task_List[1]Type = VehicleHeliTask
Objectives[63]mission_Actors[3]Task_List[1]PositionX = 2203,676
Objectives[63]mission_Actors[3]Task_List[1]PositionY = 121,6886
Objectives[63]mission_Actors[3]Task_List[1]PositionZ = 228,0482
Objectives[63]mission_Actors[3]Task_List[1]speed = 100
Objectives[63]mission_Actors[3]Task_List[1]Hight = 30
Objectives[63]mission_Actors[3]Task_List[1]FollowPlayer = False
Objectives[63]mission_Actors[3]Task_List[1]AttackPlayer = True
Objectives[63]mission_Actors[3]Task_List[1]Land = False
Objectives[63]mission_Vehicles = 1
Objectives[63]mission_Vehicles[0]positionX = 2204,996
Objectives[63]mission_Vehicles[0]positionY = 125,667
Objectives[63]mission_Vehicles[0]positionZ = 228,2969
Objectives[63]mission_Vehicles[0]Heading = 145,5101
Objectives[63]mission_Vehicles[0]Name = Buzzard
Objectives[63]mission_Vehicles[0]Model = buzzard2
Objectives[63]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[63]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[63]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[63]mission_Vehicles[0]HasPearlescent = False
Objectives[63]mission_Vehicles[0]Livery = 0
Objectives[63]mission_Vehicles[0]DirtLevel = 0
Objectives[63]mission_Vehicles[0]LockedForPlayer = False
Objectives[63]mission_Vehicles[0]Locked = False
Objectives[63]mission_Vehicles[0]Alarm = False
Objectives[63]mission_Vehicles[0]HotWired = False
Objectives[63]mission_Vehicles[0]Invincible = False
Objectives[63]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[63]mission_Vehicles[0]Remove_After = 0
Objectives[63]mission_Vehicles[0]Survive_Number = 0
Objectives[63]mission_Vehicles[0]Failed_Text = 
Objectives[63]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[63]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 63
Objectives[63]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[63]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[63]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[63]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 66
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Cutscenes_Objective
Objectives[64]Text = 
Objectives[64]positionX = -871,0698
Objectives[64]positionY = 208,736
Objectives[64]positionZ = 72,67953
Objectives[64]Cutscenes_Time = 6
Objectives[64]Cutscenes_Trans_Time = 2
Objectives[64]Cutscenes_FOV = 60
Objectives[64]Cutscenes_Shake = Hand
Objectives[64]Cutscenes_Amplitude = 0
Objectives[64]Cutscenes_FadeOut = False
Objectives[64]Cutscenes_FadeIn = False
Objectives[64]Cutscenes_End = False
Objectives[64]Cutscenes_Point_At_Position = False
Objectives[64]Cutscenes_Point_At_Player = False
Objectives[64]Cutscenes_Point_At_Actor = False
Objectives[64]Cutscenes_Point_At_Vehicle = False
Objectives[64]Cutscenes_Follow_Player = False
Objectives[64]Cutscenes_Follow_Actor = True
Objectives[64]Cutscenes_Follow_Vehicle = False
Objectives[64]Cutscenes_Follow_Distancee = 1,7
Objectives[64]Cutscenes_Follow_Hieght = 0,7
Objectives[64]Cutscenes_Follow_Angle = 65
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 5
Objectives[64]ObjectiveMessages[0]positionX = 2023,475
Objectives[64]ObjectiveMessages[0]positionY = -1736,547
Objectives[64]ObjectiveMessages[0]positionZ = 152,3141
Objectives[64]ObjectiveMessages[0]Message = So, who should we kill at the train depot?
Objectives[64]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = Blue
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 2022,338
Objectives[64]ObjectiveMessages[1]positionY = -1739,248
Objectives[64]ObjectiveMessages[1]positionZ = 151,8366
Objectives[64]ObjectiveMessages[1]Message = A tramp who runs a drug traffic carried by the homeless of the city.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = Green
Objectives[64]ObjectiveMessages[1]PlayFromStart = True
Objectives[64]ObjectiveMessages[1]Delay = False
Objectives[64]ObjectiveMessages[1]DelayTime = 0
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = 2021,34
Objectives[64]ObjectiveMessages[2]positionY = -1742,6
Objectives[64]ObjectiveMessages[2]positionZ = 150,6019
Objectives[64]ObjectiveMessages[2]Message = And that son of a bitch is training dogs, those fucking dogs have rabid and they bit me.
Objectives[64]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = Yellow
Objectives[64]ObjectiveMessages[2]PlayFromStart = True
Objectives[64]ObjectiveMessages[2]Delay = False
Objectives[64]ObjectiveMessages[2]DelayTime = 0
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = False
Objectives[64]ObjectiveMessages[2]TypeTextMesage = True
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[3]positionX = 2020,22
Objectives[64]ObjectiveMessages[3]positionY = -1745,764
Objectives[64]ObjectiveMessages[3]positionZ = 148,9537
Objectives[64]ObjectiveMessages[3]Message = They were years of pain and suffering, I didn't have white hair before.
Objectives[64]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[3]Sender = 
Objectives[64]ObjectiveMessages[3]Subject = 
Objectives[64]ObjectiveMessages[3]MessageColor = Yellow
Objectives[64]ObjectiveMessages[3]PlayFromStart = True
Objectives[64]ObjectiveMessages[3]Delay = False
Objectives[64]ObjectiveMessages[3]DelayTime = 0
Objectives[64]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[3]TypeSubtitle = False
Objectives[64]ObjectiveMessages[3]TypeTextMesage = True
Objectives[64]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[4]positionX = 2018,988
Objectives[64]ObjectiveMessages[4]positionY = -1749,081
Objectives[64]ObjectiveMessages[4]positionZ = 147,1985
Objectives[64]ObjectiveMessages[4]Message = Oh fuck.
Objectives[64]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[4]Sender = 
Objectives[64]ObjectiveMessages[4]Subject = 
Objectives[64]ObjectiveMessages[4]MessageColor = Orange
Objectives[64]ObjectiveMessages[4]PlayFromStart = True
Objectives[64]ObjectiveMessages[4]Delay = False
Objectives[64]ObjectiveMessages[4]DelayTime = 0
Objectives[64]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[4]TypeSubtitle = False
Objectives[64]ObjectiveMessages[4]TypeTextMesage = True
Objectives[64]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[65]Type = Cutscenes_Objective
Objectives[65]Text = 
Objectives[65]positionX = -858,1605
Objectives[65]positionY = 206,6545
Objectives[65]positionZ = 72,78748
Objectives[65]Cutscenes_Time = 0
Objectives[65]Cutscenes_Trans_Time = 8
Objectives[65]Cutscenes_FOV = 60
Objectives[65]Cutscenes_Shake = Hand
Objectives[65]Cutscenes_Amplitude = 0
Objectives[65]Cutscenes_FadeOut = False
Objectives[65]Cutscenes_FadeIn = False
Objectives[65]Cutscenes_End = False
Objectives[65]Cutscenes_Point_At_Position = False
Objectives[65]Cutscenes_Point_At_Player = False
Objectives[65]Cutscenes_Point_At_Actor = False
Objectives[65]Cutscenes_Point_At_Vehicle = False
Objectives[65]Cutscenes_Follow_Player = False
Objectives[65]Cutscenes_Follow_Actor = True
Objectives[65]Cutscenes_Follow_Vehicle = False
Objectives[65]Cutscenes_Follow_Distancee = 1,7
Objectives[65]Cutscenes_Follow_Hieght = 0,7
Objectives[65]Cutscenes_Follow_Angle = 305
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Cutscenes_Objective
Objectives[66]Text = 
Objectives[66]positionX = 2195,767
Objectives[66]positionY = 117,3769
Objectives[66]positionZ = 227,7367
Objectives[66]Cutscenes_Time = 2
Objectives[66]Cutscenes_Trans_Time = 4
Objectives[66]Cutscenes_FOV = 60
Objectives[66]Cutscenes_Shake = Hand
Objectives[66]Cutscenes_Amplitude = 0
Objectives[66]Cutscenes_FadeOut = False
Objectives[66]Cutscenes_FadeIn = False
Objectives[66]Cutscenes_End = False
Objectives[66]Cutscenes_Point_At_Position = False
Objectives[66]Cutscenes_Point_At_Player = False
Objectives[66]Cutscenes_Point_At_Actor = False
Objectives[66]Cutscenes_Point_At_Vehicle = False
Objectives[66]Cutscenes_Follow_Player = False
Objectives[66]Cutscenes_Follow_Actor = False
Objectives[66]Cutscenes_Follow_Vehicle = True
Objectives[66]Cutscenes_Follow_Distancee = 7
Objectives[66]Cutscenes_Follow_Hieght = 1
Objectives[66]Cutscenes_Follow_Angle = 50
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 2
Objectives[66]ObjectiveMessages[0]positionX = 2016,47
Objectives[66]ObjectiveMessages[0]positionY = -1758,416
Objectives[66]ObjectiveMessages[0]positionZ = 142,0523
Objectives[66]ObjectiveMessages[0]Message = Emh... guys, I think the guys at the lake saw us, helicopters are coming.
Objectives[66]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = Blue
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = False
Objectives[66]ObjectiveMessages[0]TypeTextMesage = True
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = 2014,949
Objectives[66]ObjectiveMessages[1]positionY = -1763,802
Objectives[66]ObjectiveMessages[1]positionZ = 139,0141
Objectives[66]ObjectiveMessages[1]Message = FUCK, RUN!
Objectives[66]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = Green
Objectives[66]ObjectiveMessages[1]PlayFromStart = True
Objectives[66]ObjectiveMessages[1]Delay = False
Objectives[66]ObjectiveMessages[1]DelayTime = 0
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = False
Objectives[66]ObjectiveMessages[1]TypeTextMesage = True
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[67]Type = Cutscenes_Objective
Objectives[67]Text = 
Objectives[67]positionX = -853,1625
Objectives[67]positionY = 207,8104
Objectives[67]positionZ = 72,72848
Objectives[67]Cutscenes_Time = 0
Objectives[67]Cutscenes_Trans_Time = 0
Objectives[67]Cutscenes_FOV = 30
Objectives[67]Cutscenes_Shake = Hand
Objectives[67]Cutscenes_Amplitude = 0
Objectives[67]Cutscenes_FadeOut = False
Objectives[67]Cutscenes_FadeIn = False
Objectives[67]Cutscenes_End = True
Objectives[67]Cutscenes_Point_At_Position = False
Objectives[67]Cutscenes_Point_At_Player = False
Objectives[67]Cutscenes_Point_At_Actor = False
Objectives[67]Cutscenes_Point_At_Vehicle = False
Objectives[67]Cutscenes_Follow_Player = False
Objectives[67]Cutscenes_Follow_Actor = False
Objectives[67]Cutscenes_Follow_Vehicle = False
Objectives[67]Cutscenes_Follow_Distancee = 10
Objectives[67]Cutscenes_Follow_Hieght = 1
Objectives[67]Cutscenes_Follow_Angle = 0
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Set_Player_Actor_Objective
Objectives[68]Text = 
Objectives[68]positionX = -853,2867
Objectives[68]positionY = 217,3448
Objectives[68]positionZ = 72,80077
Objectives[68]SetPlayerActor_Use_Player = True
Objectives[68]SetPlayerActor_Player_Controllable = True
Objectives[68]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[68]SetPlayerActor_Use_Actor = False
Objectives[68]SetPlayerActor_RelationshipGroup_Change = False
Objectives[68]SetPlayerActor_RelationshipGroup = Neutral
Objectives[68]SetPlayerActor_Invincible_Change = False
Objectives[68]SetPlayerActor_Invincible = False
Objectives[68]SetPlayerActor_NewTask = True
Objectives[68]Int_Task = 99
Objectives[68]Task_Repeat = False
Objectives[68]Task_Timeout = False
Objectives[68]Task_Guard_Range = 10
Objectives[68]Task_Stay_In_Range = True
Objectives[68]Task_Wander_Range = 10
Objectives[68]Task_Scenario = NONE
Objectives[68]Task_TalkingAnimation = mic_chatter
Objectives[68]Task_Time = 1
Objectives[68]TaskListCount = 1
Objectives[68]Task_List[0]Type = Pause
Objectives[68]Task_List[0]positionX = -852,4797
Objectives[68]Task_List[0]positionY = 217,5905
Objectives[68]Task_List[0]positionZ = 73,30372
Objectives[68]Task_List[0]time = 1
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Random_Spawn_Objective
Objectives[69]positionX = 2195,204
Objectives[69]positionY = 102,4565
Objectives[69]positionZ = 227,8512
Objectives[69]Random_Actors_Actor_Model_Name = a_m_y_epsilon_01
Objectives[69]Random_Actors_Vehicle_Model_Name = buzzard2
Objectives[69]Random_Actors_Vehicle_Primary_Color = PoliceCarBlue
Objectives[69]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[69]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[69]Random_Actors_Passenger = True
Objectives[69]Random_Actors_Fill_With_Occupants = True
Objectives[69]Random_Actors_Max_Count = 2
Objectives[69]Random_Actors_Max_ReSpawn = 19
Objectives[69]Random_Actors_Spawn_End = False
Objectives[69]Random_Actors_Spawn_Actors_Only = False
Objectives[69]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[69]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[69]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[69]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Random_Spawn_Objective
Objectives[70]positionX = 2189,808
Objectives[70]positionY = 96,15379
Objectives[70]positionZ = 227,69
Objectives[70]Random_Actors_Actor_Model_Name = a_m_y_epsilon_01
Objectives[70]Random_Actors_Vehicle_Model_Name = intruder
Objectives[70]Random_Actors_Vehicle_Primary_Color = PoliceCarBlue
Objectives[70]Random_Actors_Vehicle_Secondary_Color = PoliceCarBlue
Objectives[70]Random_Actors_Weapon_Model_Name = Pistol
Objectives[70]Random_Actors_Passenger = True
Objectives[70]Random_Actors_Fill_With_Occupants = True
Objectives[70]Random_Actors_Max_Count = 2
Objectives[70]Random_Actors_Max_ReSpawn = 19
Objectives[70]Random_Actors_Spawn_End = False
Objectives[70]Random_Actors_Spawn_Actors_Only = False
Objectives[70]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[70]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[70]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[70]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = Go to the train depot
Objectives[71]Text2 = 
Objectives[71]Text3 = 
Objectives[71]Failed_Text = 
Objectives[71]Type = Checkpoint
Objectives[71]Checkpoint_Type = 45
Objectives[71]Reserved = 1
Objectives[71]ColorR = 255
Objectives[71]ColorG = 255
Objectives[71]ColorB = 0
Objectives[71]ColorA = 255
Objectives[71]IconColorR = 255
Objectives[71]IconColorG = 255
Objectives[71]IconColorB = 0
Objectives[71]IconColorA = 255
Objectives[71]positionX = 1123,974
Objectives[71]positionY = -2333,337
Objectives[71]positionZ = 29,64254
Objectives[71]Heading = 318,7709
Objectives[71]Diameter = 1
Objectives[71]minimum_hight = 1
Objectives[71]maximum_hight = 10
Objectives[71]TriggerDistance = 250
Objectives[71]PlaySound = False
Objectives[71]LoseWanted = False
Objectives[71]Stop_Vehicle = False
Objectives[71]DeliverVehicleOnly = False
Objectives[71]DeliverTrailor = False
Objectives[71]DeliverTowTruck = False
Objectives[71]DeliverVehicleCargobob = False
Objectives[71]DeliverPropCargobob = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Random_Spawn_Objective
Objectives[72]positionX = 1902,922
Objectives[72]positionY = 353,3464
Objectives[72]positionZ = 160,6134
Objectives[72]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[72]Random_Actors_Vehicle_Model_Name = blista
Objectives[72]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[72]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[72]Random_Actors_Weapon_Model_Name = Pistol
Objectives[72]Random_Actors_Passenger = True
Objectives[72]Random_Actors_Fill_With_Occupants = True
Objectives[72]Random_Actors_Max_Count = 3
Objectives[72]Random_Actors_Max_ReSpawn = 3
Objectives[72]Random_Actors_Spawn_End = True
Objectives[72]Random_Actors_Spawn_Actors_Only = False
Objectives[72]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[72]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[72]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[72]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = Go to the train depot
Objectives[73]Text2 = 
Objectives[73]Text3 = 
Objectives[73]Failed_Text = 
Objectives[73]Type = Checkpoint
Objectives[73]Checkpoint_Type = 45
Objectives[73]Reserved = 1
Objectives[73]ColorR = 255
Objectives[73]ColorG = 255
Objectives[73]ColorB = 0
Objectives[73]ColorA = 255
Objectives[73]IconColorR = 255
Objectives[73]IconColorG = 255
Objectives[73]IconColorB = 0
Objectives[73]IconColorA = 255
Objectives[73]positionX = 1130,542
Objectives[73]positionY = -2320,6
Objectives[73]positionZ = 29,67713
Objectives[73]Heading = 234,3201
Objectives[73]Diameter = 3
Objectives[73]minimum_hight = 1
Objectives[73]maximum_hight = 10
Objectives[73]TriggerDistance = 1,5
Objectives[73]PlaySound = False
Objectives[73]LoseWanted = False
Objectives[73]Stop_Vehicle = False
Objectives[73]DeliverVehicleOnly = False
Objectives[73]DeliverTrailor = False
Objectives[73]DeliverTowTruck = False
Objectives[73]DeliverVehicleCargobob = False
Objectives[73]DeliverPropCargobob = False
Objectives[73]mission_ActorsCount = 7
Objectives[73]mission_Actors[0]Survive_Number = 0
Objectives[73]mission_Actors[0]Failed_Text = 
Objectives[73]mission_Actors[0]Remove_After = 0
Objectives[73]mission_Actors[0]positionX = 1134,531
Objectives[73]mission_Actors[0]positionY = -2273,886
Objectives[73]mission_Actors[0]positionZ = 30,8284
Objectives[73]mission_Actors[0]Heading = 21,50953
Objectives[73]mission_Actors[0]String_Name = a_m_m_tramp_01
Objectives[73]mission_Actors[0]Relationship_Group = Enemy1
Objectives[73]mission_Actors[0]AddBlip = False
Objectives[73]mission_Actors[0]ShowCone = False
Objectives[73]mission_Actors[0]Invincible = False
Objectives[73]mission_Actors[0]SetHealth = 100
Objectives[73]mission_Actors[0]DieFromHeadShot = True
Objectives[73]mission_Actors[0]CanExitVehicle = True
Objectives[73]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[0]AlwaysFight = True
Objectives[73]mission_Actors[0]Seeing_Range = 2,5
Objectives[73]mission_Actors[0]Hearing_Range = 2,5
Objectives[73]mission_Actors[0]CombatMovement = Stationary
Objectives[73]mission_Actors[0]weapon = Unarmed
Objectives[73]mission_Actors[0]Variation = Random
Objectives[73]mission_Actors[0]Task = 3
Objectives[73]mission_Actors[0]Task_Guard_Range = 5
Objectives[73]mission_Actors[0]Task_Stay_In_Range = True
Objectives[73]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[73]mission_Actors[1]Survive_Number = 0
Objectives[73]mission_Actors[1]Failed_Text = 
Objectives[73]mission_Actors[1]Remove_After = 0
Objectives[73]mission_Actors[1]positionX = 1130,578
Objectives[73]mission_Actors[1]positionY = -2254,059
Objectives[73]mission_Actors[1]positionZ = 30,80275
Objectives[73]mission_Actors[1]Heading = 258,2189
Objectives[73]mission_Actors[1]String_Name = a_m_m_tramp_01
Objectives[73]mission_Actors[1]Relationship_Group = Enemy1
Objectives[73]mission_Actors[1]AddBlip = False
Objectives[73]mission_Actors[1]ShowCone = False
Objectives[73]mission_Actors[1]Invincible = False
Objectives[73]mission_Actors[1]SetHealth = 100
Objectives[73]mission_Actors[1]DieFromHeadShot = True
Objectives[73]mission_Actors[1]CanExitVehicle = True
Objectives[73]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[1]AlwaysFight = True
Objectives[73]mission_Actors[1]Seeing_Range = 2,5
Objectives[73]mission_Actors[1]Hearing_Range = 2,5
Objectives[73]mission_Actors[1]CombatMovement = Stationary
Objectives[73]mission_Actors[1]weapon = Bottle
Objectives[73]mission_Actors[1]Variation = Random
Objectives[73]mission_Actors[1]Task = 3
Objectives[73]mission_Actors[1]Task_Guard_Range = 5
Objectives[73]mission_Actors[1]Task_Stay_In_Range = True
Objectives[73]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[73]mission_Actors[2]Survive_Number = 0
Objectives[73]mission_Actors[2]Failed_Text = 
Objectives[73]mission_Actors[2]Remove_After = 0
Objectives[73]mission_Actors[2]positionX = 1133,179
Objectives[73]mission_Actors[2]positionY = -2238,449
Objectives[73]mission_Actors[2]positionZ = 30,87233
Objectives[73]mission_Actors[2]Heading = 300,8679
Objectives[73]mission_Actors[2]String_Name = a_m_m_trampbeac_01
Objectives[73]mission_Actors[2]Relationship_Group = Enemy1
Objectives[73]mission_Actors[2]AddBlip = False
Objectives[73]mission_Actors[2]ShowCone = False
Objectives[73]mission_Actors[2]Invincible = False
Objectives[73]mission_Actors[2]SetHealth = 100
Objectives[73]mission_Actors[2]DieFromHeadShot = True
Objectives[73]mission_Actors[2]CanExitVehicle = True
Objectives[73]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[2]AlwaysFight = True
Objectives[73]mission_Actors[2]Seeing_Range = 2,5
Objectives[73]mission_Actors[2]Hearing_Range = 2,5
Objectives[73]mission_Actors[2]CombatMovement = Defensive
Objectives[73]mission_Actors[2]weapon = Unarmed
Objectives[73]mission_Actors[2]Variation = Random
Objectives[73]mission_Actors[2]Task = 3
Objectives[73]mission_Actors[2]Task_Guard_Range = 5
Objectives[73]mission_Actors[2]Task_Stay_In_Range = True
Objectives[73]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[2]Task_Scenario = WORLD_HUMAN_BUM_STANDING
Objectives[73]mission_Actors[3]Survive_Number = 0
Objectives[73]mission_Actors[3]Failed_Text = 
Objectives[73]mission_Actors[3]Remove_After = 0
Objectives[73]mission_Actors[3]positionX = 1117,957
Objectives[73]mission_Actors[3]positionY = -2198,652
Objectives[73]mission_Actors[3]positionZ = 30,68974
Objectives[73]mission_Actors[3]Heading = 158,9881
Objectives[73]mission_Actors[3]String_Name = a_m_m_tramp_01
Objectives[73]mission_Actors[3]Relationship_Group = Enemy1
Objectives[73]mission_Actors[3]AddBlip = False
Objectives[73]mission_Actors[3]ShowCone = False
Objectives[73]mission_Actors[3]Invincible = False
Objectives[73]mission_Actors[3]SetHealth = 100
Objectives[73]mission_Actors[3]DieFromHeadShot = True
Objectives[73]mission_Actors[3]CanExitVehicle = True
Objectives[73]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[3]AlwaysFight = True
Objectives[73]mission_Actors[3]Seeing_Range = 2,5
Objectives[73]mission_Actors[3]Hearing_Range = 2,5
Objectives[73]mission_Actors[3]CombatMovement = Defensive
Objectives[73]mission_Actors[3]weapon = Unarmed
Objectives[73]mission_Actors[3]Variation = Random
Objectives[73]mission_Actors[3]Task = 3
Objectives[73]mission_Actors[3]Task_Guard_Range = 5
Objectives[73]mission_Actors[3]Task_Stay_In_Range = True
Objectives[73]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[3]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[73]mission_Actors[4]Survive_Number = 0
Objectives[73]mission_Actors[4]Failed_Text = 
Objectives[73]mission_Actors[4]Remove_After = 0
Objectives[73]mission_Actors[4]positionX = 1092,03
Objectives[73]mission_Actors[4]positionY = -2231,136
Objectives[73]mission_Actors[4]positionZ = 30,32902
Objectives[73]mission_Actors[4]Heading = 248,0641
Objectives[73]mission_Actors[4]String_Name = u_m_o_tramp_01
Objectives[73]mission_Actors[4]Relationship_Group = Enemy1
Objectives[73]mission_Actors[4]AddBlip = False
Objectives[73]mission_Actors[4]ShowCone = False
Objectives[73]mission_Actors[4]Invincible = False
Objectives[73]mission_Actors[4]SetHealth = 100
Objectives[73]mission_Actors[4]DieFromHeadShot = True
Objectives[73]mission_Actors[4]CanExitVehicle = True
Objectives[73]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[4]AlwaysFight = True
Objectives[73]mission_Actors[4]Seeing_Range = 2,5
Objectives[73]mission_Actors[4]Hearing_Range = 5
Objectives[73]mission_Actors[4]CombatMovement = Defensive
Objectives[73]mission_Actors[4]weapon = Unarmed
Objectives[73]mission_Actors[4]Variation = Random
Objectives[73]mission_Actors[4]Task = 3
Objectives[73]mission_Actors[4]Task_Guard_Range = 5
Objectives[73]mission_Actors[4]Task_Stay_In_Range = True
Objectives[73]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[4]Task_Scenario = PROP_HUMAN_BUM_BIN
Objectives[73]mission_Actors[5]Survive_Number = 0
Objectives[73]mission_Actors[5]Failed_Text = 
Objectives[73]mission_Actors[5]Remove_After = 0
Objectives[73]mission_Actors[5]positionX = 1106,973
Objectives[73]mission_Actors[5]positionY = -2247,372
Objectives[73]mission_Actors[5]positionZ = 30,13375
Objectives[73]mission_Actors[5]Heading = 52,98627
Objectives[73]mission_Actors[5]String_Name = u_m_o_tramp_01
Objectives[73]mission_Actors[5]Relationship_Group = Enemy1
Objectives[73]mission_Actors[5]AddBlip = False
Objectives[73]mission_Actors[5]ShowCone = False
Objectives[73]mission_Actors[5]Invincible = False
Objectives[73]mission_Actors[5]SetHealth = 100
Objectives[73]mission_Actors[5]DieFromHeadShot = True
Objectives[73]mission_Actors[5]CanExitVehicle = True
Objectives[73]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[5]AlwaysFight = True
Objectives[73]mission_Actors[5]Seeing_Range = 30
Objectives[73]mission_Actors[5]Hearing_Range = 2,5
Objectives[73]mission_Actors[5]CombatMovement = Defensive
Objectives[73]mission_Actors[5]weapon = Unarmed
Objectives[73]mission_Actors[5]Variation = Random
Objectives[73]mission_Actors[5]Task = 3
Objectives[73]mission_Actors[5]Task_Guard_Range = 5
Objectives[73]mission_Actors[5]Task_Stay_In_Range = True
Objectives[73]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[5]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[73]mission_Actors[6]Survive_Number = 0
Objectives[73]mission_Actors[6]Failed_Text = 
Objectives[73]mission_Actors[6]Remove_After = 0
Objectives[73]mission_Actors[6]positionX = 1134,22
Objectives[73]mission_Actors[6]positionY = -2188,914
Objectives[73]mission_Actors[6]positionZ = 30,71306
Objectives[73]mission_Actors[6]Heading = 60,77193
Objectives[73]mission_Actors[6]String_Name = u_m_o_tramp_01
Objectives[73]mission_Actors[6]Relationship_Group = Enemy1
Objectives[73]mission_Actors[6]AddBlip = False
Objectives[73]mission_Actors[6]ShowCone = False
Objectives[73]mission_Actors[6]Invincible = False
Objectives[73]mission_Actors[6]SetHealth = 100
Objectives[73]mission_Actors[6]DieFromHeadShot = True
Objectives[73]mission_Actors[6]CanExitVehicle = True
Objectives[73]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[73]mission_Actors[6]AlwaysFight = True
Objectives[73]mission_Actors[6]Seeing_Range = 30
Objectives[73]mission_Actors[6]Hearing_Range = 30
Objectives[73]mission_Actors[6]CombatMovement = Offensive
Objectives[73]mission_Actors[6]weapon = Unarmed
Objectives[73]mission_Actors[6]Variation = Random
Objectives[73]mission_Actors[6]Task = 3
Objectives[73]mission_Actors[6]Task_Guard_Range = 5
Objectives[73]mission_Actors[6]Task_Stay_In_Range = True
Objectives[73]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[73]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[73]mission_Actors[6]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 7
Objectives[73]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[0]Value = 99999
Objectives[73]mission_Pickup_Props[0]positionX = 1122,972
Objectives[73]mission_Pickup_Props[0]positionY = -2291,04
Objectives[73]mission_Pickup_Props[0]positionZ = 30,33315
Objectives[73]mission_Pickup_Props[0]rotationX = 0
Objectives[73]mission_Pickup_Props[0]rotationY = 0
Objectives[73]mission_Pickup_Props[0]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[73]mission_Pickup_Props[1]Value = 99999
Objectives[73]mission_Pickup_Props[1]positionX = 1122,211
Objectives[73]mission_Pickup_Props[1]positionY = -2262,345
Objectives[73]mission_Pickup_Props[1]positionZ = 29,7305
Objectives[73]mission_Pickup_Props[1]rotationX = 0
Objectives[73]mission_Pickup_Props[1]rotationY = 0
Objectives[73]mission_Pickup_Props[1]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[2]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[2]Value = 99999
Objectives[73]mission_Pickup_Props[2]positionX = 1112,515
Objectives[73]mission_Pickup_Props[2]positionY = -2220,068
Objectives[73]mission_Pickup_Props[2]positionZ = 30,18921
Objectives[73]mission_Pickup_Props[2]rotationX = 0
Objectives[73]mission_Pickup_Props[2]rotationY = 0
Objectives[73]mission_Pickup_Props[2]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[3]Value = 99999
Objectives[73]mission_Pickup_Props[3]positionX = 1145,257
Objectives[73]mission_Pickup_Props[3]positionY = -2199,201
Objectives[73]mission_Pickup_Props[3]positionZ = 30,25844
Objectives[73]mission_Pickup_Props[3]rotationX = 0
Objectives[73]mission_Pickup_Props[3]rotationY = 0
Objectives[73]mission_Pickup_Props[3]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[4]Value = 99999
Objectives[73]mission_Pickup_Props[4]positionX = 1108,962
Objectives[73]mission_Pickup_Props[4]positionY = -2186,811
Objectives[73]mission_Pickup_Props[4]positionZ = 30,2833
Objectives[73]mission_Pickup_Props[4]rotationX = 0
Objectives[73]mission_Pickup_Props[4]rotationY = 0
Objectives[73]mission_Pickup_Props[4]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[5]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[5]Value = 99999
Objectives[73]mission_Pickup_Props[5]positionX = 1126,215
Objectives[73]mission_Pickup_Props[5]positionY = -2098,89
Objectives[73]mission_Pickup_Props[5]positionZ = 30,49532
Objectives[73]mission_Pickup_Props[5]rotationX = 0
Objectives[73]mission_Pickup_Props[5]rotationY = 0
Objectives[73]mission_Pickup_Props[5]rotationZ = 45,8684
Objectives[73]mission_Pickup_Props[6]Model = PICKUP_ARMOUR_STANDARD
Objectives[73]mission_Pickup_Props[6]Value = 99999
Objectives[73]mission_Pickup_Props[6]positionX = 1122,989
Objectives[73]mission_Pickup_Props[6]positionY = -2051,364
Objectives[73]mission_Pickup_Props[6]positionZ = 30,50192
Objectives[73]mission_Pickup_Props[6]rotationX = 0
Objectives[73]mission_Pickup_Props[6]rotationY = 0
Objectives[73]mission_Pickup_Props[6]rotationZ = 45,8684
Objectives[73]ObjectiveMessages = 3
Objectives[73]ObjectiveMessages[0]positionX = 2015,971
Objectives[73]ObjectiveMessages[0]positionY = -1768,848
Objectives[73]ObjectiveMessages[0]positionZ = 136,0858
Objectives[73]ObjectiveMessages[0]Message = Ok, maybe they don't follow us anymore.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[73]ObjectiveMessages[0]Sender = 
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = Green
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = False
Objectives[73]ObjectiveMessages[0]TypeTextMesage = True
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[73]ObjectiveMessages[1]positionX = 2015,719
Objectives[73]ObjectiveMessages[1]positionY = -1772,296
Objectives[73]ObjectiveMessages[1]positionZ = 134,173
Objectives[73]ObjectiveMessages[1]Message = Well, so let's go kill that bastard and his fucking dogs.
Objectives[73]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[73]ObjectiveMessages[1]Sender = 
Objectives[73]ObjectiveMessages[1]Subject = 
Objectives[73]ObjectiveMessages[1]MessageColor = Yellow
Objectives[73]ObjectiveMessages[1]PlayFromStart = True
Objectives[73]ObjectiveMessages[1]Delay = False
Objectives[73]ObjectiveMessages[1]DelayTime = 0
Objectives[73]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[1]TypeSubtitle = False
Objectives[73]ObjectiveMessages[1]TypeTextMesage = True
Objectives[73]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[73]ObjectiveMessages[2]positionX = 2015,704
Objectives[73]ObjectiveMessages[2]positionY = -1776,551
Objectives[73]ObjectiveMessages[2]positionZ = 132,2718
Objectives[73]ObjectiveMessages[2]Message = Yes, I agree.
Objectives[73]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[73]ObjectiveMessages[2]Sender = 
Objectives[73]ObjectiveMessages[2]Subject = 
Objectives[73]ObjectiveMessages[2]MessageColor = Orange
Objectives[73]ObjectiveMessages[2]PlayFromStart = True
Objectives[73]ObjectiveMessages[2]Delay = False
Objectives[73]ObjectiveMessages[2]DelayTime = 0
Objectives[73]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[2]TypeSubtitle = False
Objectives[73]ObjectiveMessages[2]TypeTextMesage = True
Objectives[73]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[74]Text = Kill all the bum
Objectives[74]Text2 = 
Objectives[74]Type = Kill_Actors
Objectives[74]positionX = 1120,77
Objectives[74]positionY = -2170,743
Objectives[74]positionZ = 30,84823
Objectives[74]KillAll1 = True
Objectives[74]KillAll2 = False
Objectives[74]Kill_Actors_Add_Blips = False
Objectives[74]Kill_Actors_Add_Markers = False
Objectives[74]DropPickups = False
Objectives[74]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 5
Objectives[74]ObjectiveMessages[0]positionX = 2015,7
Objectives[74]ObjectiveMessages[0]positionY = -1784,744
Objectives[74]ObjectiveMessages[0]positionZ = 128,9785
Objectives[74]ObjectiveMessages[0]Message = Here we are, go guys and kill that bastard.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Green
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = 2015,665
Objectives[74]ObjectiveMessages[1]positionY = -1788,449
Objectives[74]ObjectiveMessages[1]positionZ = 127,5391
Objectives[74]ObjectiveMessages[1]Message = How do we recognize him? There will be many bums here.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = Blue
Objectives[74]ObjectiveMessages[1]PlayFromStart = True
Objectives[74]ObjectiveMessages[1]Delay = False
Objectives[74]ObjectiveMessages[1]DelayTime = 0
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = False
Objectives[74]ObjectiveMessages[1]TypeTextMesage = True
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[2]positionX = 2015,041
Objectives[74]ObjectiveMessages[2]positionY = -1792,247
Objectives[74]ObjectiveMessages[2]positionZ = 126,2261
Objectives[74]ObjectiveMessages[2]Message = Kill them all.
Objectives[74]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[2]Sender = 
Objectives[74]ObjectiveMessages[2]Subject = 
Objectives[74]ObjectiveMessages[2]MessageColor = Yellow
Objectives[74]ObjectiveMessages[2]PlayFromStart = True
Objectives[74]ObjectiveMessages[2]Delay = False
Objectives[74]ObjectiveMessages[2]DelayTime = 0
Objectives[74]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[2]TypeSubtitle = False
Objectives[74]ObjectiveMessages[2]TypeTextMesage = True
Objectives[74]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[3]positionX = 2014,787
Objectives[74]ObjectiveMessages[3]positionY = -1795,444
Objectives[74]ObjectiveMessages[3]positionZ = 125,0615
Objectives[74]ObjectiveMessages[3]Message = Emh.. yes, maybe it's better, we can't take risks. Go, we wait here.
Objectives[74]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[74]ObjectiveMessages[3]Sender = 
Objectives[74]ObjectiveMessages[3]Subject = 
Objectives[74]ObjectiveMessages[3]MessageColor = Green
Objectives[74]ObjectiveMessages[3]PlayFromStart = True
Objectives[74]ObjectiveMessages[3]Delay = False
Objectives[74]ObjectiveMessages[3]DelayTime = 0
Objectives[74]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[3]TypeSubtitle = False
Objectives[74]ObjectiveMessages[3]TypeTextMesage = True
Objectives[74]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[4]positionX = 2014,49
Objectives[74]ObjectiveMessages[4]positionY = -1799,23
Objectives[74]ObjectiveMessages[4]positionZ = 123,6707
Objectives[74]ObjectiveMessages[4]Message = Ok, let's go Mikey, I don't want rabid.
Objectives[74]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[4]Sender = 
Objectives[74]ObjectiveMessages[4]Subject = 
Objectives[74]ObjectiveMessages[4]MessageColor = Orange
Objectives[74]ObjectiveMessages[4]PlayFromStart = True
Objectives[74]ObjectiveMessages[4]Delay = False
Objectives[74]ObjectiveMessages[4]DelayTime = 0
Objectives[74]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[4]TypeSubtitle = False
Objectives[74]ObjectiveMessages[4]TypeTextMesage = True
Objectives[74]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[75]Text = 
Objectives[75]Type = Timeout_Objective
Objectives[75]positionX = 1113,39
Objectives[75]positionY = -2159,074
Objectives[75]positionZ = 29,88989
Objectives[75]Timeout_Min = 0
Objectives[75]Timeout_Sec = 1
Objectives[75]mission_ActorsCount = 1
Objectives[75]mission_Actors[0]Survive_Number = 0
Objectives[75]mission_Actors[0]Failed_Text = 
Objectives[75]mission_Actors[0]Remove_After = 0
Objectives[75]mission_Actors[0]positionX = 1121,035
Objectives[75]mission_Actors[0]positionY = -2163,945
Objectives[75]mission_Actors[0]positionZ = 30,77497
Objectives[75]mission_Actors[0]Heading = 25,86841
Objectives[75]mission_Actors[0]String_Name = u_m_o_tramp_01
Objectives[75]mission_Actors[0]Relationship_Group = Enemy2
Objectives[75]mission_Actors[0]AddBlip = True
Objectives[75]mission_Actors[0]ShowCone = False
Objectives[75]mission_Actors[0]Invincible = False
Objectives[75]mission_Actors[0]SetHealth = 100
Objectives[75]mission_Actors[0]DieFromHeadShot = True
Objectives[75]mission_Actors[0]CanExitVehicle = True
Objectives[75]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[75]mission_Actors[0]AlwaysFight = True
Objectives[75]mission_Actors[0]Seeing_Range = 30
Objectives[75]mission_Actors[0]Hearing_Range = 30
Objectives[75]mission_Actors[0]CombatMovement = Offensive
Objectives[75]mission_Actors[0]weapon = Bottle
Objectives[75]mission_Actors[0]Variation = Random
Objectives[75]mission_Actors[0]Task = 99
Objectives[75]mission_Actors[0]Task_Guard_Range = 5
Objectives[75]mission_Actors[0]Task_Stay_In_Range = True
Objectives[75]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[75]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[75]mission_Actors[0]Task_Scenario = NONE
Objectives[75]mission_Actors[0]Task_List_Count = 8
Objectives[75]mission_Actors[0]Task_Repeat = False
Objectives[75]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[75]mission_Actors[0]Task_List[0]PositionX = 1120,118
Objectives[75]mission_Actors[0]Task_List[0]PositionY = -2161,28
Objectives[75]mission_Actors[0]Task_List[0]PositionZ = 30,28495
Objectives[75]mission_Actors[0]Task_List[0]Block = True
Objectives[75]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[1]DestinationX = 1131,75
Objectives[75]mission_Actors[0]Task_List[1]DestinationY = -2092,16
Objectives[75]mission_Actors[0]Task_List[1]DestinationZ = 30,48891
Objectives[75]mission_Actors[0]Task_List[1]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[1]Speed = 2
Objectives[75]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[2]DestinationX = 1121,466
Objectives[75]mission_Actors[0]Task_List[2]DestinationY = -2055,75
Objectives[75]mission_Actors[0]Task_List[2]DestinationZ = 30,54924
Objectives[75]mission_Actors[0]Task_List[2]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[2]Speed = 2
Objectives[75]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[3]DestinationX = 1068,851
Objectives[75]mission_Actors[0]Task_List[3]DestinationY = -2013,253
Objectives[75]mission_Actors[0]Task_List[3]DestinationZ = 30,51557
Objectives[75]mission_Actors[0]Task_List[3]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[3]Speed = 2
Objectives[75]mission_Actors[0]Task_List[3]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[4]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[4]DestinationX = 1038,312
Objectives[75]mission_Actors[0]Task_List[4]DestinationY = -1986,563
Objectives[75]mission_Actors[0]Task_List[4]DestinationZ = 30,51921
Objectives[75]mission_Actors[0]Task_List[4]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[4]Speed = 2
Objectives[75]mission_Actors[0]Task_List[4]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[5]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[5]DestinationX = 1024,876
Objectives[75]mission_Actors[0]Task_List[5]DestinationY = -1960,202
Objectives[75]mission_Actors[0]Task_List[5]DestinationZ = 30,54068
Objectives[75]mission_Actors[0]Task_List[5]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[5]Speed = 2
Objectives[75]mission_Actors[0]Task_List[5]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[6]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[6]DestinationX = 1026,791
Objectives[75]mission_Actors[0]Task_List[6]DestinationY = -1888,95
Objectives[75]mission_Actors[0]Task_List[6]DestinationZ = 36,81201
Objectives[75]mission_Actors[0]Task_List[6]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[6]Speed = 2
Objectives[75]mission_Actors[0]Task_List[6]GoStraitToCoord = True
Objectives[75]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[75]mission_Actors[0]Task_List[7]DestinationX = 1025,681
Objectives[75]mission_Actors[0]Task_List[7]DestinationY = -1852,47
Objectives[75]mission_Actors[0]Task_List[7]DestinationZ = 37,06331
Objectives[75]mission_Actors[0]Task_List[7]Rotation = 25,86842
Objectives[75]mission_Actors[0]Task_List[7]Speed = 2
Objectives[75]mission_Actors[0]Task_List[7]GoStraitToCoord = True
Objectives[75]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[75]mission_Actors[0]NeededForObjectiveCutscene[0] = 76
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = 1125,067
Objectives[76]positionY = -2143,417
Objectives[76]positionZ = 29,87014
Objectives[76]Cutscenes_Time = 5
Objectives[76]Cutscenes_Trans_Time = 1
Objectives[76]Cutscenes_FOV = 60
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = False
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = True
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 0,1
Objectives[76]Cutscenes_Follow_Hieght = 2
Objectives[76]Cutscenes_Follow_Angle = 0
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 4
Objectives[76]ObjectiveMessages[0]positionX = 2015,037
Objectives[76]ObjectiveMessages[0]positionY = -1809,073
Objectives[76]ObjectiveMessages[0]positionZ = 120,9802
Objectives[76]ObjectiveMessages[0]Message = Did we kill them all?
Objectives[76]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = Blue
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = False
Objectives[76]ObjectiveMessages[0]TypeTextMesage = True
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = 2014,892
Objectives[76]ObjectiveMessages[1]positionY = -1812,239
Objectives[76]ObjectiveMessages[1]positionZ = 120,2882
Objectives[76]ObjectiveMessages[1]Message = No, there's still one and he's running away, it's definitely him.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = Orange
Objectives[76]ObjectiveMessages[1]PlayFromStart = True
Objectives[76]ObjectiveMessages[1]Delay = False
Objectives[76]ObjectiveMessages[1]DelayTime = 0
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = False
Objectives[76]ObjectiveMessages[1]TypeTextMesage = True
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[2]positionX = 2015,863
Objectives[76]ObjectiveMessages[2]positionY = -1815,398
Objectives[76]ObjectiveMessages[2]positionZ = 119,5665
Objectives[76]ObjectiveMessages[2]Message = We can't let him escape, let's kill him.
Objectives[76]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[76]ObjectiveMessages[2]Sender = 
Objectives[76]ObjectiveMessages[2]Subject = 
Objectives[76]ObjectiveMessages[2]MessageColor = Orange
Objectives[76]ObjectiveMessages[2]PlayFromStart = True
Objectives[76]ObjectiveMessages[2]Delay = False
Objectives[76]ObjectiveMessages[2]DelayTime = 0
Objectives[76]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[2]TypeSubtitle = False
Objectives[76]ObjectiveMessages[2]TypeTextMesage = True
Objectives[76]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[3]positionX = 2015,341
Objectives[76]ObjectiveMessages[3]positionY = -1819,078
Objectives[76]ObjectiveMessages[3]positionZ = 118,9322
Objectives[76]ObjectiveMessages[3]Message = Ok, let's go.
Objectives[76]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[76]ObjectiveMessages[3]Sender = 
Objectives[76]ObjectiveMessages[3]Subject = 
Objectives[76]ObjectiveMessages[3]MessageColor = Blue
Objectives[76]ObjectiveMessages[3]PlayFromStart = True
Objectives[76]ObjectiveMessages[3]Delay = False
Objectives[76]ObjectiveMessages[3]DelayTime = 0
Objectives[76]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[3]TypeSubtitle = False
Objectives[76]ObjectiveMessages[3]TypeTextMesage = True
Objectives[76]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = 1115,99
Objectives[77]positionY = -2159,594
Objectives[77]positionZ = 29,79119
Objectives[77]Cutscenes_Time = 0
Objectives[77]Cutscenes_Trans_Time = 0
Objectives[77]Cutscenes_FOV = 30
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = True
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 10
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 0
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Text = Kill the bum
Objectives[78]Text2 = 
Objectives[78]Type = Kill_Actors
Objectives[78]positionX = 1115,746
Objectives[78]positionY = -2159,758
Objectives[78]positionZ = 29,79028
Objectives[78]KillAll1 = False
Objectives[78]KillAll2 = True
Objectives[78]Kill_Actors_Add_Blips = True
Objectives[78]Kill_Actors_Add_Markers = False
Objectives[78]DropPickups = False
Objectives[78]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Random_Spawn_Objective
Objectives[79]positionX = 1147,409
Objectives[79]positionY = -2224,193
Objectives[79]positionZ = 29,66861
Objectives[79]Random_Actors_Actor_Model_Name = a_c_rottweiler
Objectives[79]Random_Actors_Vehicle_Model_Name = blista
Objectives[79]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[79]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[79]Random_Actors_Weapon_Model_Name = Unarmed
Objectives[79]Random_Actors_Passenger = True
Objectives[79]Random_Actors_Fill_With_Occupants = True
Objectives[79]Random_Actors_Max_Count = 15
Objectives[79]Random_Actors_Max_ReSpawn = 3
Objectives[79]Random_Actors_Spawn_End = False
Objectives[79]Random_Actors_Spawn_Actors_Only = True
Objectives[79]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[79]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[79]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[79]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = Back to the car
Objectives[80]FaildText = 
Objectives[80]Type = Enter_Vehicle
Objectives[80]positionX = -823,2228
Objectives[80]positionY = 154,7387
Objectives[80]positionZ = 68,87407
Objectives[80]EnterVehicle_AsPassenger = False
Objectives[80]EnterVehicle_CanExit = True
Objectives[80]EnterVehicle_SetIsWanted = False
Objectives[80]EnterVehicle_SeatIndex = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 6
Objectives[80]ObjectiveMessages[0]positionX = 2014,098
Objectives[80]ObjectiveMessages[0]positionY = -1842,732
Objectives[80]ObjectiveMessages[0]positionZ = 116,045
Objectives[80]ObjectiveMessages[0]Message = DID YOU KILL HIM, MIKEY?
Objectives[80]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = Orange
Objectives[80]ObjectiveMessages[0]PlayFromStart = True
Objectives[80]ObjectiveMessages[0]Delay = False
Objectives[80]ObjectiveMessages[0]DelayTime = 0
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = False
Objectives[80]ObjectiveMessages[0]TypeTextMesage = True
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[1]positionX = 2013,857
Objectives[80]ObjectiveMessages[1]positionY = -1847,37
Objectives[80]ObjectiveMessages[1]positionZ = 115,2592
Objectives[80]ObjectiveMessages[1]Message = YES, HE'S GONE.
Objectives[80]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[80]ObjectiveMessages[1]Sender = 
Objectives[80]ObjectiveMessages[1]Subject = 
Objectives[80]ObjectiveMessages[1]MessageColor = Blue
Objectives[80]ObjectiveMessages[1]PlayFromStart = True
Objectives[80]ObjectiveMessages[1]Delay = False
Objectives[80]ObjectiveMessages[1]DelayTime = 0
Objectives[80]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[1]TypeSubtitle = False
Objectives[80]ObjectiveMessages[1]TypeTextMesage = True
Objectives[80]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[2]positionX = 2013,664
Objectives[80]ObjectiveMessages[2]positionY = -1851,222
Objectives[80]ObjectiveMessages[2]positionZ = 115,4281
Objectives[80]ObjectiveMessages[2]Message = GOOD JOB, NOW RUN!
Objectives[80]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[2]Sender = 
Objectives[80]ObjectiveMessages[2]Subject = 
Objectives[80]ObjectiveMessages[2]MessageColor = Orange
Objectives[80]ObjectiveMessages[2]PlayFromStart = True
Objectives[80]ObjectiveMessages[2]Delay = False
Objectives[80]ObjectiveMessages[2]DelayTime = 0
Objectives[80]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[2]TypeSubtitle = False
Objectives[80]ObjectiveMessages[2]TypeTextMesage = True
Objectives[80]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[3]positionX = 2013,805
Objectives[80]ObjectiveMessages[3]positionY = -1854,185
Objectives[80]ObjectiveMessages[3]positionZ = 115,6805
Objectives[80]ObjectiveMessages[3]Message = RUN? WHY?
Objectives[80]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[80]ObjectiveMessages[3]Sender = 
Objectives[80]ObjectiveMessages[3]Subject = 
Objectives[80]ObjectiveMessages[3]MessageColor = Blue
Objectives[80]ObjectiveMessages[3]PlayFromStart = True
Objectives[80]ObjectiveMessages[3]Delay = False
Objectives[80]ObjectiveMessages[3]DelayTime = 0
Objectives[80]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[3]TypeSubtitle = False
Objectives[80]ObjectiveMessages[3]TypeTextMesage = True
Objectives[80]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[4]positionX = 2013,759
Objectives[80]ObjectiveMessages[4]positionY = -1858,727
Objectives[80]ObjectiveMessages[4]positionZ = 116,0665
Objectives[80]ObjectiveMessages[4]Message = DOGS ARE COMING, RUN! GET ON THE TRAIN WAGONS, GO BACK TO THE CAR!
Objectives[80]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[4]Sender = 
Objectives[80]ObjectiveMessages[4]Subject = 
Objectives[80]ObjectiveMessages[4]MessageColor = Orange
Objectives[80]ObjectiveMessages[4]PlayFromStart = True
Objectives[80]ObjectiveMessages[4]Delay = False
Objectives[80]ObjectiveMessages[4]DelayTime = 0
Objectives[80]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[4]TypeSubtitle = False
Objectives[80]ObjectiveMessages[4]TypeTextMesage = True
Objectives[80]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[5]positionX = 2013,695
Objectives[80]ObjectiveMessages[5]positionY = -1862,022
Objectives[80]ObjectiveMessages[5]positionZ = 116,0783
Objectives[80]ObjectiveMessages[5]Message = SHIT!
Objectives[80]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[80]ObjectiveMessages[5]Sender = 
Objectives[80]ObjectiveMessages[5]Subject = 
Objectives[80]ObjectiveMessages[5]MessageColor = Blue
Objectives[80]ObjectiveMessages[5]PlayFromStart = True
Objectives[80]ObjectiveMessages[5]Delay = False
Objectives[80]ObjectiveMessages[5]DelayTime = 0
Objectives[80]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[5]TypeSubtitle = False
Objectives[80]ObjectiveMessages[5]TypeTextMesage = True
Objectives[80]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -863,952
Objectives[81]positionY = 216,0205
Objectives[81]positionZ = 72,79205
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = True
Objectives[81]SetPlayerActor_RelationshipGroup = Companion
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 1
Objectives[81]Task_List[0]Type = EnterVehicle
Objectives[81]Task_List[0]PositionX = -828,8879
Objectives[81]Task_List[0]PositionY = 169,0187
Objectives[81]Task_List[0]PositionZ = 69,49699
Objectives[81]Task_List[0]Speed = 2
Objectives[81]Task_List[0]SeatIndex = -2
Objectives[81]Task_List[0]TaskIndex = 0
Objectives[81]Task_List[0]Warp = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = -863,952
Objectives[82]positionY = 216,0205
Objectives[82]positionZ = 72,79205
Objectives[82]SetPlayerActor_Use_Player = False
Objectives[82]SetPlayerActor_Player_Controllable = True
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[82]SetPlayerActor_Use_Actor = True
Objectives[82]SetPlayerActor_RelationshipGroup_Change = True
Objectives[82]SetPlayerActor_RelationshipGroup = Companion
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 99
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = False
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = NONE
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]TaskListCount = 1
Objectives[82]Task_List[0]Type = EnterVehicle
Objectives[82]Task_List[0]PositionX = -831,8434
Objectives[82]Task_List[0]PositionY = 168,2269
Objectives[82]Task_List[0]PositionZ = 69,09163
Objectives[82]Task_List[0]Speed = 2
Objectives[82]Task_List[0]SeatIndex = -2
Objectives[82]Task_List[0]TaskIndex = 0
Objectives[82]Task_List[0]Warp = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = GoTo_Actor
Objectives[83]Text = All in the car
Objectives[83]positionX = -869,424
Objectives[83]positionY = 213,3551
Objectives[83]positionZ = 72,73886
Objectives[83]GoTo_Actor_ChangToCompanion = True
Objectives[83]GoTo_Actor_Distance = 10
Objectives[83]GoTo_Actor_Remove_Blip = False
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 5
Objectives[83]ObjectiveMessages[0]positionX = 2014,427
Objectives[83]ObjectiveMessages[0]positionY = -1874,443
Objectives[83]ObjectiveMessages[0]positionZ = 115,7595
Objectives[83]ObjectiveMessages[0]Message = GUYS, LET'S GO, GET IN THE CAR!
Objectives[83]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[83]ObjectiveMessages[0]Sender = 
Objectives[83]ObjectiveMessages[0]Subject = 
Objectives[83]ObjectiveMessages[0]MessageColor = Blue
Objectives[83]ObjectiveMessages[0]PlayFromStart = True
Objectives[83]ObjectiveMessages[0]Delay = False
Objectives[83]ObjectiveMessages[0]DelayTime = 0
Objectives[83]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[0]TypeSubtitle = False
Objectives[83]ObjectiveMessages[0]TypeTextMesage = True
Objectives[83]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[1]positionX = 2014,521
Objectives[83]ObjectiveMessages[1]positionY = -1877,139
Objectives[83]ObjectiveMessages[1]positionZ = 115,5667
Objectives[83]ObjectiveMessages[1]Message = WHERE IS TREVOR FROM THE PAST?
Objectives[83]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[83]ObjectiveMessages[1]Sender = 
Objectives[83]ObjectiveMessages[1]Subject = 
Objectives[83]ObjectiveMessages[1]MessageColor = Yellow
Objectives[83]ObjectiveMessages[1]PlayFromStart = True
Objectives[83]ObjectiveMessages[1]Delay = False
Objectives[83]ObjectiveMessages[1]DelayTime = 0
Objectives[83]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[1]TypeSubtitle = False
Objectives[83]ObjectiveMessages[1]TypeTextMesage = True
Objectives[83]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[2]positionX = 2014,688
Objectives[83]ObjectiveMessages[2]positionY = -1880,819
Objectives[83]ObjectiveMessages[2]positionZ = 115,0911
Objectives[83]ObjectiveMessages[2]Message = I DON'T KNOW, HE WAS BEHIND ME.
Objectives[83]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[83]ObjectiveMessages[2]Sender = 
Objectives[83]ObjectiveMessages[2]Subject = 
Objectives[83]ObjectiveMessages[2]MessageColor = Blue
Objectives[83]ObjectiveMessages[2]PlayFromStart = True
Objectives[83]ObjectiveMessages[2]Delay = False
Objectives[83]ObjectiveMessages[2]DelayTime = 0
Objectives[83]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[2]TypeSubtitle = False
Objectives[83]ObjectiveMessages[2]TypeTextMesage = True
Objectives[83]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[3]positionX = 2014,861
Objectives[83]ObjectiveMessages[3]positionY = -1884,67
Objectives[83]ObjectiveMessages[3]positionZ = 114,6232
Objectives[83]ObjectiveMessages[3]Message = FUCK, WE NEED TO FIND HIM!
Objectives[83]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[83]ObjectiveMessages[3]Sender = 
Objectives[83]ObjectiveMessages[3]Subject = 
Objectives[83]ObjectiveMessages[3]MessageColor = Green
Objectives[83]ObjectiveMessages[3]PlayFromStart = True
Objectives[83]ObjectiveMessages[3]Delay = False
Objectives[83]ObjectiveMessages[3]DelayTime = 0
Objectives[83]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[3]TypeSubtitle = False
Objectives[83]ObjectiveMessages[3]TypeTextMesage = True
Objectives[83]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[4]positionX = 2015,184
Objectives[83]ObjectiveMessages[4]positionY = -1888,036
Objectives[83]ObjectiveMessages[4]positionZ = 114,1931
Objectives[83]ObjectiveMessages[4]Message = OK, GET IN THE CAR, LET'S GO GET HIM.
Objectives[83]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[83]ObjectiveMessages[4]Sender = 
Objectives[83]ObjectiveMessages[4]Subject = 
Objectives[83]ObjectiveMessages[4]MessageColor = Blue
Objectives[83]ObjectiveMessages[4]PlayFromStart = True
Objectives[83]ObjectiveMessages[4]Delay = False
Objectives[83]ObjectiveMessages[4]DelayTime = 0
Objectives[83]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[4]TypeSubtitle = False
Objectives[83]ObjectiveMessages[4]TypeTextMesage = True
Objectives[83]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[84]Type = Hint_Objective
Objectives[84]Text = 
Objectives[84]positionX = 1277,715
Objectives[84]positionY = -2024,507
Objectives[84]positionZ = 43,23003
Objectives[84]Hint_Time = 6
Objectives[84]Hint_FOV = 40
Objectives[84]Hint_Use_Position = False
Objectives[84]Hint_Use_Player = False
Objectives[84]Hint_Use_Actor = True
Objectives[84]Hint_Use_Vehicle = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 5
Objectives[84]ObjectiveMessages[0]positionX = 2015,796
Objectives[84]ObjectiveMessages[0]positionY = -1895,461
Objectives[84]ObjectiveMessages[0]positionZ = 112,9978
Objectives[84]ObjectiveMessages[0]Message = Trevor, are you ok?
Objectives[84]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = Blue
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = False
Objectives[84]ObjectiveMessages[0]TypeTextMesage = True
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = 2015,578
Objectives[84]ObjectiveMessages[1]positionY = -1898,422
Objectives[84]ObjectiveMessages[1]positionZ = 112,4764
Objectives[84]ObjectiveMessages[1]Message = Emh... not really, those fucking dogs bit my ankle.
Objectives[84]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = Orange
Objectives[84]ObjectiveMessages[1]PlayFromStart = True
Objectives[84]ObjectiveMessages[1]Delay = False
Objectives[84]ObjectiveMessages[1]DelayTime = 0
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = False
Objectives[84]ObjectiveMessages[1]TypeTextMesage = True
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = 2014,119
Objectives[84]ObjectiveMessages[2]positionY = -1902,673
Objectives[84]ObjectiveMessages[2]positionZ = 111,608
Objectives[84]ObjectiveMessages[2]Message = WHAT? NOOOOOOOOOOOOOOO!
Objectives[84]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = Yellow
Objectives[84]ObjectiveMessages[2]PlayFromStart = True
Objectives[84]ObjectiveMessages[2]Delay = False
Objectives[84]ObjectiveMessages[2]DelayTime = 0
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = False
Objectives[84]ObjectiveMessages[2]TypeTextMesage = True
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[3]positionX = 2012,832
Objectives[84]ObjectiveMessages[3]positionY = -1905,292
Objectives[84]ObjectiveMessages[3]positionZ = 111,0291
Objectives[84]ObjectiveMessages[3]Message = Oh fuck, so that's how it started, why didn't you remember that?
Objectives[84]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[84]ObjectiveMessages[3]Sender = 
Objectives[84]ObjectiveMessages[3]Subject = 
Objectives[84]ObjectiveMessages[3]MessageColor = Green
Objectives[84]ObjectiveMessages[3]PlayFromStart = True
Objectives[84]ObjectiveMessages[3]Delay = False
Objectives[84]ObjectiveMessages[3]DelayTime = 0
Objectives[84]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[3]TypeSubtitle = False
Objectives[84]ObjectiveMessages[3]TypeTextMesage = True
Objectives[84]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[4]positionX = 2011,607
Objectives[84]ObjectiveMessages[4]positionY = -1907,917
Objectives[84]ObjectiveMessages[4]positionZ = 110,4086
Objectives[84]ObjectiveMessages[4]Message = I don't kno, I don't remember a shit before the rabid.
Objectives[84]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[84]ObjectiveMessages[4]Sender = 
Objectives[84]ObjectiveMessages[4]Subject = 
Objectives[84]ObjectiveMessages[4]MessageColor = Yellow
Objectives[84]ObjectiveMessages[4]PlayFromStart = True
Objectives[84]ObjectiveMessages[4]Delay = False
Objectives[84]ObjectiveMessages[4]DelayTime = 0
Objectives[84]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[4]TypeSubtitle = False
Objectives[84]ObjectiveMessages[4]TypeTextMesage = True
Objectives[84]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[85]Text = Out of here
Objectives[85]Type = Leave_Area
Objectives[85]positionX = 1127,38
Objectives[85]positionY = -2320,651
Objectives[85]positionZ = 37,44429
Objectives[85]Leave_Area_Distance = 100
Objectives[85]Leave_Area_Use_Objective_Position = False
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 2
Objectives[85]ObjectiveMessages[0]positionX = 2007,843
Objectives[85]ObjectiveMessages[0]positionY = -1915,359
Objectives[85]ObjectiveMessages[0]positionZ = 108,7425
Objectives[85]ObjectiveMessages[0]Message = Ok, don't worry, we'll find another solution, now let's get out of here.
Objectives[85]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = Green
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = False
Objectives[85]ObjectiveMessages[0]TypeTextMesage = True
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 2005,143
Objectives[85]ObjectiveMessages[1]positionY = -1921,373
Objectives[85]ObjectiveMessages[1]positionZ = 108,3874
Objectives[85]ObjectiveMessages[1]Message = Ok, hold on tight.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = Blue
Objectives[85]ObjectiveMessages[1]PlayFromStart = True
Objectives[85]ObjectiveMessages[1]Delay = False
Objectives[85]ObjectiveMessages[1]DelayTime = 0
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = False
Objectives[85]ObjectiveMessages[1]TypeTextMesage = True
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[86]Type = Random_Spawn_Objective
Objectives[86]positionX = 1004,127
Objectives[86]positionY = -2342,773
Objectives[86]positionZ = 29,50956
Objectives[86]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[86]Random_Actors_Vehicle_Model_Name = blista
Objectives[86]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[86]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[86]Random_Actors_Weapon_Model_Name = Pistol
Objectives[86]Random_Actors_Passenger = True
Objectives[86]Random_Actors_Fill_With_Occupants = True
Objectives[86]Random_Actors_Max_Count = 3
Objectives[86]Random_Actors_Max_ReSpawn = 3
Objectives[86]Random_Actors_Spawn_End = True
Objectives[86]Random_Actors_Spawn_Actors_Only = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Random_Spawn_Objective
Objectives[87]positionX = 1013,557
Objectives[87]positionY = -2346,366
Objectives[87]positionZ = 29,50956
Objectives[87]Random_Actors_Actor_Model_Name = a_m_y_epsilon_01
Objectives[87]Random_Actors_Vehicle_Model_Name = buzzard2
Objectives[87]Random_Actors_Vehicle_Primary_Color = PoliceCarBlue
Objectives[87]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[87]Random_Actors_Weapon_Model_Name = Pistol
Objectives[87]Random_Actors_Passenger = True
Objectives[87]Random_Actors_Fill_With_Occupants = True
Objectives[87]Random_Actors_Max_Count = 3
Objectives[87]Random_Actors_Max_ReSpawn = 19
Objectives[87]Random_Actors_Spawn_End = False
Objectives[87]Random_Actors_Spawn_Actors_Only = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Text = RUN
Objectives[88]Text2 = 
Objectives[88]Text3 = 
Objectives[88]Failed_Text = 
Objectives[88]Type = Checkpoint
Objectives[88]Checkpoint_Type = 45
Objectives[88]Reserved = 1
Objectives[88]ColorR = 255
Objectives[88]ColorG = 255
Objectives[88]ColorB = 0
Objectives[88]ColorA = 255
Objectives[88]IconColorR = 255
Objectives[88]IconColorG = 255
Objectives[88]IconColorB = 0
Objectives[88]IconColorA = 255
Objectives[88]positionX = 717,0023
Objectives[88]positionY = -3241,258
Objectives[88]positionZ = 18,23521
Objectives[88]Heading = 0
Objectives[88]Diameter = 15
Objectives[88]minimum_hight = 1
Objectives[88]maximum_hight = 10
Objectives[88]TriggerDistance = 625
Objectives[88]PlaySound = False
Objectives[88]LoseWanted = False
Objectives[88]Stop_Vehicle = False
Objectives[88]DeliverVehicleOnly = False
Objectives[88]DeliverTrailor = False
Objectives[88]DeliverTowTruck = False
Objectives[88]DeliverVehicleCargobob = False
Objectives[88]DeliverPropCargobob = False
Objectives[88]mission_ActorsCount = 3
Objectives[88]mission_Actors[0]Survive_Number = 0
Objectives[88]mission_Actors[0]Failed_Text = 
Objectives[88]mission_Actors[0]Remove_After = 0
Objectives[88]mission_Actors[0]positionX = 709,7409
Objectives[88]mission_Actors[0]positionY = -3218,053
Objectives[88]mission_Actors[0]positionZ = 19,39609
Objectives[88]mission_Actors[0]Heading = 19,6328
Objectives[88]mission_Actors[0]String_Name = s_m_m_dockwork_01
Objectives[88]mission_Actors[0]Relationship_Group = Neutral
Objectives[88]mission_Actors[0]AddBlip = False
Objectives[88]mission_Actors[0]ShowCone = False
Objectives[88]mission_Actors[0]Invincible = False
Objectives[88]mission_Actors[0]SetHealth = 100
Objectives[88]mission_Actors[0]DieFromHeadShot = True
Objectives[88]mission_Actors[0]CanExitVehicle = True
Objectives[88]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[88]mission_Actors[0]AlwaysFight = True
Objectives[88]mission_Actors[0]Seeing_Range = 30
Objectives[88]mission_Actors[0]Hearing_Range = 30
Objectives[88]mission_Actors[0]CombatMovement = Offensive
Objectives[88]mission_Actors[0]weapon = 966099553
Objectives[88]mission_Actors[0]Variation = Random
Objectives[88]mission_Actors[0]Task = 3
Objectives[88]mission_Actors[0]Task_Guard_Range = 5
Objectives[88]mission_Actors[0]Task_Stay_In_Range = True
Objectives[88]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[88]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[88]mission_Actors[0]Task_Scenario = WORLD_HUMAN_CONST_DRILL
Objectives[88]mission_Actors[1]Survive_Number = 0
Objectives[88]mission_Actors[1]Failed_Text = 
Objectives[88]mission_Actors[1]Remove_After = 0
Objectives[88]mission_Actors[1]positionX = 708,4926
Objectives[88]mission_Actors[1]positionY = -3233,518
Objectives[88]mission_Actors[1]positionZ = 20,29347
Objectives[88]mission_Actors[1]Heading = 119,5536
Objectives[88]mission_Actors[1]String_Name = s_m_m_dockwork_01
Objectives[88]mission_Actors[1]Relationship_Group = Neutral
Objectives[88]mission_Actors[1]AddBlip = False
Objectives[88]mission_Actors[1]ShowCone = False
Objectives[88]mission_Actors[1]Invincible = False
Objectives[88]mission_Actors[1]SetHealth = 100
Objectives[88]mission_Actors[1]DieFromHeadShot = True
Objectives[88]mission_Actors[1]CanExitVehicle = True
Objectives[88]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[88]mission_Actors[1]AlwaysFight = True
Objectives[88]mission_Actors[1]Seeing_Range = 30
Objectives[88]mission_Actors[1]Hearing_Range = 30
Objectives[88]mission_Actors[1]CombatMovement = Offensive
Objectives[88]mission_Actors[1]weapon = 966099553
Objectives[88]mission_Actors[1]Variation = Random
Objectives[88]mission_Actors[1]Task = 3
Objectives[88]mission_Actors[1]Task_Guard_Range = 5
Objectives[88]mission_Actors[1]Task_Stay_In_Range = True
Objectives[88]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[88]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[88]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CONST_DRILL
Objectives[88]mission_Actors[2]Survive_Number = 0
Objectives[88]mission_Actors[2]Failed_Text = 
Objectives[88]mission_Actors[2]Remove_After = 0
Objectives[88]mission_Actors[2]positionX = 712,2275
Objectives[88]mission_Actors[2]positionY = -3214,176
Objectives[88]mission_Actors[2]positionZ = 19,42321
Objectives[88]mission_Actors[2]Heading = 326,3339
Objectives[88]mission_Actors[2]String_Name = s_m_m_dockwork_01
Objectives[88]mission_Actors[2]Relationship_Group = Neutral
Objectives[88]mission_Actors[2]AddBlip = False
Objectives[88]mission_Actors[2]ShowCone = False
Objectives[88]mission_Actors[2]Invincible = False
Objectives[88]mission_Actors[2]SetHealth = 100
Objectives[88]mission_Actors[2]DieFromHeadShot = True
Objectives[88]mission_Actors[2]CanExitVehicle = True
Objectives[88]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[88]mission_Actors[2]AlwaysFight = True
Objectives[88]mission_Actors[2]Seeing_Range = 30
Objectives[88]mission_Actors[2]Hearing_Range = 30
Objectives[88]mission_Actors[2]CombatMovement = Offensive
Objectives[88]mission_Actors[2]weapon = 966099553
Objectives[88]mission_Actors[2]Variation = Random
Objectives[88]mission_Actors[2]Task = 3
Objectives[88]mission_Actors[2]Task_Guard_Range = 5
Objectives[88]mission_Actors[2]Task_Stay_In_Range = True
Objectives[88]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[88]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[88]mission_Actors[2]Task_Scenario = WORLD_HUMAN_CAR_PARK_ATTENDANT
Objectives[88]mission_Vehicles = 4
Objectives[88]mission_Vehicles[0]positionX = 723,8983
Objectives[88]mission_Vehicles[0]positionY = -3272,473
Objectives[88]mission_Vehicles[0]positionZ = 18,56009
Objectives[88]mission_Vehicles[0]Heading = 211,827
Objectives[88]mission_Vehicles[0]Name = Dozer
Objectives[88]mission_Vehicles[0]Model = bulldozer
Objectives[88]mission_Vehicles[0]PrimaryColor = MetallicOrange
Objectives[88]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[88]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[88]mission_Vehicles[0]HasPearlescent = False
Objectives[88]mission_Vehicles[0]Livery = 0
Objectives[88]mission_Vehicles[0]DirtLevel = 0
Objectives[88]mission_Vehicles[0]LockedForPlayer = False
Objectives[88]mission_Vehicles[0]Locked = False
Objectives[88]mission_Vehicles[0]Alarm = False
Objectives[88]mission_Vehicles[0]HotWired = False
Objectives[88]mission_Vehicles[0]Invincible = False
Objectives[88]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[88]mission_Vehicles[0]Remove_After = 0
Objectives[88]mission_Vehicles[0]Survive_Number = 0
Objectives[88]mission_Vehicles[0]Failed_Text = 
Objectives[88]mission_Vehicles[1]positionX = 729,4263
Objectives[88]mission_Vehicles[1]positionY = -3281,097
Objectives[88]mission_Vehicles[1]positionZ = 18,51193
Objectives[88]mission_Vehicles[1]Heading = 211,4837
Objectives[88]mission_Vehicles[1]Name = Tipper
Objectives[88]mission_Vehicles[1]Model = tiptruck
Objectives[88]mission_Vehicles[1]PrimaryColor = MetallicOrange
Objectives[88]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[88]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[88]mission_Vehicles[1]HasPearlescent = False
Objectives[88]mission_Vehicles[1]Livery = 0
Objectives[88]mission_Vehicles[1]DirtLevel = 0
Objectives[88]mission_Vehicles[1]LockedForPlayer = False
Objectives[88]mission_Vehicles[1]Locked = False
Objectives[88]mission_Vehicles[1]Alarm = False
Objectives[88]mission_Vehicles[1]HotWired = False
Objectives[88]mission_Vehicles[1]Invincible = False
Objectives[88]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[88]mission_Vehicles[1]Remove_After = 0
Objectives[88]mission_Vehicles[1]Survive_Number = 0
Objectives[88]mission_Vehicles[1]Failed_Text = 
Objectives[88]mission_Vehicles[2]positionX = 702,3543
Objectives[88]mission_Vehicles[2]positionY = -3272,163
Objectives[88]mission_Vehicles[2]positionZ = 0,8558217
Objectives[88]mission_Vehicles[2]Heading = 58,64748
Objectives[88]mission_Vehicles[2]Name = Rimorchiatore
Objectives[88]mission_Vehicles[2]Model = tug
Objectives[88]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[88]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[88]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[88]mission_Vehicles[2]HasPearlescent = False
Objectives[88]mission_Vehicles[2]Livery = 0
Objectives[88]mission_Vehicles[2]DirtLevel = 0
Objectives[88]mission_Vehicles[2]LockedForPlayer = False
Objectives[88]mission_Vehicles[2]Locked = False
Objectives[88]mission_Vehicles[2]Alarm = False
Objectives[88]mission_Vehicles[2]HotWired = False
Objectives[88]mission_Vehicles[2]Invincible = False
Objectives[88]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[88]mission_Vehicles[2]Remove_After = 0
Objectives[88]mission_Vehicles[2]Survive_Number = 0
Objectives[88]mission_Vehicles[2]Failed_Text = 
Objectives[88]mission_Vehicles[3]positionX = 692,7432
Objectives[88]mission_Vehicles[3]positionY = -3289,703
Objectives[88]mission_Vehicles[3]positionZ = 0,8558069
Objectives[88]mission_Vehicles[3]Heading = 139,0618
Objectives[88]mission_Vehicles[3]Name = Rimorchiatore
Objectives[88]mission_Vehicles[3]Model = tug
Objectives[88]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[88]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[88]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[88]mission_Vehicles[3]HasPearlescent = False
Objectives[88]mission_Vehicles[3]Livery = 0
Objectives[88]mission_Vehicles[3]DirtLevel = 0
Objectives[88]mission_Vehicles[3]LockedForPlayer = False
Objectives[88]mission_Vehicles[3]Locked = False
Objectives[88]mission_Vehicles[3]Alarm = False
Objectives[88]mission_Vehicles[3]HotWired = False
Objectives[88]mission_Vehicles[3]Invincible = False
Objectives[88]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[88]mission_Vehicles[3]Remove_After = 0
Objectives[88]mission_Vehicles[3]Survive_Number = 0
Objectives[88]mission_Vehicles[3]Failed_Text = 
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 23
Objectives[88]mission_Props[0]Model = prop_mp_ramp_01
Objectives[88]mission_Props[0]PlaceOnGround = False
Objectives[88]mission_Props[0]FreesePosition = True
Objectives[88]mission_Props[0]positionX = 718,5742
Objectives[88]mission_Props[0]positionY = -3259,94
Objectives[88]mission_Props[0]positionZ = 18,66405
Objectives[88]mission_Props[0]rotationX = 0
Objectives[88]mission_Props[0]rotationY = 0
Objectives[88]mission_Props[0]rotationZ = 112,5
Objectives[88]mission_Props[1]Model = prop_mp_ramp_01
Objectives[88]mission_Props[1]PlaceOnGround = False
Objectives[88]mission_Props[1]FreesePosition = True
Objectives[88]mission_Props[1]positionX = 716,9806
Objectives[88]mission_Props[1]positionY = -3255,887
Objectives[88]mission_Props[1]positionZ = 18,69536
Objectives[88]mission_Props[1]rotationX = 0
Objectives[88]mission_Props[1]rotationY = 0
Objectives[88]mission_Props[1]rotationZ = 112,5
Objectives[88]mission_Props[2]Model = prop_mp_ramp_01
Objectives[88]mission_Props[2]PlaceOnGround = False
Objectives[88]mission_Props[2]FreesePosition = True
Objectives[88]mission_Props[2]positionX = 715,7249
Objectives[88]mission_Props[2]positionY = -3252,017
Objectives[88]mission_Props[2]positionZ = 18,72277
Objectives[88]mission_Props[2]rotationX = 0
Objectives[88]mission_Props[2]rotationY = 0
Objectives[88]mission_Props[2]rotationZ = 112,5
Objectives[88]mission_Props[3]Model = prop_mp_ramp_01
Objectives[88]mission_Props[3]PlaceOnGround = False
Objectives[88]mission_Props[3]FreesePosition = True
Objectives[88]mission_Props[3]positionX = 714,7745
Objectives[88]mission_Props[3]positionY = -3248,043
Objectives[88]mission_Props[3]positionZ = 18,74625
Objectives[88]mission_Props[3]rotationX = 0
Objectives[88]mission_Props[3]rotationY = 0
Objectives[88]mission_Props[3]rotationZ = 107,5
Objectives[88]mission_Props[4]Model = prop_mp_ramp_01
Objectives[88]mission_Props[4]PlaceOnGround = False
Objectives[88]mission_Props[4]FreesePosition = True
Objectives[88]mission_Props[4]positionX = 713,6876
Objectives[88]mission_Props[4]positionY = -3244,098
Objectives[88]mission_Props[4]positionZ = 18,76689
Objectives[88]mission_Props[4]rotationX = 0
Objectives[88]mission_Props[4]rotationY = 0
Objectives[88]mission_Props[4]rotationZ = 105
Objectives[88]mission_Props[5]Model = prop_mp_ramp_01
Objectives[88]mission_Props[5]PlaceOnGround = False
Objectives[88]mission_Props[5]FreesePosition = True
Objectives[88]mission_Props[5]positionX = 712,4163
Objectives[88]mission_Props[5]positionY = -3239,92
Objectives[88]mission_Props[5]positionZ = 18,78947
Objectives[88]mission_Props[5]rotationX = 0
Objectives[88]mission_Props[5]rotationY = 0
Objectives[88]mission_Props[5]rotationZ = 105
Objectives[88]mission_Props[6]Model = prop_mp_ramp_01
Objectives[88]mission_Props[6]PlaceOnGround = False
Objectives[88]mission_Props[6]FreesePosition = True
Objectives[88]mission_Props[6]positionX = 711,6164
Objectives[88]mission_Props[6]positionY = -3236,062
Objectives[88]mission_Props[6]positionZ = 18,80892
Objectives[88]mission_Props[6]rotationX = 0
Objectives[88]mission_Props[6]rotationY = 0
Objectives[88]mission_Props[6]rotationZ = 99,99992
Objectives[88]mission_Props[7]Model = prop_mp_ramp_01
Objectives[88]mission_Props[7]PlaceOnGround = False
Objectives[88]mission_Props[7]FreesePosition = True
Objectives[88]mission_Props[7]positionX = 710,8248
Objectives[88]mission_Props[7]positionY = -3232,255
Objectives[88]mission_Props[7]positionZ = 18,83364
Objectives[88]mission_Props[7]rotationX = 0
Objectives[88]mission_Props[7]rotationY = 0
Objectives[88]mission_Props[7]rotationZ = 97,49999
Objectives[88]mission_Props[8]Model = prop_mp_ramp_01
Objectives[88]mission_Props[8]PlaceOnGround = False
Objectives[88]mission_Props[8]FreesePosition = True
Objectives[88]mission_Props[8]positionX = 710,4975
Objectives[88]mission_Props[8]positionY = -3228,13
Objectives[88]mission_Props[8]positionZ = 18,86311
Objectives[88]mission_Props[8]rotationX = 0
Objectives[88]mission_Props[8]rotationY = 0
Objectives[88]mission_Props[8]rotationZ = 97,49999
Objectives[88]mission_Props[9]Model = prop_mp_ramp_01
Objectives[88]mission_Props[9]PlaceOnGround = False
Objectives[88]mission_Props[9]FreesePosition = True
Objectives[88]mission_Props[9]positionX = 708,9809
Objectives[88]mission_Props[9]positionY = -3223,13
Objectives[88]mission_Props[9]positionZ = 18,89994
Objectives[88]mission_Props[9]rotationX = 0
Objectives[88]mission_Props[9]rotationY = 0
Objectives[88]mission_Props[9]rotationZ = -175
Objectives[88]mission_Props[10]Model = prop_mp_ramp_01
Objectives[88]mission_Props[10]PlaceOnGround = False
Objectives[88]mission_Props[10]FreesePosition = True
Objectives[88]mission_Props[10]positionX = 710,924
Objectives[88]mission_Props[10]positionY = -3222,964
Objectives[88]mission_Props[10]positionZ = 19,42131
Objectives[88]mission_Props[10]rotationX = 10,50414
Objectives[88]mission_Props[10]rotationY = -1,086389
Objectives[88]mission_Props[10]rotationZ = 168,3988
Objectives[88]mission_Props[11]Model = prop_barrier_wat_03a
Objectives[88]mission_Props[11]PlaceOnGround = False
Objectives[88]mission_Props[11]FreesePosition = False
Objectives[88]mission_Props[11]positionX = 722,9604
Objectives[88]mission_Props[11]positionY = -3263,805
Objectives[88]mission_Props[11]positionZ = 18,11765
Objectives[88]mission_Props[11]rotationX = 0
Objectives[88]mission_Props[11]rotationY = 0
Objectives[88]mission_Props[11]rotationZ = -175
Objectives[88]mission_Props[12]Model = prop_barrier_wat_03a
Objectives[88]mission_Props[12]PlaceOnGround = False
Objectives[88]mission_Props[12]FreesePosition = False
Objectives[88]mission_Props[12]positionX = 722,6567
Objectives[88]mission_Props[12]positionY = -3265,782
Objectives[88]mission_Props[12]positionZ = 18,10365
Objectives[88]mission_Props[12]rotationX = 0
Objectives[88]mission_Props[12]rotationY = 0
Objectives[88]mission_Props[12]rotationZ = -175
Objectives[88]mission_Props[13]Model = prop_barrier_wat_03a
Objectives[88]mission_Props[13]PlaceOnGround = False
Objectives[88]mission_Props[13]FreesePosition = False
Objectives[88]mission_Props[13]positionX = 722,3531
Objectives[88]mission_Props[13]positionY = -3267,759
Objectives[88]mission_Props[13]positionZ = 18,08927
Objectives[88]mission_Props[13]rotationX = 0
Objectives[88]mission_Props[13]rotationY = 0
Objectives[88]mission_Props[13]rotationZ = -175
Objectives[88]mission_Props[14]Model = prop_barrier_work06a
Objectives[88]mission_Props[14]PlaceOnGround = False
Objectives[88]mission_Props[14]FreesePosition = False
Objectives[88]mission_Props[14]positionX = 722,0001
Objectives[88]mission_Props[14]positionY = -3259,192
Objectives[88]mission_Props[14]positionZ = 18,11674
Objectives[88]mission_Props[14]rotationX = 0
Objectives[88]mission_Props[14]rotationY = 0
Objectives[88]mission_Props[14]rotationZ = -67,49998
Objectives[88]mission_Props[15]Model = prop_barrier_work06a
Objectives[88]mission_Props[15]PlaceOnGround = False
Objectives[88]mission_Props[15]FreesePosition = False
Objectives[88]mission_Props[15]positionX = 720,7534
Objectives[88]mission_Props[15]positionY = -3255,352
Objectives[88]mission_Props[15]positionZ = 18,14648
Objectives[88]mission_Props[15]rotationX = 0
Objectives[88]mission_Props[15]rotationY = 0
Objectives[88]mission_Props[15]rotationZ = -67,49998
Objectives[88]mission_Props[16]Model = prop_barrier_work06a
Objectives[88]mission_Props[16]PlaceOnGround = False
Objectives[88]mission_Props[16]FreesePosition = False
Objectives[88]mission_Props[16]positionX = 718,9192
Objectives[88]mission_Props[16]positionY = -3249,481
Objectives[88]mission_Props[16]positionZ = 18,18828
Objectives[88]mission_Props[16]rotationX = 0
Objectives[88]mission_Props[16]rotationY = 0
Objectives[88]mission_Props[16]rotationZ = -72,49998
Objectives[88]mission_Props[17]Model = prop_barrier_work06a
Objectives[88]mission_Props[17]PlaceOnGround = False
Objectives[88]mission_Props[17]FreesePosition = False
Objectives[88]mission_Props[17]positionX = 717,1443
Objectives[88]mission_Props[17]positionY = -3243,841
Objectives[88]mission_Props[17]positionZ = 18,22039
Objectives[88]mission_Props[17]rotationX = 0
Objectives[88]mission_Props[17]rotationY = 0
Objectives[88]mission_Props[17]rotationZ = -72,49998
Objectives[88]mission_Props[18]Model = prop_barrier_work06a
Objectives[88]mission_Props[18]PlaceOnGround = False
Objectives[88]mission_Props[18]FreesePosition = False
Objectives[88]mission_Props[18]positionX = 715,0264
Objectives[88]mission_Props[18]positionY = -3236,086
Objectives[88]mission_Props[18]positionZ = 18,26281
Objectives[88]mission_Props[18]rotationX = 0
Objectives[88]mission_Props[18]rotationY = 0
Objectives[88]mission_Props[18]rotationZ = -77,50002
Objectives[88]mission_Props[19]Model = prop_barrier_work06a
Objectives[88]mission_Props[19]PlaceOnGround = False
Objectives[88]mission_Props[19]FreesePosition = False
Objectives[88]mission_Props[19]positionX = 713,7584
Objectives[88]mission_Props[19]positionY = -3227,565
Objectives[88]mission_Props[19]positionZ = 18,32188
Objectives[88]mission_Props[19]rotationX = 0
Objectives[88]mission_Props[19]rotationY = 0
Objectives[88]mission_Props[19]rotationZ = -82,49996
Objectives[88]mission_Props[20]Model = prop_barrier_work06a
Objectives[88]mission_Props[20]PlaceOnGround = False
Objectives[88]mission_Props[20]FreesePosition = False
Objectives[88]mission_Props[20]positionX = 712,56
Objectives[88]mission_Props[20]positionY = -3218,43
Objectives[88]mission_Props[20]positionZ = 18,39002
Objectives[88]mission_Props[20]rotationX = 0
Objectives[88]mission_Props[20]rotationY = 0
Objectives[88]mission_Props[20]rotationZ = -82,49996
Objectives[88]mission_Props[21]Model = prop_barrier_work06a
Objectives[88]mission_Props[21]PlaceOnGround = False
Objectives[88]mission_Props[21]FreesePosition = False
Objectives[88]mission_Props[21]positionX = 711,2297
Objectives[88]mission_Props[21]positionY = -3215,128
Objectives[88]mission_Props[21]positionZ = 18,41486
Objectives[88]mission_Props[21]rotationX = 0
Objectives[88]mission_Props[21]rotationY = 0
Objectives[88]mission_Props[21]rotationZ = -50
Objectives[88]mission_Props[22]Model = prop_barrier_work06a
Objectives[88]mission_Props[22]PlaceOnGround = False
Objectives[88]mission_Props[22]FreesePosition = False
Objectives[88]mission_Props[22]positionX = 708,7831
Objectives[88]mission_Props[22]positionY = -3212,543
Objectives[88]mission_Props[22]positionZ = 18,43386
Objectives[88]mission_Props[22]rotationX = 0
Objectives[88]mission_Props[22]rotationY = 0
Objectives[88]mission_Props[22]rotationZ = -50
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 5
Objectives[88]ObjectiveMessages[0]positionX = 2002,652
Objectives[88]ObjectiveMessages[0]positionY = -1928,334
Objectives[88]ObjectiveMessages[0]positionZ = 107,8551
Objectives[88]ObjectiveMessages[0]Message = Fuck, I'm fucked, right?
Objectives[88]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[88]ObjectiveMessages[0]Sender = 
Objectives[88]ObjectiveMessages[0]Subject = 
Objectives[88]ObjectiveMessages[0]MessageColor = Orange
Objectives[88]ObjectiveMessages[0]PlayFromStart = True
Objectives[88]ObjectiveMessages[0]Delay = False
Objectives[88]ObjectiveMessages[0]DelayTime = 0
Objectives[88]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[0]TypeSubtitle = False
Objectives[88]ObjectiveMessages[0]TypeTextMesage = True
Objectives[88]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[1]positionX = 2003,225
Objectives[88]ObjectiveMessages[1]positionY = -1930,809
Objectives[88]ObjectiveMessages[1]positionZ = 107,3334
Objectives[88]ObjectiveMessages[1]Message = No, not yet, there is time.
Objectives[88]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[88]ObjectiveMessages[1]Sender = 
Objectives[88]ObjectiveMessages[1]Subject = 
Objectives[88]ObjectiveMessages[1]MessageColor = Blue
Objectives[88]ObjectiveMessages[1]PlayFromStart = True
Objectives[88]ObjectiveMessages[1]Delay = False
Objectives[88]ObjectiveMessages[1]DelayTime = 0
Objectives[88]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[1]TypeSubtitle = False
Objectives[88]ObjectiveMessages[1]TypeTextMesage = True
Objectives[88]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[2]positionX = 2003,123
Objectives[88]ObjectiveMessages[2]positionY = -1933,792
Objectives[88]ObjectiveMessages[2]positionZ = 106,7801
Objectives[88]ObjectiveMessages[2]Message = COME ON, LET'S GO!
Objectives[88]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[88]ObjectiveMessages[2]Sender = 
Objectives[88]ObjectiveMessages[2]Subject = 
Objectives[88]ObjectiveMessages[2]MessageColor = Green
Objectives[88]ObjectiveMessages[2]PlayFromStart = True
Objectives[88]ObjectiveMessages[2]Delay = False
Objectives[88]ObjectiveMessages[2]DelayTime = 0
Objectives[88]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[2]TypeSubtitle = False
Objectives[88]ObjectiveMessages[2]TypeTextMesage = True
Objectives[88]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[3]positionX = 2265,228
Objectives[88]ObjectiveMessages[3]positionY = -1021,467
Objectives[88]ObjectiveMessages[3]positionZ = 118,9115
Objectives[88]ObjectiveMessages[3]Message = Fuck, the assholes with helicopters are coming back.
Objectives[88]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[88]ObjectiveMessages[3]Sender = 
Objectives[88]ObjectiveMessages[3]Subject = 
Objectives[88]ObjectiveMessages[3]MessageColor = Yellow
Objectives[88]ObjectiveMessages[3]PlayFromStart = True
Objectives[88]ObjectiveMessages[3]Delay = False
Objectives[88]ObjectiveMessages[3]DelayTime = 0
Objectives[88]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[3]TypeSubtitle = False
Objectives[88]ObjectiveMessages[3]TypeTextMesage = True
Objectives[88]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[4]positionX = 2267,715
Objectives[88]ObjectiveMessages[4]positionY = -1024,461
Objectives[88]ObjectiveMessages[4]positionZ = 115,9819
Objectives[88]ObjectiveMessages[4]Message = Shit, GO, GO, GO!
Objectives[88]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[88]ObjectiveMessages[4]Sender = 
Objectives[88]ObjectiveMessages[4]Subject = 
Objectives[88]ObjectiveMessages[4]MessageColor = Green
Objectives[88]ObjectiveMessages[4]PlayFromStart = True
Objectives[88]ObjectiveMessages[4]Delay = False
Objectives[88]ObjectiveMessages[4]DelayTime = 0
Objectives[88]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[4]TypeSubtitle = False
Objectives[88]ObjectiveMessages[4]TypeTextMesage = True
Objectives[88]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = -832,3768
Objectives[89]positionY = 180,0327
Objectives[89]positionZ = 70,18663
Objectives[89]SetPlayerActor_Use_Player = True
Objectives[89]SetPlayerActor_Player_Controllable = True
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[89]SetPlayerActor_Use_Actor = False
Objectives[89]SetPlayerActor_RelationshipGroup_Change = False
Objectives[89]SetPlayerActor_RelationshipGroup = Neutral
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 99
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]TaskListCount = 4
Objectives[89]Task_List[0]Type = EnterVehicle
Objectives[89]Task_List[0]PositionX = -827,5034
Objectives[89]Task_List[0]PositionY = 168,6167
Objectives[89]Task_List[0]PositionZ = 69,5316
Objectives[89]Task_List[0]Speed = 1
Objectives[89]Task_List[0]SeatIndex = -1
Objectives[89]Task_List[0]TaskIndex = 0
Objectives[89]Task_List[0]Warp = False
Objectives[89]Task_List[1]Type = Drive
Objectives[89]Task_List[1]PositionX = 719,7457
Objectives[89]Task_List[1]PositionY = -3067,892
Objectives[89]Task_List[1]PositionZ = 13,12417
Objectives[89]Task_List[1]Speed = 50
Objectives[89]Task_List[1]StopBeforeVehicles = False
Objectives[89]Task_List[1]StopBeforeActors = False
Objectives[89]Task_List[1]AvoidVehicles = True
Objectives[89]Task_List[1]AvoidEmptyVehicles = True
Objectives[89]Task_List[1]AvoidActors = True
Objectives[89]Task_List[1]AvoidObjects = True
Objectives[89]Task_List[1]StopAtLights = False
Objectives[89]Task_List[1]UseBlinkers = True
Objectives[89]Task_List[1]AllowGoingWrongWay = False
Objectives[89]Task_List[1]Reverse = False
Objectives[89]Task_List[1]TakeShortestPath = False
Objectives[89]Task_List[1]IgnoreRoads = False
Objectives[89]Task_List[1]IgnoreAllPathing = False
Objectives[89]Task_List[1]AvoidHighWays = False
Objectives[89]Task_List[2]Type = Drive
Objectives[89]Task_List[2]PositionX = 715,1318
Objectives[89]Task_List[2]PositionY = -3230,504
Objectives[89]Task_List[2]PositionZ = 18,8003
Objectives[89]Task_List[2]Speed = 100
Objectives[89]Task_List[2]StopBeforeVehicles = False
Objectives[89]Task_List[2]StopBeforeActors = False
Objectives[89]Task_List[2]AvoidVehicles = True
Objectives[89]Task_List[2]AvoidEmptyVehicles = False
Objectives[89]Task_List[2]AvoidActors = False
Objectives[89]Task_List[2]AvoidObjects = False
Objectives[89]Task_List[2]StopAtLights = False
Objectives[89]Task_List[2]UseBlinkers = True
Objectives[89]Task_List[2]AllowGoingWrongWay = False
Objectives[89]Task_List[2]Reverse = False
Objectives[89]Task_List[2]TakeShortestPath = False
Objectives[89]Task_List[2]IgnoreRoads = False
Objectives[89]Task_List[2]IgnoreAllPathing = False
Objectives[89]Task_List[2]AvoidHighWays = False
Objectives[89]Task_List[3]Type = Drive
Objectives[89]Task_List[3]PositionX = 691,4277
Objectives[89]Task_List[3]PositionY = -3287,303
Objectives[89]Task_List[3]PositionZ = 1,871547
Objectives[89]Task_List[3]Speed = 100
Objectives[89]Task_List[3]StopBeforeVehicles = False
Objectives[89]Task_List[3]StopBeforeActors = False
Objectives[89]Task_List[3]AvoidVehicles = True
Objectives[89]Task_List[3]AvoidEmptyVehicles = False
Objectives[89]Task_List[3]AvoidActors = False
Objectives[89]Task_List[3]AvoidObjects = False
Objectives[89]Task_List[3]StopAtLights = False
Objectives[89]Task_List[3]UseBlinkers = True
Objectives[89]Task_List[3]AllowGoingWrongWay = False
Objectives[89]Task_List[3]Reverse = False
Objectives[89]Task_List[3]TakeShortestPath = True
Objectives[89]Task_List[3]IgnoreRoads = True
Objectives[89]Task_List[3]IgnoreAllPathing = True
Objectives[89]Task_List[3]AvoidHighWays = True
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Mission_Settings_Objective
Objectives[90]positionX = 1280,233
Objectives[90]positionY = -2032,967
Objectives[90]positionZ = 43,36802
Objectives[90]MissionSettings_TimesOfDay = Current
Objectives[90]MissionSettings_Weather = Current
Objectives[90]MissionSettings_WantedLevel = 0
Objectives[90]MissionSettings_SetWantedLevelNow = 0
Objectives[90]MissionSettings_StartNightvision = False
Objectives[90]MissionSettings_StopNightvision = False
Objectives[90]MissionSettings_StartSeethrough = False
Objectives[90]MissionSettings_StopSeethrough = False
Objectives[90]MissionSettings_StartMusic = False
Objectives[90]MissionSettings_StopMusic = False
Objectives[90]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Cutscenes_Objective
Objectives[91]Text = 
Objectives[91]positionX = -827,4323
Objectives[91]positionY = 156,4421
Objectives[91]positionZ = 68,16776
Objectives[91]Cutscenes_Time = 6
Objectives[91]Cutscenes_Trans_Time = 2
Objectives[91]Cutscenes_FOV = 60
Objectives[91]Cutscenes_Shake = Hand
Objectives[91]Cutscenes_Amplitude = 0
Objectives[91]Cutscenes_FadeOut = False
Objectives[91]Cutscenes_FadeIn = False
Objectives[91]Cutscenes_End = False
Objectives[91]Cutscenes_Point_At_Position = False
Objectives[91]Cutscenes_Point_At_Player = False
Objectives[91]Cutscenes_Point_At_Actor = False
Objectives[91]Cutscenes_Point_At_Vehicle = False
Objectives[91]Cutscenes_Follow_Player = False
Objectives[91]Cutscenes_Follow_Actor = False
Objectives[91]Cutscenes_Follow_Vehicle = True
Objectives[91]Cutscenes_Follow_Distancee = 2
Objectives[91]Cutscenes_Follow_Hieght = 0,7
Objectives[91]Cutscenes_Follow_Angle = 280
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 5
Objectives[91]ObjectiveMessages[0]positionX = 2273,841
Objectives[91]ObjectiveMessages[0]positionY = -1030,468
Objectives[91]ObjectiveMessages[0]positionZ = 109,8677
Objectives[91]ObjectiveMessages[0]Message = Shit, we won't be able to get rid of them in the car.
Objectives[91]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[91]ObjectiveMessages[0]Sender = 
Objectives[91]ObjectiveMessages[0]Subject = 
Objectives[91]ObjectiveMessages[0]MessageColor = Blue
Objectives[91]ObjectiveMessages[0]PlayFromStart = True
Objectives[91]ObjectiveMessages[0]Delay = False
Objectives[91]ObjectiveMessages[0]DelayTime = 0
Objectives[91]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[0]TypeSubtitle = False
Objectives[91]ObjectiveMessages[0]TypeTextMesage = True
Objectives[91]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[91]ObjectiveMessages[1]positionX = 2276,321
Objectives[91]ObjectiveMessages[1]positionY = -1033,18
Objectives[91]ObjectiveMessages[1]positionZ = 107,37
Objectives[91]ObjectiveMessages[1]Message = Let's use it.
Objectives[91]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[91]ObjectiveMessages[1]Sender = 
Objectives[91]ObjectiveMessages[1]Subject = 
Objectives[91]ObjectiveMessages[1]MessageColor = Yellow
Objectives[91]ObjectiveMessages[1]PlayFromStart = True
Objectives[91]ObjectiveMessages[1]Delay = False
Objectives[91]ObjectiveMessages[1]DelayTime = 0
Objectives[91]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[1]TypeSubtitle = False
Objectives[91]ObjectiveMessages[1]TypeTextMesage = True
Objectives[91]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[91]ObjectiveMessages[2]positionX = 2278,729
Objectives[91]ObjectiveMessages[2]positionY = -1035,653
Objectives[91]ObjectiveMessages[2]positionZ = 105,0067
Objectives[91]ObjectiveMessages[2]Message = We should not, if we use it president Lester will notice that we have taken the time machine.
Objectives[91]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[91]ObjectiveMessages[2]Sender = 
Objectives[91]ObjectiveMessages[2]Subject = 
Objectives[91]ObjectiveMessages[2]MessageColor = Green
Objectives[91]ObjectiveMessages[2]PlayFromStart = True
Objectives[91]ObjectiveMessages[2]Delay = False
Objectives[91]ObjectiveMessages[2]DelayTime = 0
Objectives[91]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[2]TypeSubtitle = False
Objectives[91]ObjectiveMessages[2]TypeTextMesage = True
Objectives[91]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[91]ObjectiveMessages[3]positionX = 2282,502
Objectives[91]ObjectiveMessages[3]positionY = -1039,466
Objectives[91]ObjectiveMessages[3]positionZ = 101,4808
Objectives[91]ObjectiveMessages[3]Message = It no longer matter, we have already ruined everything.
Objectives[91]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[91]ObjectiveMessages[3]Sender = 
Objectives[91]ObjectiveMessages[3]Subject = 
Objectives[91]ObjectiveMessages[3]MessageColor = Yellow
Objectives[91]ObjectiveMessages[3]PlayFromStart = True
Objectives[91]ObjectiveMessages[3]Delay = False
Objectives[91]ObjectiveMessages[3]DelayTime = 0
Objectives[91]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[3]TypeSubtitle = False
Objectives[91]ObjectiveMessages[3]TypeTextMesage = True
Objectives[91]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[91]ObjectiveMessages[4]positionX = 2285,112
Objectives[91]ObjectiveMessages[4]positionY = -1042,135
Objectives[91]ObjectiveMessages[4]positionZ = 99,03156
Objectives[91]ObjectiveMessages[4]Message = Maybe you're right, ok, I have an idea, leave the wheel, I'll drive.
Objectives[91]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[91]ObjectiveMessages[4]Sender = 
Objectives[91]ObjectiveMessages[4]Subject = 
Objectives[91]ObjectiveMessages[4]MessageColor = Green
Objectives[91]ObjectiveMessages[4]PlayFromStart = True
Objectives[91]ObjectiveMessages[4]Delay = False
Objectives[91]ObjectiveMessages[4]DelayTime = 0
Objectives[91]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[4]TypeSubtitle = False
Objectives[91]ObjectiveMessages[4]TypeTextMesage = True
Objectives[91]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[92]Type = Cutscenes_Objective
Objectives[92]Text = 
Objectives[92]positionX = -835,8381
Objectives[92]positionY = 159,6666
Objectives[92]positionZ = 66,92184
Objectives[92]Cutscenes_Time = 0
Objectives[92]Cutscenes_Trans_Time = 8
Objectives[92]Cutscenes_FOV = 60
Objectives[92]Cutscenes_Shake = Hand
Objectives[92]Cutscenes_Amplitude = 0
Objectives[92]Cutscenes_FadeOut = False
Objectives[92]Cutscenes_FadeIn = False
Objectives[92]Cutscenes_End = False
Objectives[92]Cutscenes_Point_At_Position = False
Objectives[92]Cutscenes_Point_At_Player = False
Objectives[92]Cutscenes_Point_At_Actor = False
Objectives[92]Cutscenes_Point_At_Vehicle = False
Objectives[92]Cutscenes_Follow_Player = False
Objectives[92]Cutscenes_Follow_Actor = False
Objectives[92]Cutscenes_Follow_Vehicle = True
Objectives[92]Cutscenes_Follow_Distancee = 2
Objectives[92]Cutscenes_Follow_Hieght = 0,7
Objectives[92]Cutscenes_Follow_Angle = 55
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Cutscenes_Objective
Objectives[93]Text = 
Objectives[93]positionX = -841,6999
Objectives[93]positionY = 168,9995
Objectives[93]positionZ = 67,9277
Objectives[93]Cutscenes_Time = 0
Objectives[93]Cutscenes_Trans_Time = 0
Objectives[93]Cutscenes_FOV = 30
Objectives[93]Cutscenes_Shake = Hand
Objectives[93]Cutscenes_Amplitude = 0
Objectives[93]Cutscenes_FadeOut = False
Objectives[93]Cutscenes_FadeIn = False
Objectives[93]Cutscenes_End = True
Objectives[93]Cutscenes_Point_At_Position = False
Objectives[93]Cutscenes_Point_At_Player = False
Objectives[93]Cutscenes_Point_At_Actor = False
Objectives[93]Cutscenes_Point_At_Vehicle = False
Objectives[93]Cutscenes_Follow_Player = False
Objectives[93]Cutscenes_Follow_Actor = False
Objectives[93]Cutscenes_Follow_Vehicle = False
Objectives[93]Cutscenes_Follow_Distancee = 10
Objectives[93]Cutscenes_Follow_Hieght = 1
Objectives[93]Cutscenes_Follow_Angle = 0
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Text = 
Objectives[94]Text2 = 
Objectives[94]Text3 = 
Objectives[94]Failed_Text = 
Objectives[94]Type = Checkpoint
Objectives[94]Checkpoint_Type = 45
Objectives[94]Reserved = 1
Objectives[94]ColorR = 255
Objectives[94]ColorG = 255
Objectives[94]ColorB = 0
Objectives[94]ColorA = 255
Objectives[94]IconColorR = 255
Objectives[94]IconColorG = 255
Objectives[94]IconColorB = 0
Objectives[94]IconColorA = 255
Objectives[94]positionX = 717,1183
Objectives[94]positionY = -3242,554
Objectives[94]positionZ = 18,22836
Objectives[94]Heading = 75,86842
Objectives[94]Diameter = 1
Objectives[94]minimum_hight = 1
Objectives[94]maximum_hight = 10
Objectives[94]TriggerDistance = 12,5
Objectives[94]PlaySound = False
Objectives[94]LoseWanted = False
Objectives[94]Stop_Vehicle = False
Objectives[94]DeliverVehicleOnly = False
Objectives[94]DeliverTrailor = False
Objectives[94]DeliverTowTruck = False
Objectives[94]DeliverVehicleCargobob = False
Objectives[94]DeliverPropCargobob = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 1
Objectives[94]ObjectiveMessages[0]positionX = 2290,151
Objectives[94]ObjectiveMessages[0]positionY = -1047,199
Objectives[94]ObjectiveMessages[0]positionZ = 94,3662
Objectives[94]ObjectiveMessages[0]Message = What does it mean, you drive? What should we not use? WHAT ARE YOU DOING?
Objectives[94]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = Blue
Objectives[94]ObjectiveMessages[0]PlayFromStart = True
Objectives[94]ObjectiveMessages[0]Delay = False
Objectives[94]ObjectiveMessages[0]DelayTime = 0
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = False
Objectives[94]ObjectiveMessages[0]TypeTextMesage = True
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[95]Text = 
Objectives[95]Type = Timeout_Objective
Objectives[95]positionX = -860,5436
Objectives[95]positionY = 220,7639
Objectives[95]positionZ = 72,78893
Objectives[95]Timeout_Min = 0
Objectives[95]Timeout_Sec = 4
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 2
Objectives[95]ObjectiveMessages[0]positionX = 2296,142
Objectives[95]ObjectiveMessages[0]positionY = -1053,77
Objectives[95]ObjectiveMessages[0]positionZ = 89,44571
Objectives[95]ObjectiveMessages[0]Message = AAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Objectives[95]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = Blue
Objectives[95]ObjectiveMessages[0]PlayFromStart = True
Objectives[95]ObjectiveMessages[0]Delay = False
Objectives[95]ObjectiveMessages[0]DelayTime = 0
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = False
Objectives[95]ObjectiveMessages[0]TypeTextMesage = True
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[1]positionX = 2298,826
Objectives[95]ObjectiveMessages[1]positionY = -1056,822
Objectives[95]ObjectiveMessages[1]positionZ = 87,4637
Objectives[95]ObjectiveMessages[1]Message = AAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Objectives[95]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[95]ObjectiveMessages[1]Sender = 
Objectives[95]ObjectiveMessages[1]Subject = 
Objectives[95]ObjectiveMessages[1]MessageColor = Orange
Objectives[95]ObjectiveMessages[1]PlayFromStart = True
Objectives[95]ObjectiveMessages[1]Delay = False
Objectives[95]ObjectiveMessages[1]DelayTime = 0
Objectives[95]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[1]TypeSubtitle = False
Objectives[95]ObjectiveMessages[1]TypeTextMesage = True
Objectives[95]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

